Que Time: RMX RMX RMX RMX

iam not rmp needs more skill then rm"pala" so ianm fine with it

No, when healers get broken enough they will start showing up in comps they normally don’t fit into.

Not the first time it has happened, won’t be the last.

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Well, that’s one way to look at it. The other would be, that because of how broken rogue and mage are it doesn’t matter what healer they roll with. :stuck_out_tongue:

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Figured you would respond like that, seem to be a common stance people take when it comes to whatever class they dislike.

Sure, healers don’t matter and whenever a healer emerges as broken you won’t see them in comps they don’t usually play. It’s not like a lay on hands deluxe every 50 sec makes any difference.

Well, it was obvious. However don’t take it too serious. I know MW monk is also broken and on a fair note, you don’t see many hpriests in RMX. But a healer being broken as well doesn’t make rogue or mage fine.

That is also True

HPala is the most broken healer atm. Just dominating 3s, combined of course with 2 other op classes - mage and rog and dominating 2s as well.
They are like priests lvls of dmg or even higher, plus better healing, plus bops/bubble, freedom and tons of armor.
Atm they are literally the emanation of what a healer should not be in WoW.

Only people who defend RMHealer comps are the ones who play them

So you want 2 out of the 3 party members set in over 6 8 sec CC while the Rogue and mage Nuke the third without even using combustion and Vendetta ?

How fair is that ?

I remember getting my first Rival in MoP with Enh/MM/Holy Priest. Good times xD

Such comp nowadays sounds laughable. Back then it was rank 1 viable.

To be honest mate. Namecalling RMP players doesn’t make sense. It’s not their fault that Blizzard removed 70% of class mechanics since MoP. I’ve seen an amazing video from Belluar who was talking about this problem. Back in WoD when Blizzard made you able to lfd heroic dungeons only after getting silver in proving grounds plenty of lowest elo players were not able to do it. I know it sounds impossible but there were people who couldn’t do it xD And to clarify I did it with one hand on a fresh 100 lvl char without any effort.

Blizzard decided to prune/remove most of the mechanics to make classess easy to play for them. Remind yourself Legion class design - most of utility things removed. Mage lost Remove Curse, Shamans lost Tremor and Grounding. There were actually more things and in fact prunning and removal of mechanics already started in WoD.

Blizzard also realized that high end raiders will be disappointed with it so they flooded fights with phases and mechanics. Back in MoP tactics could be explained by the raid leader within few minutes. Now even Fatboss videos for normal/heroic are around 10 min. for each boss. The missing part here is PvP because you cannot compensate loss of mechanics for us.

Because of these changes it’s even harder to achieve balance because some classes due to lost utility or design cannot realy respond to some comps/classes. Right now it’s very hard to play shaman in arenas because you might die to RMX within 1 stun without response. Of course there are high rated shamans but if you watch their stream it also happens to them. Was MoP more balanced? Yes. Why? Because there were more mechanics and things to respond. Of course there were comps/specs better than other but you didn’t feel it so much because there was always a way to outplay it.

I don’t blame most of people rerolling to RMX. If you’re not able to play your comp and you still want to play your favourite game you do it. It’s not player’s fault it’s Blizzard’s fault.

If you played back in MoP or even or earlier even on AWC people played 1-2 specs max because it was way harder to learn multiple classes. For example when Splyce won Blizzcon against Method NA at the beining of Legion - do you think Fabio would be able to play Assa Rogue or BM Hunter on AWC level in MoP? I don’t think so. Look at AWC people play more than 5-6 different classes and reach rank 1 with it. Of course they play for years but they reroll in the middle of the season to something they never played and still do well. On some extend it’s also the case now. People are able to reroll between seasons because they easily adapt to the class as it only needs you to learn how to deal damage properly and maybe 2-3 utility mechanics + cooldowns. Back then people didn’t reroll because learning how to play their class well would take them too much time and they had 2-3 classes at max. I’d say people even didn’t know how to play every spec of their class because they were way different.

I also did what you do here in the past and I blamed people playing x spec but let’s be honest it’s also not your fault you play DK. DK is an abomination now - Frost - press whatever lights up, Unholy - apply dots and spam necrotic/death strike. Is it your fault of course not. It’s Blizzard’s fault that complex class that required good rune management turned into this abomination. Even if people said it was mongo training machine back then you could see the difference between random DK and good DK. Now it’s very hard to see it. The difference is probably not even class related but positioning and staying calm not overextending and finding opportunities.

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But in the past it was true. Mage had to sacrifice root for dealing damage if he wanted to burst. Rogue had no Subterfuge so lack of the opener meant huge loss. Priest didn’t have any mobility spell so fearing someone and not getting into trouble was a big deal. Now RMX is a faceroll.

Yea and Imagine rog is like 3 Buttons sheep.pyro.ring

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