WoW Hotfixes - Updated 30 November

Hotfixes

NOVEMBER 30, 2022

Achievements

  • Fixed an issue where Bronze Timelock requirements listed the incorrect achievement.
  • Fixed an issue where Possessive Hornswog was not granting credit towards Adventurer of The Waking Shores.

Adventure Mode

  • Fixed an issue where players in Adventure Mode were unable to use the portal to Valdrakken until they completed the campaign in the Azure Span.

Classes

  • Fixed an issue that caused Cleanse Toxins, Purify Disease, and Detox (Windwalker/Brewmaster Monk) to not go on cooldown correctly.
  • Death Knight
    • Blood
      • Fixed an issue with Tightening Grasp granting 10% increased damage instead of the intended 5%.
    • Frost
      • Fixed an issue where Avalanche would not always deal damage when Howling Blast consumes Rime.
  • Demon Hunter
    • Vengeance
      • Fixed an issue that caused Spirit Bomb to apply an additional application of Frailty to the Demon Hunter’s current target, regardless of distance.
  • Druid
    • Balance
      • Fixed an issue where Starlord could not reach 3 stacks.
    • Guardian
      • Fixed an issue where Tireless Pursuit would not be applied after leaving Travel Form.
  • Paladin
    • Fixed an issue causing Sanctified Ground to incorrectly persist.
  • Warlock
    • Demonology
      • Fixed an issue where Guillotine could be cast without a Felguard active.
      • Fixed an issue where Wrathguard was not correctly applying Infernal Command.

Dungeons and Raids

  • The Azure Vault
    • Conjured Lasher’s Mystic Vapors periodic damage reduced by 50%.
  • Halls of Infusion
    • Primal Tsunami
      • Fixed an issue that could cause the boss to not be lootable if defeated right when the intermission begins.

Items and Rewards

  • Fixed an issue where the leather Renown transmog set was available to all specializations.
  • Dragonriding mount items can now be safely destroyed as characters who have completed the quests that grant these items will learn the mount upon relogging in.
  • Fixed an issue that sometimes caused players to not earn credit for the Dragonriding Glyph at Scalecracker Peak.
  • Fixed an issue where Expedition Scout’s Pack was spawning below the terrain in the Waking Shores.

Player versus Player

  • Fixed an issue that caused NPCs in level 61-70 battlegrounds to have more health and deal more damage than intended.
  • Classes
    • Mage
      • Fixed an issue where Frost Bomb could have incorrect targeting.
  • War Mode
    • Fixed an issue where War Mode world quests were awarding players incorrect gear for their proficiency.
  • Solo Shuffle
    • Resolved an issue that prevented characters from interacting with a Warlock’s Demonic Gateway in subsequent rounds.

Quests

  • Fixed an issue where climbing world quests were not awarding the correct amount of reputation.
  • The Priest Class Hall mount quest “The Sunken Vault” is functional again, but in a diminished state. Players can complete the quest, but the NPC will offer little commentary and the enemies no resistance. The quest will return to its original state in a future patch.
  • The Azure Span
    • Fixed an issue where players were unable to craft a Fishing Net for “Iskaaran Fishing Net” if it was abandoned.
  • Ohn’ahran Plains
    • “Orientation: Maruukai” now correctly shares quest credit with all group members.
    • Fixed an issue where Hypoxicron was landing mid-air during “Proto Problems.”
    • Being in stealth will no longer cause issues during “Reign of the Ram.”
    • Fixed an issue where the Raging Torrent boss was not scaling properly during “Trial of the Flood.”
    • Fixed an issue where the bonus quest was not appearing for the rare enemy, Ronsak the Decimator.
  • Thaldraszus
    • Fixed an issue where Pandaren, Troll, and Undead characters are sometimes unable to progress in “Feels Like the First Time.”
    • South Hold Guardians will no longer continue to give out their signets after “Remember the Fallen” is completed.
    • The Scythid prowling the Chittering Caverns will no longer only be encountered at level 70 for the quest “Scythid Gloomhunter.”

Reputation

  • Cobalt Assembly
    • Lowered the drop chance for Cobalt Assembly reputation across all enemies.

User Interface and Accessibility

  • Fixed an issue where saved Edit Mode layouts could disappear.

NOVEMBER 29, 2022

Achievements

  • Fixed an issue where some players were not correctly receiving the Shadowlands Season 4 Shrouded Hero title and achievement.

Classes

  • Death Knight
    • Blood
      • Fixed an issue where Leeching Strike was not healing as intended.
  • Priest
    • Fixed an issue causing Shadowfiend to not grant Mana for Holy and Discipline specializations.

Creatures and NPCs

  • Cauldronbearer Blakor’s Molten Pour effect reduced to 1 minute.

Dungeons and Raids

  • Shadowlands dungeons now properly appear in the Dungeon Finder during the Shadowlands Timewalking Campaign.
  • The Nokhud Offensive
    • Granyth
      • Fixed an issue that could cause the Dragonkiller Lances to fire twice.
      • Fixed an issue where casting Mind Control or Dominate Mind on Nokhud Saboteurs would cause them to become unresponsive.
    • Teera and Maruuk
      • Fixed an issue causing the Ancestors’ Treasure Trove awarded after the encounter ends to sometimes not be lootable.
    • Balakar Khan
      • Fixed an issue where Rending Strike was being cast during Phase 2.

