Quel’dorei High Elves as an Alliance allied race (Part 1)

Not much of a comparison since you can’t play normally as a Human with your Worgen. Only in Worgen form.

Thing that should change, let Worgen players actually control their druidic form.

The lore also states Kael’thas rallied majority of survivors and went back to Quel’thalas, implying high elves that did survive outside of Quel’thalas, went back with him and participated in renaming and becoming blood elves. Majority of them anyway.

He was in Dalaran when news of the attack reached him. The elves that went back with him were probably the antecedents of the Sunreavers. Jaina after all called the Sunreavers the elves who taught humans magic in 5.1.
Some of the other high elves accompanied Jaina to Kalimdor, and a few remained in the city,

That you of all people call anyone toxic is a bit ironic.

You are literally among the most toxic people on this forum, and to this day I’ve not seen you disagree with anyone without resorting to insults and accusations.

I don’t have anything against you personally as I don’t know you, but you should re-evaluate how you interact with others, at least online.

Personally I don’t care whether they make High Elves playable or not… But even if you disagree you should be able to voice your opinion without resorting to insults, most of the people who don’t want High Elves are perfectly capable of this.
And yes, I realize you’re not the only toxic person in this forum or even this thread, but you’re the one I saw accuse everyone you disagreed with for being toxic and then insulting people in post after post after post.

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But that is not actually the event at all. I’m gonna give you an example on why Books are never a good source to be used:

BOOK A: Lets say Book A was a detailed event on the destruction of Quel’thalas (Virtually, all sources apart from in-game books), and lets just say it was fully witness by Person Letter A. He is going to write the entire event on what happened and send the book around to everyone.

BOOK B: Ok, now lets say there was another person, Person Letter B, and he knew about the destruction of Quel’thalas, but hasn’t witnessed what really happened first hand. (Virtually In Game Books), and he hasn’t got any sources to confirm what happen. So he writes a book mostly based on speculation, then sends it out to everybody.

Which you going to believe more? Book A or Book B. As Aldo said:

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Insulting? Hardly. And no one said I wasn’t toxic, I’m fully aware. Everyone is to some degree

At least you’re honest. I guess that counts for something.

Like I wrote to Aldo.
Perhaps that’s true, but I’m leaning towards those books being there is to get new players to find out what happened before WoW, since they may not have played wc1, 2, and 3 with the expansions.
But aside from the obvious retcons(every high elf in Quel’thalas being dead in this case), what exactely was so innacurate about the description of events in the book text I linked?

I have given you an example.

Couple of best sources for new players that want to explore old lore in the Warcraft universe:

  • is buying “The Warcraft Chronicles” books
  • The Warcraft Encyclopedia (https://wow.gamepedia.com/The_Warcraft_Encyclopedia)
  • World of Warcraft Website: https://www.worldofwarcraft.com
    -WoWWiki or WoWPedia (Though be careful with these 2, because they do contradict with the lore in some area’s due to anyone can edit them to there own liking.)

But in game books aren’t really the best source to use for the Warcraft lore.

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Nothing actually. Only the last part in that book was later retconned.

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But you haven’t, you literally wrote ;

You didn’t tell me how the book differed from the events of WC3.

That’s what I thought too, and I’m still of that opinion, was replaying the cinematics of the Original WC3 storyline yesterday evening, looking for some ‘new revelations’, but nothing differs from the in game book, that I saw.

Actually you can but not in combat, obviously. If you’re questing with that character, you literally interacting with the game itself. Kinda backdoor situation to some degree.

Taken exactly from the Warcraft Chronicles, Volume III, Chapter II: The Third War


THE FALL OF SILVERMOON

Far north of Gilneas, Arthas Menethil and the Scourge marched into the tranquil woodlands bordering Quel’Thalas. Much to their surprise, they met no resistance. The forests were oddly silent and deserted. It seemed as if the kingdom’s high elves had fled in terror before the approaching undead, but nothing could have been further from the truth.

The elves were busy preparing for the Scourge. King Anasterian Sunstrider rallied his people into action, but he left the task of organizing the defenses and leading the military to Ranger-General Sylvanas Windrunner.

Sylvanas came from a distinguished family of high elves. Her sisters, Alleria and Vereesa, had both earned praise for bravery in battle. Sylvanas was no exception. Like her sisters, she had fought on the front lines in the Second War, when the orcish Horde had invaded Quel’Thalas and burned its woodlands. Even before that, she had garnered a reputation as a fearless and cunning ranger while battling trolls from the nearby Amani empire.

Sylvanas ordered most of the kingdom’s magi and priests to gather in Silvermoon City. They would serve as the last line of defense if the Scourge made it to the capital, but the ranger-general hoped that it wouldn’t come to that. Sylvanas took the rangers into the woods outside Silvermoon City, where she planned to mount a resistance so fierce that the undead would turn back.

Known as the Farstriders, the rangers were lightly armored and highly mobile troops. Historically, they stood as the first line of defense against any intruders that threatened Quel’Thalas. It was a dangerous job, but one that carried great honor and prestige.

As Arthas and the Scourge plunged deeper into the forests, Sylvanas and her rangers launched their attack from all sides. The fighting was fierce and frenzied. The undead moved steadily toward Silvermoon City, but Sylvanas made them pay dearly for every step taken. She was a brilliant tactician, and her dogged persistence infuriated Arthas.

The Scourge outnumbered the rangers, and they would inevitably reach Silvermoon. Sylvanas knew her only hope was to buy the capital’s defenders time to prepare for a siege. She ordered her rangers to make a final stand outside the city. Sylvanas herself would deal with Arthas.

