SOURCE
wotlk s6 ending + s7 starting
classic hc on his peak
diablo 4 launch
they just split their people to different of their games, they dont care if u still pays the 13€
Definitely 50% off till they get a good solution to queues
You know why they don’t go back? Because they don’t have people to play with because LFG is dead, and waiting for 30 mins in a queue that tosses you into a 1.8 game is better than waiting for 50 minutes for a barely competent healer at 1.5. Just like last season, the cr cap is already bloating in SS over regular arena, and therefore it is more rewarding to play SS, because it’s more time-efficient, you play more games, and gain more cr, and it’s faster due to skewed dampening. Playing 3s now is pointless because only multiglads play, and 2s are a fotm mess with even more nultiglads, practicing for their 3s. Finding a teammate that’s actually capable is effectively impossible in LFG now because people usually only want fotm, and overqualification. For example me, a 5x elite, legend, and 2.66 exp, demand similar experience from the healer I even consider playing with on my alt, and I also exclude all SL s2-only elites or DF s1-only elites. On my main, I basically only olay with my healer I have been olaying with for 5 seasons, or with other people I really trust with their abilities. And these kinda teams you meet in 2s at anywhere from 1.7 to 2.1k mmr, aboce that, only multi r1 hardcore 2s maniacs play.
These are the current stats:
2.4+:
2v2: 2 players out of ~31k (2400, 2426)
3v3: 8 players out of ~25k (2596 max)
RSS: 63 players out of ~81k (2527 max)
(Bicmex just got Legend yesterday btw)
Games played in the past 24h:
2v2: 14.8k
3v3: 13.9k
RSS: 224.4k
(Data from checkpvp.)
2s are meant to be a gateway to 3s to learn to then progress towards gladiator. And yet, by giving the same rewards from, RSS, 2s are the hardest and least rewarding bracket. But RSS is not like gladiator push, because suboptimal comps, no comms, butchered DR, and destroyed MMR.
So how do you start playing 3s well nowadays?
That’s the tricky part - you don’t. LFG is dead, and RSS killed the real brackets - because, after all, you can only get your glad from 3s, so far. Once you can get it from RSS, then RSS will be THE PvP. Now, the devs are just being ignorant.
I tried healing today on my Prevoker… It’s awful. HP goes from 90% to 40% every second. How they expect anyone to enjoy it? I did 50-70 k hps but people still died in 2 sec dred CC. Literally you use 1 wrong global = someone dies. DPS players on the other hand they can literally play like apes and still do well. I heard 10.1 is about to make the game more enjoyable for the healers. Yeah… It’s even worse than season 1. Just bring back the old trinket set bonuses. Specs that were based on Crit damage already got compensation. There is no need for 25% stamina set bonus. This is just stupid.
Yes they became deflated because of RSS. RSS brought a lot of noobs into pvp and it was good time slaying them but now even those nabs quited RSS. RSS made 2v2 deflated (worse), now even RSS is dead keeping all other brackets dead like i stated in earlier post.
It’s totally different logic tho.
At least there was participation in 2v2 and 3v3 before RSS ruined it and you can’t deny it.
Agree with this except, I hope it never happens. I never got glad so far so my oppinion may be less worthy, but getting glad in 3s is tricky and therefore it gives certain prestige. If they bring glad in RSS I hope they at least give it behind comparable rating or based on rank %. Dont really want everybody and their mothers running around something as glad mount tbh.
IF solo shuffle was in a great place is an IF. Right now it isnt. It’s far from that IF you are mentioning.
No, it actually was the RSS that killed other brackets, not sure how can you deny that lol…
I guess you could look at it that way, problem is that rewards are the same therefore RSS is more rewarding since its easier to gain same rewards than in 2s 3s. As an elite tmog farmer I just joink RSS to get Apperances, Enchant and frig right off.
So why play 2s or even 3s if I can get the same rewards from RSS minus glad mount?
Yes RSS nuked 2s and 3s to the ground it has nothing to do with balancing. Balancing affected RSS tho. Which made the whole pvp scene even bigger ghost town.
1500 RSS players in a nutshell.
I wonder if people that defend RSS even played arenas before Shuffle became a thing? Would be helpful to know which one to actually take siriously…
Blockquote Rating is harder than before and when players can’t get their usual rating they think they deserve they get frustrated.
This is just objectively untrue.
These are the account statistics to have obtained 2.4 rating in the past 9 seasons:
BfA:
0.497 %
0.167 %
0.274 %
0.768 %
SL:
0.765 %
0.887 %
0.407 %
0.129 %
DF:
0.807 %
(Data from Data for Azeroth.)
From this, you can clearly see that reaching elite last season was regularly hard AT WORST, if anything, statistically, it was much easier than many previous seasons. Now, you’re wondering why it’s so hard to reach your “desired rating” now? Well, maybe because the seasons last for months, and we’re at week 4 of a season. You know what was the top rating in solo shuffle by the end of last season? It was 3640 cr. You know where it is now? It’s at 2527 cr. It’s meant to be harder at the beginning of the season. (Oh btw, do you know the max cr in 2s last season? It was something like 2700, let that sink in.)
That is “techniqually” true, as the games could be played, but virtally impossible, unless you had all the 2.7k xp achievments nobody would invite you. You could join no-requirements team with backpeddler or clicker guys who disband after 2 games at 1300 cr. Only no-life/no-job hardcores would climb (or profesional players/streamers).
Thats kinda off topic. Also you are overreacting with rating. Yes people wanted partners to be skilled, and have a certain rating which is right. Cant push 2100 with hardstuck 1500 partner…
Also you could always create your 2v2 team and invite the healer / dps that you prefer and ticks all the requirements that you have.
