Quel’dorei High Elves as an Alliance allied race - 2024 (Part 1)

But that’s where you make zero sense - it wouldn’t twist the narrative to have playable high elves, as they already exist in the game as a contrasting, albeit smaller, force.

You use all this dramatic, borderline world-ending language.

It’s just more customization.

The Void Elves exist, and have already done most of the faction balance “damage” that might’ve been done.

Now we’re just talking minor, yet important details that bring the desired results.

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It makes perfect sense. You’ve been told repeatedly that the Alliance High Elves are a remnant of a remnant, an almost extinct group, and keep insisting that the appearance of the same small band of Elves time and again is evidence to the contrary when it is literally the same small band of Elves showing up time and again.

And that’s the narrative reason. Gameplay wise, you’re asking to duplicate an iconic core Horde race which is as bad as asking for Orcs or Trolls or Tauren. Just as you have to play Horde to play an Orc or a Troll or a Tauren, there is nothing unfair about requiring you to play Horde if you want to play an iconic Horde race.

And Void Elves are clearly not High Elves. It’s an amazing case of doublethink though, the ability to hold two contradictory ideas at the same time and believe both to be true, in that you can argue that Void Elves ‘did most of the damage’ yet you still insist you don’t have what you want. If Void Elves did the damage you say they did, then they are the High Elves you want. If they aren’t the High Elves you want, then they didn’t do the damage.

Classic+ will almost certainly have what you want. I bid you enjoy what must be intended as one of the big selling points for that alternate timeline, which would be diminished if it were a bog standard option in real WoW. Which we now know thanks to Boogily, it won’t be.

Exactly right, Void Elves are indeed not High Elves, and that’s why we’re here.

But it’s you who keep claiming that the customization we’ve got already counts as High Elf-enough, and that we should shut up about it - so which one is it?

And like it’s already been stated, there was a notable change in faction numbers when Void Elves came out.
That “damage” has already been done.
So it’s not a valid argument against further customization, since according to you the customization we already have should be enough for us, right?

Can you please be consistent, for once? You’re all over the place.

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I’ve been thinking a lot about how playable races in World of Warcraft could be organized more clearly, and I wanted to share my idea. This is my approach to structuring races, sub‑races, and special variants, keeping both lore and future flexibility in mind.

Structure Explanation

In my system, every main race is a category that defines its base skeleton, lore, and fundamental abilities. Within each main race, there are sub‑races (or variants). These are not optional, each sub‑race has:

  1. Mandatory racial abilities specific to that sub‑race

  2. A unique nameplate / title in-game

  3. Visual differences such as skin tone, hair, tattoos, horns, etc.

The purpose of this structure is not just cosmetic, it allows designers to add new customizations under the same skeleton, which opens the door for more exotic or special races without needing entirely new models. For example, the Elf skeleton can support Night Elves, High Elves, Void Elves, Haranir, and future exotic variants.

Horde

Orcs
Fel orcs
Mag’har Orcs
Other Clans
Minor Orc Clans

Trolls
Classic / Forest Trolls (Darkspear)
Zandalari Trolls
Jungle / Vilebranch Trolls
Amani Trolls (Northern Stranglethorn clan)
Minor troll variants

Tauren
Bloodhoof Tauren
Highmountain Tauren
Minor tribal Tauren

Undead & Forsaken
Forsaken ??? Allied
Undead

Elves (Horde-aligned)
Blood Elves
Nightborne
Haranir (Allied)

Goblins
Bilgewater Cartel
Other goblin cartels (Steamwheedle, etc.)

Alliance

Humans
Stormwind Humans
Kul Tiran Humans
Gilnean Humans / Worgen Humans

Dwarves
Bronzebeard Dwarves
Wildhammer Dwarves
Dark Iron Dwarves

Gnomes
Standard Gnomes
Leper / Mecha‑Gnomes

Elves (Alliance-aligned)
Night Elves
High Elves
Void Elves
Haranir (Allied)

Draenei
Standard Draenei
Lightforged Draenei

Exotic / Allied / Special Playable Races

Pandaren
Vulpera
Dracthyr
Earthen (under exotic??? They are not exotic at all but.. well? Dvarves evolved from them?)
Other future exotic variants (Nerubians, Ethereals, etc.)