Items and Rewards

  • Seltherex in Valdrakken now sells Honor gear. This gear is currently upgradable to rank 3 (item level 353) and will be able to be upgraded to rank 5 when Season 1 begins.
  • Fixed an issue where uncommon bind-on-equip items in dungeons were incorrectly appearing as rare quality.
  • Yellow War Ottuk and Yellow Scouting Ottuk now correctly display in the Mount Journal.
  • Addressed several weapons that were dealing less damage than intended.
  • Shadowlands Season 4 Tokens of Merit have been reduced to poor quality and will still sell for 500 gold.

Professions

  • Fixed multiple issues that caused Find Minerals and Find Herbs to behave erratically on the Dragon Isles.
  • Fixed an issue where the Frozen Writ weapon enchant effect was not correctly triggering.
  • Fixed an issue where the Sophic Writ weapon enchant effect was triggering too frequently.
  • Fixed an issue where you could skin some enemies that were not intended to be skinned.

Quests

  • The Waking Shores
    • Fixed an issue where “Dragon Glyphs and You” could not be completed.
    • Fixed an issue where Bothersome Bees would sometimes attack players while invisible during “Leave Bee Alone.”
    • Fixed an issue where players could not interact with Majordomo Selistra to complete “Proto-Fight.”"
    • Fixed an issue where there were no visible points of interest map indicators for “Rapid Fire Plans.”"
    • Fixed an issue where killing enemies while riding Osoria during “Hands Off Operation” would not provide credit for the quest.
  • Ohn’ahran Plains
    • Fixed an issue where the spear and bow quest items were not dropping for “The Nokhud Offensive: Founders Keepers.”"
  • Thaldraszus
    • Fixed an issue where the point of interest map indicators were not updating correctly for “Eyes and Ears” and “Nowhere to Hide.”"
    • Fixed an issue where faction changing could send you to the incorrect starting area during “Feels Like the First Time.”
    • Fixed an issue where “The Flow of Time” would not progress on clients using non-English languages.

NOVEMBER 28, 2022

Achievements

  • Evokers are now included in the achievement That Takes Class.

Classes

  • Death Knight

    • Fixed an issue with Insidious Chill not properly slowing auto-attack speed.
    • Unholy
      • Fixed an issue with Unholy Aura rank 2 not correctly increasing the damage of your summons by the intended amount.
  • Demon Hunter

    • Havoc
      • [With weekly restarts] Burning Wound’s Immolation Aura damage bonus reduced to 40% (was 50%).
      • [With weekly restarts] Know Your Enemy critical damage bonus reduced to 40/80% of your critical strike chance (was 50/100%).
      • [With weekly restarts] Any Means Necessary damage bonus for affected skills reduced to 80% of your Mastery: Demonic Presence bonus (was 100%).
    • Vengeance
      • Fixed an issue that prevented Charred Flesh from benefitting from its second rank.
      • Fixed an issue that prevented the global cooldown incurred by Soul Carver from being correctly modified by Haste.
  • Druid

    • Restoration
      • Fixed an issue that caused Lifebloom’s bloom to not be increased by Mastery while talented into Budding Leaves.
  • Evoker

    • Devastation
      • Fixed an issue that caused Disintegrate to not fully benefit from Iridescence: Blue if two Disintegrate casts were chained together.

      • Fixed an issue where Burnout could trigger more often than intended with certain talent combinations.

  • Mage

    • Fixed an issue that caused Ignite to spread to targets under the effects of crowd control.
  • Monk

    • Windwalking, Close to Heart, and Generous Pour should no longer fail to reapply in certain very uncommon circumstances.
  • Paladin

    • [With weekly restarts] Of Dusk and Dawn has been adjusted:
      • Blessing of Dawn now increases damage and healing by 5% (was 6%) and duration increased to 20 seconds (was 15 seconds).

      • Blessing of Dusk duration increased to 20 seconds (was 15 seconds).

      • Seal of Order now increases the healing and damage of your Holy Power spending abilities by 8% during Blessing of Dawn (was 10%).

    • Protection
      • [With weekly restarts] Word of Glory healing increased by 40%.
      • [With weekly restarts] Light of the Titans healing increased by 40%.
      • Fixed an issue causing Moment of Glory to only trigger from auto-attacks.
      • Fixed an issue where Blessed Hammer’s damage reduction was not applying correctly.
      • Fixed an issue causing Grand Crusader to trigger at a rate higher than intended.
      • [With weekly restarts] Fixed an issue with Righteous Protector’s interaction with free casts from Divine Purpose, Shining Light, and Bastion of Light.
      • [With weekly restarts] Fixed an issue causing spenders cast with Bastion of Light to consume Divine Purpose triggers.
      • [With weekly restarts] Fixed an issue causing Words of Glory cast with Shining Light to not consume Bastion of Light stacks.
  • Priest

    • Discipline
      • Fixed an issue causing queued spells to not increase the damage of spells when buffed by Twilight Equilibrium.

      • Fixed an issue causing Power of the Dark Side procs to grant a Holy damage buff instead of a Shadow damage buff when casting Penance with Twilight Equilibrium talented.

      • Fixed an issue causing Divine Aegis to consume damage buffs from Twilight Equilibrium.

      • Fixed an issue causing a queued Penance to not grant Harsh Discipline following a Smite cast that would normally have granted the buff.

      • [With weekly restarts] The duration of the Harsh Discipline buff effect has been increased to 30 seconds (was 15 seconds).

