Quel’dorei High Elves as an Alliance allied race - 2024 (Part 1)

I’ll give you an easy example:
Go and do the questline for Isle of Thunder and then come back to me and say Blizzard doesn’t think there’s a distinction between Quel’dorei and Sin’dorei.

You’re both intellectually dishonest.

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For pete’s sake Amora, there are quests where Tauren kill Tauren, Gnomes kill Gnomes, Dwarves kill Dwarves and Orcs kills Orcs.

Don’t you get it? The lore rationales you keep defaulting to DO. NOT. MATTER.

They don’t want to duplicate a core race from one faction to the other. It’s a mechanical and gameplay issue!

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HE fanclub is so far with lack of knowledge that if tomorrow blizzard introduce playable HE but without paladin, demonhunter, warlock class they gonna cry like babies

“Blizuuuurd why no HE paladin and DH class???”

"Paladin High Elf Megathread #2027 " :dracthyr_hehe_animated:

"BLIZURD if no HE Paladin i m gonna delete WoW :angry_face_with_horns: "
Reeeeeeeee :baby:

Yes, I’m well aware of the fact that they don’t matter - to you.

But they matter to us.

We care about nuance and consistency. You’re all over the place. Heck, you’re so dishonest with yourself that you’ve convinced yourself that green eyes isn’t a significant marker for Blood Elves.

You argue against Blizzards own story, and what they show us in game with your own opinions and semantics.

We live in a world where things have brands, and we apply meaning to said brands - it’s not that complicated.

Blizzard tells us there’s Quel’dorei, Sin’dorei and Ren’dorei.
We’re here discussing the implementation of proper, non-tainted Alliance Quel’dorei.

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That isn’t what I am saying. I am saying that the reason Alliance High Elves aren’t playable is the unalterable, incontrovertible fact that Blood Elves are High Elves and Alliance High Elves would be a duplicate of a core Horde race. That is why they were never added and are never going to be.

And they aren’t. It has been demonstrated time and again, even with developer interviews confirming it, that thalassian eye colour is mutable depending on the magical energies they are exposed to. An Alliance High Elf would have green eyes exposed to enough fel. Blood Elves have a spectrum of eye colours now reflecting all the different energy sources they have been exposed to.

This is pettyfogging to avoid the core problem, Blood Elves are High Elves and so High Elves, by whatever name, are an iconic core Horde race.

Oh that’s rich. Blizzard’s own story is very clear, the Alliance High Elves are the remnant of a remnant (Caydiem 2005) with no real places to come from (Hazzikostas 2018). But all of that of course doesn’t address the core problem, it is just more pettyfogging.

Again, Blood Elves are High Elves and so High Elves, by whatever name, are an iconic core Horde race. That is why Alliance High Elves were never added.

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Blood elves can have four different types of eye color.

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sniffing your own farts fr

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No, the Alliance already got Void Elves we don’t need another version of the same model. What Blizzard should focus on is giving Blood Elves, one of the most popular races in the game, more customization options: new hairstyles, beards, skin tones, makeup, hair highlights, and so on. They’ve barely received any updates compared to other races just look at Humans, who have over 30 different face options!

This whole “give us Quel’dorei” argument needs to end. Instead, Blizzard should improve customization for both Void Elves and especially Blood Elves. With Midnight coming, we’re going to see a lot more of them they deserve the attention.

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Instead of playing a pointy ears void walker you can join the red side Amora

The reading comprehension of you antis is always lacking.

Maybe include the part where I said it’s a part of their brand, and to deny it makes no sense.

I never said it was their only color.

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From memeory the only difference is political.
a head on meeting of he said she said and faction color cordination

Now if you would bring up the High elven lodge in the Hinterlands, we can talk about differences.
They gave up on magic, something fundemental to the elven race, which means they are moving in a different direction than the rest of their race.
They don’t look different what-so-ever but they made a choice that will make them distinctivly a different kind of Blood/high elf later down the line.
But if they were playable they shouldn’t be allowed to be any arcane spell casting class to keep it lore friendly, would you like that?

They’re From Argent Dawn, they just want to have it say “High Elf” when you target them, when they’re literally playing a Void Elf, that looks like a High Elf, most of the people from Argent Dawn that want Bards and High Elfs, doesn’t know 5% of wow lore ^^ that’s the issue.

Not when you turn them into a religion, that’s true :wink:

https://gyazo.com/3f2b29695a63ee95781bd1c1c8e89488
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To use the argument that they’re “only politically” different is no longer valid, since we have several identical races on both sides.

And even there, High Elves are more different to Blood Elves through lore at this point in the game, with the amount of story invested in said differences, by Blizzard themselves.

Alliance Quel’dorei and Horde Sin’dorei bring more flavour than the Tushui and Huojin Pandaren ever did, for example.

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That can only be a Void Elf, which doesn’t actually disprove my point.

I guess the religion jibe sticks because my side of the argument has all the scripture in the form of developer word of God?

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Anyway, servers are back up, have fun fighting over something that’s already in the game o/

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Which are races that are fundamentally NEUTRAL. Pandaria, Veldrakken and Dornagal are NEUTRAL societies that do not joined any side politically. Yes the individuals of those races have joined the factions but their core stays outside the conflict. This does not apply to the High Elves as their homeland and government is 100% Horde aligned.

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Yes, indeed.

They are already in game, and they’re a part of a rich history going back all the way to Warcraft 2, with a clear divergence from their former brethren who are now called Sin’dorei, both in game and lore.

And they’re called Quel’dorei, or High Elves.
We simply want to be able to play them in a faithful way. :wink:

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The fact that said races were neutral is not an argument.

If the Wandering Isle somehow turned out to be 100% either faction, it wouldn’t suddenly nullify the justification for eithers implementation.

Like you always use that as a “gotcha” - but it makes no sense, it has no bearing.

The fact is, they both exist in the world. They both have value within or outside of their original homeland, and in the case of Quel’dorei, who aren’t living in Quel’thalas at all, it makes even less sense as it doesn’t take away from the story, at all, whereas with the Pandaren it would just make a mess of things.

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Except the origin of the Pandaren is frozen at that point in time. And mechanically, it isn’t going to happen precisely because it would undermine the neutrality of those races.

Again, the problem is that Alliance High Elves are a duplicate of a race introduced as faction locked and a core and iconic part of the Horde faction.