Key Points of My System

Every sub‑race has mandatory racial abilities and a unique nameplate
Sub‑races share the same skeleton as their main race, allowing flexibility for expansions and new variants
Some races are flexible or cross-faction, like Haranir, Pandaren, and Earthen
This system allows for the inclusion of future exotic or special playable races while keeping the structure consistent

This is how I would organize all WoW races to make the game more modular and future-proof. It keeps lore consistent while leaving space for creative expansions and exotic playable options

What are you thinking guys???

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Alleria studied the Void under Locustwalker long before she absorbed L’ura in Legion.

And we also know that the Void infusion we witnessed in the Ren’dorei intro story is not the way it should be learned, after all, Alleria regrets not coming there sooner and prevent the physical mutations caused by Umbric’s uncontrolled exposure to the Void.

But not the uncorrupted High Elf fantasy you were talking about. :wink:

That is certainly a subjective opinion one can have.

In your opinion, yes. :man_shrugging:

We’re going in circles.
It’s still “a fact” that your “Horde core race” was once part of the Alliance. It’s also a fact that there are Thalassian Elves who still call themselves Quel’dorei (and not Sin’dorei) in the game. Yes, they are a minority, but they exist. If you don’t like that fact, that’s fine, hell, I even understand why. And yes, the story says that the majority of Thalassian Elves have become Blood Elves. But the ingame lore also supports the Alliance High Elf course just as much. The “damage” you see is your subjective feeling. From a story perspective, the Blood Elves probably couldn’t care less if they have to fight Alliance Void Elves or Alliance High Elves.

It’s not a parallel, because it wasn’t an argument. I was trying to explain to you what “people out there” might have thought and how the neutral races added to that reasoning. :man_shrugging:

Wrong. As I said, Blizzard is always highlighting there are Sin’dorei, Ren’dorei AND Quel’dorei. They did it in Dalaran, they did it in Suramar with Elisande and they also do it in the Quel’dorei village in Midnight.
tl;dr:
Since Blizzard keeps pointing out that destinction, it’s not even something we need to debate. There are three Thalassian tribes, period. :man_shrugging:

This. It’s not about fundamentally changing anything in the story. Quel’dorei still exist apart from the Sin’dorei, just like Ren’dorei.

Imho, it’s stupid to assume that giving more High Elf customizations to the Void Elves would “damage” any of the other Elven races - IF they expand the Void themed customization at the same time, that is.

Something like that was the original idea. The “Allied Races” were originally just more customization options for the core races, then Blizzard decided to turn them into subraces.
I guess they needed more features, because… why would you limit the customization possibilites like that, when combining the (similar) races’ features would basically multiply the possible customization big time? (Void Elves and Nightborne are special in that regard because of their factions, but… you get my point)

I think that Blizzard still underestimates how important and beloved character customization and individualization is for the player base.

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Bolded the important part

You know what was also permanent? the death any high/blood elf would 100% recieve if they didn’t consume any mana for too long at some point in history.

Lore gets scrapped and changed all the time, welcome to warcraft.

Not trying to sound snarky its just yeah this happens a lot and its why knowing all of wow lore is such a sisyphean task, not only do you need to know the lore, but you also need to be able to discern what lore is old / decrepated and what isn’t.

Then they release lore on multiple medias, movies, books, novels, comics, mangas, video games, spinoffs and whatever I missed.

I never claimed it was or wasn’t canon.

What I said was:

I’m saying we don’t have any updated lore on whether or not the green eyes “fade over time”.

Perhaps you should include the full context next time, or maybe read a bit more thoroughly.

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The latter then likely, but idk, I think its fair to look at how things behave and move and make educated guesses on it.

There has been no exclusion to the observation that the eyeglow is just a reflection of what type of energies elves surround themselves with most of the time other then maybe the nelf yellow eyes of prophecy but those are a ballpark in their own right.

Its like does the lore need to explain that the sun is a giant ball of gas, or can we just assume it based on the fact that thats what we understand suns to be?

You’re talking about something completely different.

This was specifically about whether the green eyes (fel) fade over time.

Again, please read the full context.

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Once again, you’re inventing lore, or going off of in-universe propaganda that was meant to justify Sunfury regime measures of exacerbating a very serious drug addiction problem, rather than taking the normal route of realizing they had a problem and abstaining as much as possible from it. The consumption and overflow of Mana was what led to piles of dead in Eversong due to the Wretched epidemic in TBC.