  • Rogue

    • Assassination
      • Fixed an issue that prevented Envenom from consuming Amplifying Poison if it had exactly 10 stacks.
      • Fixed an issue that prevented Rupture’s duration from benefiting from Animacharged combo points (via Echoing Reprimand) when casting Rupture on an enemy afflicted by Deathmark.
      • Fixed an issue that prevented Deathmark’s effect from being displayed on enemy nameplates.
      • Fixed an issue that prevented some weapon poisons from being applied at a guaranteed rate by Poisoned Knife.
    • Outlaw
      • Fixed an issue with the tooltip of Restless Blades which incorrectly had Sepsis listed as an affected ability.
      • [With weekly restarts] Dispatch damage reduced by 5%.
      • [With weekly restarts] Dreadblades duration reduced to 8 seconds (was 10 seconds) and Energy cost reduced to 40 (was 50).
    • Subtlety
      • Fixed an issue that prevented Silent Storm’s buff from being consumed by Shuriken Storm when cast via Shuriken Tornado.

      • Fixed an issue where Shadow Dance’s recast cooldown was always 8 seconds, regardless of its duration. Recast cooldown now correctly matches duration.

      • Fixed an issue that prevented Shadow damage dealt by Secret Technique’s Shadow Clones from being correctly modified by talents that increase Shadow damage.

  • Warlock

    • Fixed an issue where Inquisitor’s Gaze would not attack dummies.
    • Demonology
      • Fixed an issue where Grimoire: Felguard would not correctly apply 5 applications of Fel Sunder.
  • Warrior

    • Arms
      • [With weekly restarts] Seasoned Soldier now also grants 10% reduced damage to area effect damage.
      • [With weekly restarts] Battlelord now also increases the damage of Overpower by 25% at all times.
      • [With weekly restarts] Martial Prowess increases the damage of Mortal Strike by 30% per stack (was 25%).
      • [With weekly restarts] Exhilarating Blows chance to reset Mortal Strike or Cleave increased to 20% (was 15%).
      • [With weekly restarts] Fatal Mark damage increased by 20%.
      • [With weekly restarts] Fueled by Violence now heals for 65% of the damage dealt by deep wounds (was 50%).
      • [With weekly restarts] Mortal Strike damage increased by 3.5%.
    • Fury
      • Onslaught’s Rage generation reduced to 25 (was 30) but it is now again correctly affected by Recklessness causing it to generate 50 Rage while under Recklessness.

      • Odyn’s Fury’s damage over time effect no longer incorrectly displays for other players on nameplates.

    • Protection
      • Fixed an issue that prevented Unnerving Focus from affecting several abilities.

      • Brace for Impact’s tooltip clarified to state it increases block value rather than percentage amount blocked.

      • Enduring Alacrity now correctly modifies your Armor.

      • Focused Vigor now correctly modifies your Armor.

      • [With weekly restarts] Execute damage increased by 30%.

Player versus Player

  • Several spells that were persisting between Solo Shuffle rounds will now be cleared properly.
  • Rogue
    • [With weekly restarts] Recuperator effectiveness is no longer reduced by 50% in PvP combat.
    • [With weekly restarts] Echoing Reprimand damage is no longer reduced by 50% in PvP combat.
    • [With weekly restarts] Reverberation damage is no longer reduced by 33% in PvP combat.
    • Outlaw
      • [With weekly restarts] Killing Spree damage is no longer reduced by 20% in PvP combat.
      • [With weekly restarts] Pistol Shot damage is no longer reduced by 16% in PvP combat.
    • Subtlety
      • [With weekly restarts] Mastery: Executioner effectiveness is no longer reduced by 20% in PvP combat.

NOVEMBER 23, 2022

Achievements

  • Fixed an issue where Alliance players attempting to complete Pilgrim’s Peril were unable to get credit for sitting in the Undercity Bountiful Table in past Tirisfal Glades.

Classes

  • Demon Hunter
    • Fixed an issue that prevented Infernal Armor’s damage value from increasing with its second rank.
  • Druid
    • Balance
      • Fixed an issue where Orbital Strike and Goldrinn’s Fang would always critically strike when affected by Balance of All Things.
  • Evoker
    • Quell can no longer be used while hexed.
  • Shaman
    • Resolved an issue causing Lightning Shield, Water Shield, and Earth Shield to be removed when logging out, entering instances, or when dying.
    • Lightning Shield now lasts 60 minutes (was 30 minutes).
  • Warlock
    • Demonology
      • Fixed an issue where Fel Sunder could not be applied by multiple Demonology Warlocks.

Items and Rewards

  • Fixed an issue where Evokers were not eligible to roll on many legacy items.
  • Adjusted the sell value of some items to better reflect their values before the recent item level adjustments.

Professions

  • Fixed an issue where Shadowlands enchants could not be applied to Enchanting vellums.
    • Developers’ note: This fix will temporarily prevent enchants that were available prior to Shadowlands from being applied to Enchanting vellums. This new issue will be fixed shortly after the release of Dragonflight.

NOVEMBER 22, 2022

Classes

  • Druid
    • Balance
      • Fixed an issue where Wild Mushroom’s damage would sometimes be delayed.
      • Fixed an issue where Lunar Eclipse increased the damage of Wild Mushroom.
      • Fixed an issue where Balance of All Things (Arcane) increased the crit of Wild Mushroom.
  • Evoker
    • Soar can no longer be cast while rooted.
  • Monk
    • Brewmaster
      • Gift of the Ox healing increased by 60%.
      • Celestial Brew healing increased by 40%.
      • Pretense of Instability duration increased to 5 seconds (was 3 seconds) and Dodge bonus increased to 15% (was 10%).
  • Priest
    • Discipline, Shadow
      • Fixed an issue causing Surge of Light to not reduce the mana cost of Flash Heal for Discipline and Shadow.
    • Discipline
      • Harsh Discipline now triggers every 8 / 4 casts of Smite (was every 10 / 5 casts).
  • Rogue
    • Assassination
      • Fixed an issue that unintentionally allowed a Rogue to consume Amplifying Poison stacks applied by another Rogue.
    • Outlaw
      • Fixed an issue that prevented some offensive abilities with energy costs from being correctly affected by Adrenaline Rush’s reduced global cooldown modifier. Affected abilities were: Ambush, Blade Flurry, Echoing Reprimand, Sepsis, and Shiv.
  • Shaman
    • Resolved an issue causing Elemental Orbit to double the mana cost of Earth Shield when cast on the Shaman.
    • Restoration
      • Fixed an issue causing Recall Cloudburst Totem to be immediately usable after summoning a Cloudburst Totem.

