Yes, WoW is an RPG… how very observant of you. I focus on the PvE element, thank you.
And PvP in MMORPGs are typically trash, like in WoW where gear is a huge factor, so I don’t partake in it. ![]()
Yes, WoW is an RPG… how very observant of you. I focus on the PvE element, thank you.
And PvP in MMORPGs are typically trash, like in WoW where gear is a huge factor, so I don’t partake in it. ![]()
If PvP is such huge trash becouse gear is big factor why so many people back in Legion quit doing PvP where gear had literaly no impact at all? To me it rather looks like that you dont really understand true reason why people enyoj PvP in mmorpg game.
I don’t care what others do, I’m talking about my own preference… or is that too much to grasp at for you?
Then your feedback on this matter is useless. I am looking on this matter from perspective of mmorpg gamer what want to play PvP in MMORPG. If you are using your own biased opinion then sorry nobady will ever liste to this. Persoanl experiences with game and how personal feeling how things should be are most uselss piece of feedback in gaming.
You’re taking your views and putting it all players… How many new players would PvP see in its current state…
Well you don’t speak for me, I gave my own input of what I liked to the OP. gtfo your high horse.
Ofc i do becouse things i say makes sense and its backed by data. You dont you just saying your own personal preferences. Like having gear in RPG game not matter is most antirpg thing you can use in such game. It do no belong into this type of genre. It goes completly againts DnD experince and core aspect of RPG game.
Whatever, welcome to my ignore list - the privilege of being the 2nd in it since this account’s creation. You’re constantly annoying me in every post you make in numerous threads with your obnoxious attitude.
Thanks glad i won this argument. Since you dont have any actual arguments at all just own opinions and preferences.
So I quit in Legion… It wasn’t for PvP… data my butt lol.
Too bad becouse forums were filled with people being bored of pvp having no gear rewards.
Too bad arenas and bgs have lowest parictipation numbers in history of WoW.
Too bad PvP queues were like 3x longer then in and other previous expansion.
ok Show us all your stats… Blizzards own break down of why players left in legion… O wait
You mean the same time queues are today…
I can only speak for DF Season 1, but having to choose between a weekly PvE item and PvP item was a big reason why I did not PvP past week 3.
My main content was M+ at the time so I chose the PvE item every time. As a result I felt like I was falling behind on PvP Gear. Although I was playing at a rating where a lot could be done with more practice, being behind on gear was disincentivising to keep playing PvP.
No even higher. Particiaption metrics were all over the youtube and forums at that time you can search it yourself i wont spent my time on it.
And yes Blizzard have data too thats why they brough back PvP gearing next expansion back.
And remeber BFA where Blizzard tryed balance PvP with hidden scaling and gear was just this illusion of power progression? Well too bad. People find out and start exploiting it with reducing their itemlvl gear so they were literaly one shoting fully geared players. Then Blizzard gave up and gave us back standart pvp gearing in Shadowlands.
I asked you for Blizzard own stats… not some youtuber or forum user as they don’t count lol… unless you’re a sheep ofc.
So you should have no problem linking Blizzards data as they got it?
Again log onto your main… Why hide.
Why they wouldnt count rofl? They get their data from armory and from addons just like raider io does. ![]()
what gear needs normalized it already is and i dont like it boring balancing will destroy this game.
Its good when classes get a turn at being op it mixes things up wow has been like this since the start
Gear IS normalized. Honor gear is set to 515 ilvl, Bloody coins gear is set to 525 and Conquest to 528. And crafted gear can be recrafted to be normalized to 515 or 528 as well.
We already have the option to use different specialization tree layout as well as 3 unique PvP talents. If anything the trees should be redesigned to have a “dividing line” between PvP-oriented talents and PvE-oriented ones.
Due to the way classes are designed, there will always be a “pokemon”-style relation of weaknesses; a specialization with good physical damage reduction will always have the edge over specs focusing on physical damage etc.
Nty …
Its mmorpg and gear progression should always exist or do you want by that logic to have “Normalized gear in M+”? or does it work only for pvp in your mind?
Also plz stop copy pastaing asmongold phrases when he spoke nonesense about pvp you said it 1:1 the guy doesn’t play wow and was always boosted btw + we don’t have people with x3 or x4 your hp during seasons … you see it only now because its pre patch and you can que with 0 ILVL.
Premade class? go play COD/BF/Fortnite we are not playing FPS games to have loadouts and exclude pvp from the world entierly and make it its own game mode far from wow.
Yeah gw1 did it where is it now? wow pvp works just fine it just needs more cosmetic rewards/mounts for all the brackets and not only 3v3 , its the most popular pvp in all of MMORPG’s genre .
Why does a honor lvl 19 player speaks about “How to make pvp in mmo” when you dont event play it?? back to asmon you go.
Really? Steamers are the #1 issue with games today and they know nothing… As much as you… so really nothing.