Note that only the very old, infants and already infirm Elves were in danger - and required Mana sustenance. 90% of Elves are able to endure, highlighted by how well the High Elves fared in exile abroad, contrasting with the Blood Elves.

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It bothers me how easy it is for them to just swoop in the middle of it all, ignoring all the previous context, pretty much frothing at the mouth wanting to argue with you - while being so confident in their misinformation.

And it just keeps happening over and over again. :face_with_bags_under_eyes:

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It’s just tiresome. Because even when they do admit they’re wrong, they do so by changing the goalpost even further away. :frowning:

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Yes, ugh. It’s the worst. :sob:

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That’s the detail that was added later on though. Initial sources made the withdrawal much more severe which is why in earlier entries Night Elves agreed to allow High Elves access to the Moonwells as the alternative. The concept grew overtime to make the withdrawal less lethal.

It’s the same with Lore of Draenor. Initially all of Outlands was supposed to look exactly like Hellfire Peninsula and what we saw in W2 and W3. Draenei were meant to be species native to the Outlands and look exactly like Akama and the ones Illidan recruited during his fight to secure Outlands for himself. Then Blizzard devs forgot about it, wrote Draenei as the space goats we know today and when realizing their mistake turned Akama and his followers into Broken which were result of fel and deprivation of Lights energies. Even then the lore actually made Orcs and Deaenei maintain non conflict coexistence until Legion’s meddling. Something that was changed in Either Chronicles vol. 3 or 4.

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Well i mean it’s not like we’re completely in the dark about the lore.

For example here’s an interview

“Blood Elves can have blue eyes now, it’s not just a customization available to players! Time has passed since the game’s debut, some Blood Elves have golden eyes now while others have returned to their original blue color. The fact that such guards exist is not only related to the customizations available to players, but also and above all to the fact that time has passed since Blood Elves found themselves infused with Fel, giving them this greenish eye tint”

So we know that time has passed and some blood elves have returned to having blue eyes.

So you jumping on people is both over the top and going “but we don’t know 100% of the details so we can ignore it happens at all” is wrong

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I said that we don’t know whether it fades away by itself, or if it only happens during the prolonged influence of another source of magic.

Like yeah, they can say that some “returned to their original colours” - but in that case, why only some of them? Is the new canon that all Blood Elves eyes will revert completely at some point? Leaving things up in the air like they do in the post is a disservice to Blood Elves, whose green eyes are such a foundational characteristic at this point in the game.

They also said that Man’ari Paladins can make sense because “Why not? That’d be cool!”.

This is the response I gave to the person stating it as an absolute.

Why are some reverted, why are some golden, why are some still green if they’re all connected to a Naaru through the Sunwell?

Lor’themar’s eyes, or eye, is green, and we know he hasn’t been slurping on fel recently.

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To me I would take them putting it down to the passage of time, but not including the details of how, to mean it is just a natural thing that will happen to them.

I dont think it would be to do with the light because there are light eyes as well that they can get.

I guess my issue is ironically the same as yours.

You’re saying stuff like this

That’s a definitive statement that it does not fade for all blood elves over time.

But we have good reason to believe it does.

Okay.

I will put it in bold and caps for you since you insist on misrepresenting what I’ve said.

It’s not the case, since, quite literally, some are reverted, some are not. Most of which aren’t easily explainable.

But yeah, sure, I’m the one “jumping” on people.

And if the case is that it does fade for all - wouldn’t that take away something quite meaningful to what it means/meant to be a Blood Elf? I feel like it’s important not to assume on these things - and to ask the question whether it is in the best interest for the story of the Sin’dorei.

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Im not misrepresenting anything, you’ve actually just doubled down on it.

It does not happen to all = there will be some it does not happen to.

And you’re presenting it as a fact. That in the future there will be some it never fades for.

We’re talking future tense here, not present or past tense. In the present tense there are blood elves that have not had their eyes revert. If you had said that there would be no disagreement.

But you’re arguing the lore is it will never happen to all and presenting it as hard fact.

I’m not saying that it won’t happen.

I’m saying we don’t know whether it will for X, Y and Z Elf, fully, yet.
And we don’t.

Maybe the story will be that those that were indirectly affected by the fel will revert, and those that actively participated in fel won’t, perhaps.

And like I said, since green eyes for the Sin’dorei is such an important marker, I don’t feel like it should be talked about so flimsily as they did in that post.

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