NOVEMBER 21, 2022

Classes

  • Death Knight
    • Blood
      • Fixed an issue with Bonestorm not activating Icy Talons.
    • Unholy
      • [With weekly restarts] Epidemic now deals reduced damage beyond 8 targets.
      • [With weekly restarts] Bursting Sores damage is reduced by 10%.
      • Fixed an issue with the Coils of Devastation not applying to enemies within Battlegrounds and Arenas.
  • Demon Hunter
    • [With weekly restarts] Immolation Aura now deals reduced damage beyond 8 targets.
    • Havoc
      • [With weekly restarts] Fel Rush now deals reduced damage beyond 5 targets.
  • Druid
    • [With weekly restarts] Protector of the Pack talent now stores 5% of damage/healing (was 10%). The maximum stored amount increased to 160% of spell power (was 140%).
      • Developers’ note: Protector of the Pack was reaching its cap too quickly to be a satisfying build up. The slower build up and increased cap should result in a better pacing for this talent.
    • Feral
      • [With weekly restarts] Tear Open Wounds now deals reduced damage beyond 5 targets.
      • [With weekly restarts] Lunar Inspiration’s Moonfire damage cast in Cat Form reduced by 40%.
        • Developers’ note: We want to keep Lunar Inspiration’s value as a ranged DPS option and cheap combo point generator, but bring its output more in line with other talents at its location in the tree.
    • Guardian
      • After the Wildfire now heals a maximum of 5 nearby targets.
      • [With weekly restarts] After the Wildfire is now affected by the Astral Influence talent.
      • [With weekly restarts] Fixed several incorrect interactions between Berserk and Incarnation: Guardian of Ursoc.
    • Restoration
      • Fixed an issue that caused Regrowth’s healing to not be increased properly by Soul of the Forest while using the Undergrowth and Rampant Growth talents.
      • Fixed an issue that caused Overgrowth to not consume Soul of the Forest.
      • Fixed an issue that caused Flash of Clarity to not increase the healing of Regrowth in all circumstances while using the Rampant Growth talent.
  • Evoker
    • Fixed an issue where Soar would persist after being summoned.
  • Hunter
    • Marksmanship
      • [With weekly restarts] All damage dealt increased by 10%.
    • Survival
      • [With weekly restarts] All damage dealt increased by 5%.
      • Fixed an issue where Wildfire Bomb would incorrectly generate Focus when talented into Coordinated Kill without Coordinated Assault being active.
  • Mage
    • Fire
      • [With weekly restarts] Ignite damage reduced by 12%.
      • [With weekly restarts] Master of Flame now increases Ignite’s damage by 15% (was 18%).
    • Frost
      • [With weekly restarts] Frozen Orb damage reduced by 15%.
      • [With weekly restarts] Blizzard now deals reduced damage beyond 8 targets.
  • Monk
    • Brewmaster
      • [With weekly restarts] Stormstout’s Last Keg’s bonus damage reduced to 20% (was 30%).
      • [With weekly restarts] Charred Passions’ bonus damage reduced to 50% (was 100%).
    • Mistweaver
      • [With weekly restarts] Blackout Kick damage increased by 6%.
      • [With weekly restarts] Spinning Crane Kick damage increased by 5%.
      • [With weekly restarts] Rising Sun Kick damage increased by 25%.
      • [With weekly restarts] Tiger Palm damage increased by 30%.
      • [With weekly restarts] Bonedust Brew now copies 50% of damage or healing for Mistweaver Monks (was 40%).
      • [With weekly restarts] Awakened Faeline now causes Spinning Crane Kick to heal 3 nearby allies (was 5) for 50% of the damage done (was 25%).
      • [With weekly restarts] Fixed an issue that caused copied Blackout Kicks from Teachings of the Monastery to deal 20% less damage than intended.
    • Windwalker
      • [With weekly restarts] Resonant Fists now deals reduced damage beyond 5 targets.
  • Paladin
    • Protection
      • [With weekly restarts] Bulwark of Righteous Fury damage bonus reduced to 20% (was 30%).
      • [With weekly restarts] Judgment damage increased by 10%.
      • [With weekly restarts] Avenger’s Shield damage increased by 15%.
      • [With weekly restarts] Blessed Hammer damage increased by 10%.
      • [With weekly restarts] Crusader Strike damage increased by 10%.
      • [With weekly restarts] Hammer of the Righteous damage increased by 10%.
  • Priest
    • Discipline
      • [With weekly restarts] The mana cost of Power Word: Radiance has been reduced by 15%.
      • [With weekly restarts] Flash Heal healing increased by 30%.
    • Shadow
      • [With weekly restarts] Mind Sear now deals reduced damage beyond 5 targets.
      • [With weekly restarts] Psychic Link now causes Mind Blast, Mind Flay, and Mind Spike to deal 30%/60% of their damage to all other targets affected by your Vampiric Touch within 40 yards (was 15%/30%).
  • Rogue
    • Assassination
      • [With weekly restarts] Indiscriminate Carnage cooldown reduced to 45 seconds (was 60 seconds).
    • Outlaw
      • [With weekly restarts] Fatal Flourish chance to restore Energy reduced to 60% (was 65%).
    • Subtlety
      • [With weekly restarts] Shuriken Storm damage increased by 10%.
      • [With weekly restarts] Shadowstrike damage increased by 10%.
      • [With weekly restarts] Black Powder damage increased by 5%.
      • [With weekly restarts] Secret Technique damage increased by 5%.
      • [With weekly restarts] Shadow Blades cooldown reduced to 2 minutes (was 3 minutes).
      • [With weekly restarts] Fixed an issue that prevented Secret Technique’s built-in cooldown reduction from benefitting from Echoing Reprimand’s Animacharged combo points.
  • Shaman
    • Enhancement
      • [With weekly restarts] All damage dealt increased by 5%.
  • Warlock
    • Fixed an issue where Demonic Circle: Summon and Teleport would continually get added to the action bar between Specialization swapping.
    • Affliction
      • [With weekly restarts] Malefic Affliction now causes your active Unstable Affliction to deal 8/13% additional damage (was 5/10%), up to 24/39% (was 15/30%), for the rest of its duration.
      • [With weekly restarts] Dread Touch now causes your target to take 30% additional damage from your damage over time effects for 6 seconds (was 20%).
      • [With weekly restarts] Doom Blossom damage increased by 15%.
    • Demonology
      • [With weekly restarts] Dreadbite now deals reduced damage beyond 5 targets.
    • Destruction
      • [With weekly restarts] Rain of Fire damage increased by 15%.
  • Warrior
    • Arms
      • [With weekly restarts] Executioner’s Precision now grants 35% increased damage per stack to Mortal Strike (was 30%).
      • [With weekly restarts] Bloodsurge now triggers 10% of the time (was 7%).
      • [With weekly restarts] Bladestorm damage increased to 60% (was 50%).
    • Fury
      • [With weekly restarts] Odyn’s Fury now deals reduced damage beyond 8 targets.