In full view of Silvermoon’s glorious spires, the death knight and the ranger-general clashed. Sylvanas was fearsome, but she was fatigued from days of hard battle. Her strength faded, and Arthas found an opening.

Frostmourne tore through the ranger-general and spilled the life from her veins.

Death was not the end for Sylvanas Windrunner. Arthas punished the ranger-general for her defiance. He ripped the high elf’s spirit from her body and converted it into a spectral banshee. This act chained Sylvanas to the Lich King’s will. She could not disobey him, even though she wanted to. She was forced to take part in the assault on Quel’Thalas and murder her own people—the very people she had sworn to protect to the end of her days.

Sylvanas’s sacrifice had been valiant, but it did not save Silvermoon. Arthas Menethil and the Scourge shattered the capital’s defenses and cut a path north toward the Isle of Quel’Danas, home of the Sunwell.

King Anasterian Sunstrider and the surviving elves gathered aboard their fleet and retreated to the island. Protecting the Sunwell became their primary focus. They could always rebuild their capital, but the fount of arcane magic was irreplaceable. The Scourge had no ships, and the elves believed it would take time for the undead to find a way to cross the sea.

They were mistaken.

Arthas did not need a fleet. He had Frostmourne. When he reached the northern coast of Quel’Thalas, he dipped the runeblade into the foaming sea. The water around the weapon froze, and the ice gradually spread across the ocean until a makeshift bridge formed.

As Arthas and the Scourge marched toward Quel’Danas, King Anasterian steeled himself for battle. If the elves had any chance of surviving, it lay with him. Anasterian was elderly, but he was wise and crafty. And like Arthas, he wielded a great weapon: an ancient sword known as Felo’melorn.

The king dueled Arthas on the frozen shores of Quel’Danas. The keening of their two blades shook the sky like thunder. Anasterian lasted much longer against Arthas than most others had. But he was no match for the death knight. Neither was Felo’melorn.

With one brutal strike, Arthas Menethil shattered the king’s blade. His next blow ended Anasterian’s life.

THE TREACHERY OF DAR’KHAN

Silvermoon City was protected by a number of magical barriers. Two were the elf gates which were positioned at strategic points on the main road to the capital The third and most powerful barrier was called Ban Win oriel. It was an impenetrable shield that derived its powerfrom the Sunwell’. Arthas Menethil and the Scourge might have never bypassed these defenses if notfor the high elfmagister Bar 3 Khan Brathir;

*BarKhan was a talented mage, but unbridled ambition made him arrogant and vindictive . He never felt that he received the recognition he deserved. Bitternessfilled his heart and darkened his emotions. Arthas sensed BarKhan s inner turmoil, and he saw him as a critical allyfor the invasion of Quel 3 Thalas. The death knight whispered in the elf 3 r mind and made an offer: if he served the Lich King all the power and recognition BarKhan craved wouldfinally be his.

BarKhan could not resist. He betrayed his entire race and helped the Scourge destroy and bypass Quel 3 Thalas 3 s magical barriers.

Morale crumbled among the remaining high elf defenders, and the Scourge swept over Quel’Danas. Very few elves escaped.

Victorious, Arthas reached the Sunwell and submerged Kel’Thuzad’s remains in its shimmering depths. The death knight drew on the fount’s boundless magic and wove a spell that remade the fallen necromancer into a terrifying incorporeal lich. This transformation came at great cost to the elves. Turning Kel’Thuzad into a lich befouled the Sunwell. The fount would never be the same again. The Sunwell’s corrupted energies gradually permeated Quel’Thalas and the elves who still lived there.

Arthas Menethil did not linger in the kingdom. His work was done. He gathered the Scourge and marched south toward Dalaran, leaving only ruins and death in his wake. The land in Quel’Thalas where he and the undead had set foot festered and died. This wound in the world later became known as the Dead Scar, and it would remain for many years.


That there is the entire lore story of the invasion and fall of Quel’thalas.
Excuse the wall of text.

Nothing in there mentioning about Arthas wiping out all of the Quel’thalas population.

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We already established that not every elf died but aside from that there is nothing in the chronicles that contradicts the old book from Vanilla.

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blood elf post maximum level achieved. angry. hateful. spiteful. rude. and now THREATENING WITH IRL VIOLENCE.

congratulations

so i was wondering what this is: turns out it’s from a tv show about a serial criminal and … ???
https://www.google.com/search?b-d&q=Stewart+Otis

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Wouldn’t stress to much about them. Remember, they only play a Blood Elf, because “they were only added to the Horde so the Horde can have a pretty race”.

Femdeads are low-key prettier than most of the OG Alliance races anyway. :point_right: Vanilla Dwarfs, Gnomes, Male Nelfs and Humans :nauseated_face:

And Blood Elves were given to the Horde for multiple other reasons too like aesthetic diversity and the thematic connection to the Burning Crusade expansion.

But y’all conveniently forget to mention that part because it doesn’t suit your narrative.

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Wow. People get so unreasonably mad. There are bigger problems to get hung up on.

Alliance High Elves and the Silver Covenant are just so dull, anyway. They’re basically pointy-eared humans at this point, except they come across as overwhelmingly self-righteous and annoying in-game. On the off-chance they add new allied races next expansion, why not something new with fresh, Shandowlands related lore, new mythology and customs? Maybe the Void Elves could have development instead of being shafted for their less interesting HE bros?

It’s really not worth the fuss.

The Alliance is likely getting the… blue humans. Another wasted potential.