Increasing Anima Rewards from Dungeons and Raid Bosses

With the next weekly reset (Wednesday, 10 February in this region) the amount of Anima dropped by Mythic Keystone Dungeons and Raid bosses will increase. Specifically:

  • Completing a Mythic Keystone at +7 to 9 will now award 2 Rare Anima items.
  • Completing a Mythic Keystone at +10 and higher will now awards 3 Rare Anima items.
  • The first 8 bosses in Castle Nathria will now drop 3 Anima items.
  • Stone Generals and Sire Denathrius will now drop 5 Anima items.

Thank you for all of your feedback on this!

11 Likes

LOL is that it?

How about more loot?

73 Likes

35 felt too little as reward? Here have 70-175.

Thanks man.

29 Likes

Yeah 70 anima per over 30 minutes of gameplay instead of 35 really makes buying a one helmet recolour for 3500 a realistic goal.

31 Likes

What about PvP? Make some Anima Rewards from Rated BGs!!!
(no Random BGs, but Rated! Cuz in Random, ppl just sit AFK and leech)

6 Likes

Rare = blue = 35 Anima? … wow

3 Likes

Lmao.
/10char

10 Likes

How about a better system for those that play M+ as their main content, why do people that clear +20 keys get rewarded with 210 items?

There is so little incentive to push yourself and it’s very easy to hit a roadblock when playing exclusively M+ where you’re just waiting for the weekly vault reward and it’s really frustrating since it’s completely RNG dependant whether you get something useful or not.

We need a system similar to PvP where we can target gear we actually need with points and then we could upgrade that gear based on the level of keys we’ve succesfully completed.

Also why is the anima reward capped at +10 when it gets exponentially harder from there?

10 Likes

Make each item be worth 500 anima and we might be in the ball park.

10 Likes

Don’t pretend you listen now …

30 Likes

Not enough at all.
M+ should give 35 x key level, so a +10 should give 350.
Raid bosses should give 350 each on heroic, more on mythic.

8 Likes

The very low anima was like a slap in the face for the effort put into killing some of the tougher bosses - it still is, but it’s better than nothing. But the real issue is the extremely low amount of loot just making raiding feel extremely unrewarding overall.

3 Likes

Keep your anima and instead increase loot!

11 Likes

so 3 x 35 AP is pathetic .

Should be atleast 350 for a 10 key .

9 Likes

Perhaps we should be careful with what we say instead :sweat_smile:
“Instead I get only 35 anima”
“…for 35 anima”

This change was coming, we all knew it.

2 Likes

Because they get rewarded even if they finish it in 20 hours. M+ reward system is fair and extremely forgiving. Doesn’t matter if you are 2-5-10 hours late to finish it.

It would make more sense to make boss drops in Dungeond and Raids more bountiful by adding more various items/currency.
Even something like 1-2k gold in the M+ chest or on a boss kill would make it feel better.

What about battlegrounds? We still only get one daily reward, then we get nothing.

That’s not much of a buff.

Why are you so cheap with the anima? I get it, drought and all that, but there’s
more to it than RP.

Covenant gear is already irrelevant, let people upgrade it faster. Also cosmetics are fun and there shouldn’t be any issue farming them. Or is fun not allowed anymore?

18 Likes

I think a M+ should give 350 anima at completion.