Dungeons and Raids

  • Enemy difficulty has been adjusted to increase relative player power in all Legion raid encounters.

Items and Rewards

  • Tome of the Tranquil Mind and other similar tomes are now gray items and are no longer usable.

Professions

  • Fixed an issue where Shadowlands professions could not be trained before level 48 in Timewalking Campaigns.
  • Fixed an issue where players were unable to fish while seated if a fishing pole is equipped.

Quests

  • Fixed an issue where using Intruder Alert! during “Brought to Light” would not reveal Horde saboteurs.

Reputation

  • Fixed an issue where Evokers could not gain reputation with certain legacy factions.

NOVEMBER 18, 2022

Classes

  • Fixed an issue where Healers’ Cleanses were going on cooldown incorrectly.
  • Evoker
    • Hover will no longer cancel when the Evoker is struck by crowd control effects.
    • Preservation
      • Lifebind now only shares the Evoker’s healing between bonded allies, instead of sharing all healing received.
        • Developers’ note: We are happy with Preservation’s tuning overall but had concerns about the very high healing throughput of Lifebind when other healers were casting healing spells onto the Evoker during Lifebind.
  • Hunter
    • Beast Mastery
      • Corrected an issue where the Hunter’s Prey talent does not properly reset the cooldown of Kill Shot when activated.
  • Mage
    • Frost
      • Fixed an issue that caused Brain Freeze to not trigger from Ebonbolt if Brain Freeze was already active.
  • Shaman
    • Elemental
      • Fixed an issue causing Improved Flametongue Weapon to be removed upon death.
  • Warlock
    • Affliction
      • Fixed an issue where Malefic Affliction would not be removed at the end of combat.
    • Demonology
      • Fixed an issue where Demonic Cores would be granted without knowing Demonbolt.

Creatures and NPCs

  • The Experience Eliminators now allow players up to level 59 to disable XP gains.

  • The Escaped Wilderling’s great escape has come to an end, and it can correctly be recaptured again.

Items and Rewards

  • Fixed an issue where the Underlight Angler fishing rod could not gain Artifact Power.
  • Fixed an issue where Unstable Elemental Confluence was incorrectly dealing Holy damage instead of Nature damage.
  • The Large Green Bags that Evokers start with can now be sold to vendors.

Professions

  • Fixed an issue where players couldn’t craft legacy profession recipes that required special objects to craft them.

Quests

  • The Battle for Azeroth Allied Race unlock quests are now correctly available at level 50.
  • Evokers should now be able to accept the quest “From Within.”
  • Fixed an issue where Evokers were not able to loot some required items for the Tarecgosa’s Rest legendary questline.

Reputation

  • Dracthyr can now correctly gain reputation with the Sha’tari Skyguard and The Tillers.

NOVEMBER 17, 2022

Classes

  • Evoker
    • Preservation
      • Temporal Anomaly will no longer occasionally fail to apply its absorb to full health targets.
      • Using Temporal Anomaly with Resonating Sphere will no longer replace a full strength Echo.
  • Priest
    • Fixed an issue causing Rhapsody to be removed at the start of dungeon encounters.

Items and Rewards

  • Fixed an issue where Evokers were unable to roll Need on certain off-hand weapons and trinkets.

Professions

  • Fixed an issue where Bone Fishing Pole and Seth’s Graphite Fishing Pole incorrectly had combat stats on them.

Quests

  • Fixed an issue where legacy quests were not correctly identifying Dracthyr.

  • Fixed an issue where Evokers were not eligible to complete the Tarecgosa’s Rest questline.