Trying to shine a light on the fact that it is a somewhat absent playerbase mixed with other factors that is causing it. It seems it still wasn’t getting across to you
Because I have played since it was introduced , and prior. People asked for solo Q cos they hated LFG.
Shuffle was great at first. It’s the balance and low MMR / participation / long queues and lack of healers ( another topic entirely ) that has caused the current issue
That isn’t anything to do with Shuffle ?
low MMR - in 2s and 3s
Low participation - declining playerbase that cba atm
Long queues - still longer queues for 3s , see participation
Lack of Healers - Still effects 3v3, less players = less healers and particularly good healers. I for one suck on them
Feel free to blame Shuffle all you want mate if that helps
and lastly about this
The fact that an “IF” reality is possible disproves your whole point really doesn’t it
and the reason why it is far from that IF… is due to the points I raised above
Shouldn’t be to complex to understand - no flame
I mean you say you disagree with me then you give the reasons confirming my statement…
Long story short PvP was ‘‘fine’’ before RSS came.
That has everything to do with RSS.
PvP was not fine before. That doesn’T change the fact that RSS screwed it over even more, simply due to the fact that it emphasized the problems with the old brackets, and created new ones along the way.
By:
I meant better than it is now. Far better tho.
I’ve said it before and I’ll say it again:
RSS killed 2s by taking 2s rewards away - 2s are a gateway to 3s, but RSS don’t accurately imitate 3s;
RSS also killed LFG even more because people prefer to queue solo shuffle over consistent practice - LFG is a gateway to long-term practice, mate-searching and strategy and communication.
The result is that you can’t find mates in LFG, you can’t play 2s properly, and you can’t progress from RSS to glad push naturally with reasonable progress curve. Ergo, RSS killed current endgame PvP by making it inaccessible to new players.
Oh, and it also skewed the exp perception, because people will link you Elite experience now, but realistically will have rival potential in the normal brackets at best.
Well said.
I can’t brag with any big achievements in PvP starting my experience from SL season 3/4.
But still, I don’t really understand why you can’t recognize someones achievements if they are from RSS. What makes 2s,3s really harder?
I started from playing 2s with my friend then we stopped because of some miscommunication. But I wanted to play more. I came from work, got myself fresh and have some couple hours to play. If my friend was busy I couldn’t play except for Lfg I couldn’t train my skill when I wanted to. Screw THAT. It’s an old rusty system and I hope that we are now standing on its grave, filled with flowers and our tears of joy mixed with sorrow.
I tried Lfg, always set my note as learning and got many requests in a very fast time (5-10 minutes). People were nice, except for some night elf female rogues, well but no wonder and it’s not really important for this concept. But again, people are people, you can’t expect them to stay long by your side without trying again and again. And now I can imagine how much more to this you need to arrange with some discord or Skype calls. This is just uncomfortable. I log in in the game, I want to play here and now. I pay money for the sub and I want to enjoy PvP but I can’t because my mates are not here. And because of that I can’t progress by myself, well nice.
RSS is chaotic, lacks communication, like the real Coliseum/arena fight. But if you are bad at your class, you can’t be good in RSS and almost all people I saw with 2.4 or higher rating in shuffle are gladiators in previous seasons, so there should be some connection. Some people might have never had a chance to have a good proper team of 3 players to talk with on discord/Skype and now they achieved their desired ratings in RSS because of its accessibility for anyone.
I heal sometimes in 2s with my bud in this season but how can it feel more exciting than RSS. Healer+dps and dps goes for Healer. Wow what a game.
3s is about communication if I get it right. But communication isn’t skill. It enhances your opportunities because of coordinated actions. This is the way I see it.
If we had no choice other than play 2s or 3s then okay, there is anyway no other choice. But now we have new mode, solo mode and it just eradicates all other, because it suits most of the players better.
Independent pvp participation, progression will always prevail over pre-made one. And honestly if it wasn’t for soloq, idk wtf do I do in retail anymore.
they add next patch more honor and conquest for healers xD
as healer main i just spam rbg for insta pop up with easy tons of conquest and honor on winning , i clear my vault in only 5 wins lol
what healer 100% need and its only way to save them is getting double rating compare to dps , thats only way people would be heavily encouraged to play them and balance things out
You got the situation completely reversed mate???
I non stop bump into people on glad mounts all day long at 1600-1800 mmr, last season especially was full of SL s2 welfare gladiators raging in sub 2k mmr lobbies.
Does that mean shuffle players are much more skilled then old brackets players who only know how to press their single burst rotation when they say 1,2,3 go and are clueless in any other format?
You got the situation completely reversed mate???
SL s2 gladiator is just as “valuable” as DF s1 legend - it’s not. And to set things straight - I think you’re actually trying to say the same and just misinderstood, or maybe I put it out badly. DF s1 solo shuffle elites had rival 2s/3s potential at best. Similarly, SL s2 gladiators had rival/duelist potential the upcoming seasons at best.
But still, I don’t really understand why you can’t recognize someones achievements if they are from RSS. What makes 2s,3s really harder?
Statistics, gamemode differences, and strategy.
In other words - similarly to how “irrelevant” 2s experience is in 3s and vice versa, all the more irrelevant it is in RSS, and multiplied by the season bloat.
You got it wrong in the sense you think playing with a team where you can communicate and play the same setup for 10 years is harder then playing with random people who do random stuff? How in the world does that take more skill? In rated ladder you just do the exact strat every game, you dont have to adapt to any comp change, or find new strats, nothing, its an “illusion” of PvP skill.
True pvp skill is beating people in 1v2, 1v3, carrying weaker people to victory, etc.
This is why I said many gladiators or 3k exp ladder people are trash in shuffle, their skills do nothing there.