Racial Racism in WoW

Hi,

There has been racial racism (pleonasm) for quite a while in M+ community but even more so lately, with shadowmeld being so OP for tanks.
For those who are not familiar, it allows to pull packs and then removing all aggro, effectively skipping entire packs for an optimized route.

In Cinderbrew, I am being kicked most of the time before the key even started when they realize I am a Blood Elf DH and not Night Elf, therefore not having shadowmeld and not being able to do the skip.

First, I feel offended feeling daily racism against my Blood Elfness. I identify as a BE and it’s hurting me deep. This is going against Blizzard policy.

Second, a racial change is 30 euros. That means the game becomes pay to win or even worse, pay to play, on top of the sub that we all pay in the first place.

This HAS to stop.
Remove racial traits
OR let us choose which trait
OR let us change race for free

If not, this game is not better than any pay2win korean crappy MMO.
Don’t you earn enough money already ?

#Notoracism

Last : REMOVE those double Hopgoblins pack in Cinderbrew, this is a nightmare to play, not difficult, but not fun, and very time consuming. This is leading to this kind of “super optimization crap”.
Globally, why do you make dungeons where creativity is prohibited ? This is just a big tunnel. No one likes that.

3 Likes

I agree. But also, Cinderbrew is a crappy dungeon to begin with.

I dont like “linear press W” dungeons. I enjoy dungeons like Floodgate, Priory, Motherload, Dawnbreaker… ect…

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I thought weekend was over

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I agree tbh.

The disparity between some of them is atrocious. If you’re not playing a night elf rogue for PvP you’re automatically at a disadvantage.

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Crikey, what a load of drivel.

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Ah yes, make a change to affect the entire player-base cause of some M+ shenanigans.

Can we force everyone to walk by default instead so our roleplay immersion is not broken?

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Most dungeons in tww has been bad

No. Priory and Dawnbreaker are works of art. Among others.

How would you prefer the dungeons? :slight_smile:

Forcing everyone to “roll play immerse” is not an alternative either. Or have people that want to “roll play immerse” do so at a significant cost. Forcing people to choose between “roll play” OR “performance”.

So I disagree with your statement, because its also true in reverse. So race should be 100% esthetic and player choice and have zero impact in performance. Of any kind.

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Affects everything, including PVP.
I am taking M+ as an example cause this is what I know.

Race should be aesthetic only.
Same as blue hair or beard.

If they really want to keep their lore or racial specificity, they could allow 1 free change per season but they don’t.
This is just Blizzard greediness.

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This I agree with, sadly hasn’t been the case since launch.

:thinking: What if we disable racials while in combat? Would probably mean some of them would do nothing forcing Blizzard to rework them into purely aesthetic choices, but I don’t see that happening either…

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Racial Skills should be removed and replace it with fun racial thing like the vulp’ camp, hearthstone, etc.

But the goblin compagny will never remove because for every season there are plenty of player who race change then pay money.

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Buff Alliance racials or nerf horde racials and then we can talk. As blood fury for orcs and trolls’s attack speed and regeneration is still op. Humans’s racial’s a joke.

Easiest would be to just disable them for raids, dungeons and pvp. Have them only for world content.

Mostly linear. The only descision was which of the adds to kill first before second boss

Nice idea.

Dude… every dungeon becomes linear once the “meta route” has been established…

But Cinder and SV are full W dungeons. You know 100% what the “meta route” is before the season even begins.

That is the difference.

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buff orc racial pls
Nerf other
zugzug

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MTSA - Make Torrent Silence Again!

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You’re getting kicked out of a group because of your race?
Haha!
Sure, keep telling yourself that.

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1 Like