  • Fixed an issue where Storm Huntress Suhrakka would not appear while progressing through the Vashj’ir introduction if players had accepted the quest “Call of Duty.”

NOVEMBER 16, 2022

Achievements

  • New Dracthyr should no longer cause multiple chat messages about achievements.

Classes

  • Evoker
    • Fixed an issue causing newly created Evokers to be unable to enter Iron Docks and Grimrail Depot dungeons.
    • Fixed an issue where spells could be cast while in Soulshape.
    • Resolved an issue where Evokers were unable to purchase Eternal Aspirant or Eternal Gladiator Armor pieces.

Dungeons and Raids

  • Uldaman: Legacy of Tyr
    • The dungeon should now show up in the Dungeon Finder under World Events during the pre-expansion Tempest Unleashed event even if the player is low item level.

Items and Rewards

  • The drop chances for Son of Galleon’s Saddle, Reins of the Heavenly Onyx Cloud Serpent, Reins of the Cobalt Primordial Direhorn, Reins of the Thundering Cobalt Cloud Serpent, and Solar Spirehawk have been greatly increased.
  • Fixed an issue that caused the creation of some bind-on-equip items to be the incorrect item level.
  • Fixed an issue where Return to Karazhan Mythic+ end-of-run chests contained incorrect item level loot.
  • Fixed an issue where some enemies and game objects appeared at max level for characters below level 60 in Shadowlands max level dungeons.

Quests

  • Fixed an issue that prevented opposite faction players from being able to earn a chance at loot for defeating Fire Revenant, Lava Elemental, Earth Revenant, Air Revenant, and Water Elemental.
  • Quaking Spikes during Earth Storms will no longer hit flying players.
  • Fixed an issue where the level requirements for heritage questlines were incorrectly scaled.
  • Fixed an issue where users on lower graphics settings were having difficulty locating Talon Kethahn during the “Awaken, Dracthyr” quest.
  • Fixed an issue where players could get stuck in the Forbidden Reach.
  • Fixed an issue where the objectives of the quest “To Be Prepared” were phased out once the pre-expansion quests were completed.
  • Dracthyr can now accept and complete the quest, “The Archon’s Answer.”

Wrath of the Lich King Classic

  • Classes
    • Warlock
      • Fixed an issue where pets were not properly benefiting from resilience.
  • Player versus Player
    • The PvP rating calculation has been adjusted to provide a continuous, modest increase of MMR for the rest of the season.
      • Developers’ note: We’ve been monitoring players’ rating distribution, and the percentage of players who have reached the rating requirements is much lower than we want it to be.

NOVEMBER 15, 2022

Items and Rewards

  • Fixed an issue where optional Dragonflight reagents could drop during the Uldaman Prologue.

Quests

  • Fixed an issue where Aquabombs in Ice/Water Storms could instantly kill players.
  • Players who have reached level 60 and have completed the Shadowlands level up campaign on a different character will be able to choose the “Threads of Fate” option, allowing them to skip the level up campaign to begin the endgame of Shadowlands.
    • Developers’ note: The Threads of Fate system is still no longer available for any characters who haven’t already entered it prior to the recent update.

The hotfix notes for the previous patch can be found here.

7 Likes

One full day after the bug and I though nothing would be done.

Yet this is one of the best mic drop moments.

/applaud blizzard

3 Likes

DH nerfs when?

2 Likes

3 Likes

[TEMP] Flight - Spell - World of Warcraft (wowhead.com)

we also would love it if you put this back in the game, please

Hello, please hot fix Insane in the membrane achievement bug for WotLK classic.

Also hot fix the problem where customer support is non-existant by hiring game masters please

2 Likes

Really? C’mon Blizzard! You’ve got so many years to fix the problems surrounding those mounts and you come up with a makeshift solution that utterly destroys their value?

You gotta be the laziest bunch over there in development I can possibly imagine.

time to get some gold and stop paying for gametime, expansions etc. with money

also just devastating to see them making such decisions while completely ignoring the problem with siege of orgrimmar

Hey all! Here are today’s hotfixes.

NOVEMBER 17, 2022

Classes

  • Evoker
    • Preservation
      • Temporal Anomaly will no longer occasionally fail to apply its absorb to full health targets.
      • Using Temporal Anomaly with Resonating Sphere will no longer replace a full strength Echo.
  • Priest
    • Fixed an issue causing Rhapsody to be removed at the start of dungeon encounters.

Items and Rewards

  • Fixed an issue where Evokers were unable to roll Need on certain off-hand weapons and trinkets.

Professions

  • Fixed an issue where Bone Fishing Pole and Seth’s Graphite Fishing Pole incorrectly had combat stats on them.

Quests

  • Fixed an issue where legacy quests were not correctly identifying Dracthyr.

  • Fixed an issue where Evokers were not eligible to complete the Tarecgosa’s Rest questline.

  • Fixed an issue where Storm Huntress Suhrakka would not appear while progressing through the Vashj’ir introduction if players had accepted the quest “Call of Duty.”

Awesome news on the MOP world bosses, now I can farm them with my army of alts with a little more enthusiasm. Now can you fix the issue where you removed the Brutosaur as this was content for me that was removed for no good reason. I’ll happily sub for 6 months for the chance to farm gold for it

1 Like

Hey all! Here are today’s hotfixes.

