PvP is dead, uncap shuffle mmr

Wrong.

I play a holy priest. I’ve seen the burst people do. I’ve ran ray of hope and seen just how ridiculous the damage is, by how negative it goes and how fast it happens.

I’ve had people die through ray of hope + guardian spirit. The damage has not been healable, even with +50% from ray of hope and +60% from guardian spirit.

“No burst”.

Well luckily your personal experience doesn’t really matter why activity is the way it is and why no one is queueing

If there’s “no burst”, how can people die through guardian spirit and ray of hope?

I came 1 month late to the expansion, leveled up this warr to 80 then I’ll start slowly gearing up wait for inflation to ramp up.

All enchants and everything else will be cheaper + climbing will be easier. If you want a hardcore experience with grind and sweat you should play during first month, if you want a mid challenge you should wait like me.

It is true that having too many PvP game modes cause players to spread to too many different places but I think blitz was introduced for those people who spam unrated bg 24/7. So I don’t think it steals too many players from arena players.

because you are very low rated? It doesnt happen to good holy priests

People at low rating aren’t the ones bursting hard, lmao.

Haven’t you seen how people getting deleted in seconds on AWC?

And its the best players, imagine what happens to regular.

Then you got boosted i mean what else do you want me to say? You know you have to press serenity into ray of hope and guardian spirit and not only just hope for the best when you press those buttons. And coming to AWC aswell you can watch some replays or vods from Zenlyn in his games no one ever dies through his buttons and he just played awc yesterday.

Only MM and Devoker can delete people in 2-3 seconds because they’re the only classes in the game which can crit for 2million or do this damage in a very short amount of time, every other class is bound to consistent damage, exceptions dont make the rule. Even Sub Rogue a setup based burst specc does his damage mainly with rupture now

Here’s from a kill that was unhealable:

You think I didn’t press serenity? That wasn’t enough, the guy died. This round didn’t even last 1 minute.

“no burst”, lol.

Some random screen doesnt prove anything. Show me your gameplay. Also its funny how insecure you are posting from low lvl char and hiding your name.

What gameplay is there to watch?

MM hunter + fury warrior beating on a warlock in SS.

I use my CDs and spam heals on him and he dies through it. There’s not really much more you can do, from a healer pov.

Why do you care about my chars name?

Address the arguments.

But why shuffle? If ya got the urge for arena games, 2s and 3s are more fun compared to that mode and normal arena does not seem to be capped or? Sucks to have to find people to climb with but atleast they are not random goofy’s, that just run into a wall and get blasted in 2 seconds without using a def cd
I understand that people like to climb but yall making it harder for yourselves by going the shuffle route

easier to queue into if you havent been playing linkedIn simulator for the past 5-10 years, and yeah purely subjective. i find 2s and 3s to be exceptionally boring - pure rock paper scissors.

People are not getting deleted on arena just because healers are OP before dampening stack, not because the damage is low.

Play some pvp where healers are not involved and you will see how 2 players can delete you in a few seconds.

Even with healers you can die way too fast.

I was playing some on my retri the other day.

I press templar’s verdict at 60% and then I’m dead before my GCD is ready again so I can divine shield.

Happened to me a few times too, used darkness at 60-70% when I saw my healer got cc’d, darkness didnt proc, and I was dead on gcd before I can netherwalk.

And why does it make sense too you that more soloq rounds where played in this season then in pref season where people where 3600?

Its hard to argue about anything as 1500 people probably dont use whole potential of their class. Your warlock could take unhealable dmg due to his own misplays or cos of your healing, its impossible to deduct that from one random screenshot.

The warlock is in top 100(or was at the time) for his spec but sure, let’s pretend it’s 1500.

It’s also irrelevant what rating it’s at.

Damage shouldn’t be so high that a round ends that fast with someone spamming heals into someone.

Let’s take another look at damage output in another round:

Bro was stunned from chastise, no trinket, enemy healer in a DR’d CC with no trinket.

This shouldn’t be happening. It’s too fast. You shouldn’t be able to die like this no matter what. We’re gonna reach absurdly low time to kill in later seasons as damage goes up if people die this fast already, to one dps at that too.

We’re playing an mmorpg, not a FPS or moba. Time to kill shouldn’t be as low as it is.

i just got 1800 on disc and now i will just stop playing shuffle ,because whats the point ,there are no more rewards to get anyways.Also Shuffle is absurd with the dampening and all the broken dps classes that do 1 million dps.Game is just unplayable and blizzard is not going to make healing shuffles better or give any more rewards.