NOVEMBER 18, 2022

Classes

  • Fixed an issue where Healers’ Cleanses were going on cooldown incorrectly.
  • Evoker
    • Hover will no longer cancel when the Evoker is struck by crowd control effects.
    • Preservation
      • Lifebind now only shares the Evoker’s healing between bonded allies, instead of sharing all healing received.
        • Developers’ note: We are happy with Preservation’s tuning overall but had concerns about the very high healing throughput of Lifebind when other healers were casting healing spells onto the Evoker during Lifebind.
  • Hunter
    • Beast Mastery
      • Corrected an issue where the Hunter’s Prey talent does not properly reset the cooldown of Kill Shot when activated.
  • Mage
    • Frost
      • Fixed an issue that caused Brain Freeze to not trigger from Ebonbolt if Brain Freeze was already active.
  • Shaman
    • Elemental
      • Fixed an issue causing Improved Flametongue Weapon to be removed upon death.
  • Warlock
    • Affliction
      • Fixed an issue where Malefic Affliction would not be removed at the end of combat.
    • Demonology
      • Fixed an issue where Demonic Cores would be granted without knowing Demonbolt.

Creatures and NPCs

  • The Experience Eliminators now allow players up to level 59 to disable XP gains.

  • The Escaped Wilderling’s great escape has come to an end, and it can correctly be recaptured again.

Items and Rewards

  • Fixed an issue where the Underlight Angler fishing rod could not gain Artifact Power.
  • Fixed an issue where Unstable Elemental Confluence was incorrectly dealing Holy damage instead of Nature damage.
  • The Large Green Bags that Evokers start with can now be sold to vendors.

Professions

  • Fixed an issue where players couldn’t craft legacy profession recipes that required special objects to craft them.

Quests

  • The Battle for Azeroth Allied Race unlock quests are now correctly available at level 50.
  • Evokers should now be able to accept the quest “From Within.”
  • Fixed an issue where Evokers were not able to loot some required items for the Tarecgosa’s Rest legendary questline.

Reputation

  • Dracthyr can now correctly gain reputation with the Sha’tari Skyguard and The Tillers.

I noticed an issue that the ilvl of all gear dropped from mobs and bosses has increased. For example, something that was previously ilvl 29 is now ilvl 91.

But the quests still reward gear with old ilvl.
The adventure guide doesn’t reflect the ilvl increase.
Also, most item enhancements stop working for gear since these cannot be applied to gear with higher than ilvl 50.
Old plans and patterns also refer to gear with the previous ilvl. F.e. Boots of the crimson Hawk.

Is this increase a glitch? Is it intended?
How lower level item enhancements, plans, patterns will be addressed?
Will the gear rewards from quests be updated to the current ilvl?

Thanks

1 Like

Why would they nerf a mid tier class?

Who cares if a class performs better than another in PvE ?

I was obviously asking from a PvP point of view.

Timewalking Discord made post about this on the patch day but so far they have not even said if they are even aware of the issue. I have also been spreading news on reddit, sent feedback in-game etc

Hello everyone! Here are today’s hotfixes and the class tuning hotfixes arriving with this week’s restarts:

NOVEMBER 21, 2022

Classes

  • Death Knight
    • Blood
      • Fixed an issue with Bonestorm not activating Icy Talons.
    • Unholy
      • [With weekly restarts] Epidemic now deals reduced damage beyond 8 targets.
      • [With weekly restarts] Bursting Sores damage is reduced by 10%.
      • Fixed an issue with the Coils of Devastation not applying to enemies within Battlegrounds and Arenas.
  • Demon Hunter
    • [With weekly restarts] Immolation Aura now deals reduced damage beyond 8 targets.
    • Havoc
      • [With weekly restarts] Fel Rush now deals reduced damage beyond 5 targets.
  • Druid
    • [With weekly restarts] Protector of the Pack talent now stores 5% of damage/healing (was 10%). The maximum stored amount increased to 160% of spell power (was 140%).
      • Developers’ note: Protector of the Pack was reaching its cap too quickly to be a satisfying build up. The slower build up and increased cap should result in a better pacing for this talent.
    • Feral
      • [With weekly restarts] Tear Open Wounds now deals reduced damage beyond 5 targets.
      • [With weekly restarts] Lunar Inspiration’s Moonfire damage cast in Cat Form reduced by 40%.
        • Developers’ note: We want to keep Lunar Inspiration’s value as a ranged DPS option and cheap combo point generator, but bring its output more in line with other talents at its location in the tree.
    • Guardian
      • After the Wildfire now heals a maximum of 5 nearby targets.
      • [With weekly restarts] After the Wildfire is now affected by the Astral Influence talent.
      • [With weekly restarts] Fixed several incorrect interactions between Berserk and Incarnation: Guardian of Ursoc.
    • Restoration
      • Fixed an issue that caused Regrowth’s healing to not be increased properly by Soul of the Forest while using the Undergrowth and Rampant Growth talents.
      • Fixed an issue that caused Overgrowth to not consume Soul of the Forest.
      • Fixed an issue that caused Flash of Clarity to not increase the healing of Regrowth in all circumstances while using the Rampant Growth talent.
  • Evoker
    • Fixed an issue where Soar would persist after being summoned.
  • Hunter
    • Marksmanship
      • [With weekly restarts] All damage dealt increased by 10%.
    • Survival
      • [With weekly restarts] All damage dealt increased by 5%.
      • Fixed an issue where Wildfire Bomb would incorrectly generate Focus when talented into Coordinated Kill without Coordinated Assault being active.
  • Mage
    • Fire
      • [With weekly restarts] Ignite damage reduced by 12%.
      • [With weekly restarts] Master of Flame now increases Ignite’s damage by 15% (was 18%).
    • Frost
      • [With weekly restarts] Frozen Orb damage reduced by 15%.
      • [With weekly restarts] Blizzard now deals reduced damage beyond 8 targets.
  • Monk
    • Brewmaster
      • [With weekly restarts] Stormstout’s Last Keg’s bonus damage reduced to 20% (was 30%).
      • [With weekly restarts] Charred Passions’ bonus damage reduced to 50% (was 100%).
    • Mistweaver
      • [With weekly restarts] Blackout Kick damage increased by 6%.
      • [With weekly restarts] Spinning Crane Kick damage increased by 5%.
      • [With weekly restarts] Rising Sun Kick damage increased by 25%.
      • [With weekly restarts] Tiger Palm damage increased by 30%.
      • [With weekly restarts] Bonedust Brew now copies 50% of damage or healing for Mistweaver Monks (was 40%).
      • [With weekly restarts] Awakened Faeline now causes Spinning Crane Kick to heal 3 nearby allies (was 5) for 50% of the damage done (was 25%).
      • [With weekly restarts] Fixed an issue that caused copied Blackout Kicks from Teachings of the Monastery to deal 20% less damage than intended.
    • Windwalker
      • [With weekly restarts] Resonant Fists now deals reduced damage beyond 5 targets.
  • Paladin
    • Protection
      • [With weekly restarts] Bulwark of Righteous Fury damage bonus reduced to 20% (was 30%).
      • [With weekly restarts] Judgment damage increased by 10%.
      • [With weekly restarts] Avenger’s Shield damage increased by 15%.
      • [With weekly restarts] Blessed Hammer damage increased by 10%.
      • [With weekly restarts] Crusader Strike damage increased by 10%.
      • [With weekly restarts] Hammer of the Righteous damage increased by 10%.
  • Priest
    • Discipline
      • [With weekly restarts] The mana cost of Power Word: Radiance has been reduced by 15%.
      • [With weekly restarts] Flash Heal healing increased by 30%.
    • Shadow
      • [With weekly restarts] Mind Sear now deals reduced damage beyond 5 targets.
      • [With weekly restarts] Psychic Link now causes Mind Blast, Mind Flay, and Mind Spike to deal 30%/60% of their damage to all other targets affected by your Vampiric Touch within 40 yards (was 15%/30%).
  • Rogue
    • Assassination
      • [With weekly restarts] Indiscriminate Carnage cooldown reduced to 45 seconds (was 60 seconds).
    • Outlaw
      • [With weekly restarts] Fatal Flourish chance to restore Energy reduced to 60% (was 65%).
    • Subtlety
      • [With weekly restarts] Shuriken Storm damage increased by 10%.
      • [With weekly restarts] Shadowstrike damage increased by 10%.
      • [With weekly restarts] Black Powder damage increased by 5%.
      • [With weekly restarts] Secret Technique damage increased by 5%.
      • [With weekly restarts] Shadow Blades cooldown reduced to 2 minutes (was 3 minutes).
      • [With weekly restarts] Fixed an issue that prevented Secret Technique’s built-in cooldown reduction from benefitting from Echoing Reprimand’s Animacharged combo points.
  • Shaman
    • Enhancement
      • [With weekly restarts] All damage dealt increased by 5%.
  • Warlock
    • Fixed an issue where Demonic Circle: Summon and Teleport would continually get added to the action bar between Specialization swapping.
    • Affliction
      • [With weekly restarts] Malefic Affliction now causes your active Unstable Affliction to deal 8/13% additional damage (was 5/10%), up to 24/39% (was 15/30%), for the rest of its duration.
      • [With weekly restarts] Dread Touch now causes your target to take 30% additional damage from your damage over time effects for 6 seconds (was 20%).
      • [With weekly restarts] Doom Blossom damage increased by 15%.
    • Demonology
      • [With weekly restarts] Dreadbite now deals reduced damage beyond 5 targets.
    • Destruction
      • [With weekly restarts] Rain of Fire damage increased by 15%.
  • Warrior
    • Arms
      • [With weekly restarts] Executioner’s Precision now grants 35% increased damage per stack to Mortal Strike (was 30%).
      • [With weekly restarts] Bloodsurge now triggers 10% of the time (was 7%).
      • [With weekly restarts] Bladestorm damage increased to 60% (was 50%).
    • Fury
      • [With weekly restarts] Odyn’s Fury now deals reduced damage beyond 8 targets.

Dungeons and Raids

  • Enemy difficulty has been adjusted to increase relative player power in all Legion raid encounters.

Items and Rewards

  • Tome of the Tranquil Mind and other similar tomes are now gray items and are no longer usable.

Professions

  • Fixed an issue where Shadowlands professions could not be trained before level 48 in Timewalking Campaigns.
  • Fixed an issue where players were unable to fish while seated if a fishing pole is equipped.

Quests

  • Fixed an issue where using Intruder Alert! during “Brought to Light” would not reveal Horde saboteurs.

Reputation

  • Fixed an issue where Evokers could not gain reputation with certain legacy factions.

I don’t suppose there is any kind of ETA on the other level-restricted parts of Shadowlands being fixed?

I.e. the teleport and portal for mages being aligned with the others at level 21/24, and Shadowlands transmog being usable before level 48 (since you can get the items far earlier now, and learn them on low level, it doesn’t make sense not being able to use them).

Wow… Community predicted the dmg nerf but a defensive buff at the same time… Now instead of a glasscannon BM Monk is only glass, thx for that.

Why can’t you bake at least the selfheal of the 4p into the talent “Stormstout’s Last Keg”? This would help a lot.
And pls take a look at stagger. Magic stagger is too shi**y and it feels like physical stagger doesn’t work as intended. Damage dealers can take more hits then me :smiley:

Any update on the ilvl issues?