Aye, I saw that. I still don’t like it though.
The point is to make sure that World of Warcraft has literally no content whatsoever for you to strive towards seeing.
Yes. Instead you might have to watch videos or read novels about it, and that’d be no good obviously.
Except Blizzard is doing that all the time, to the point where the setup to almost every expansion since MoP was hard to understand without reading it.
I think there’s an easier and more pragmatic way to solve this: Don’t lock actual races behind raiding.
Can we have something for people who prefer to play video games and explore the Warcraft universe from the point of view of a character instead of reading books, comics, an entire movie’s worth of machinima?
Well im also an achiev collector raid finder is good for that unless I wait untill the next expansion to solo them
You have Normal, Heroic and Mythic
That’s content in the same way M+3 is new content as compared to M+2, or the same way in which doing Ashenvale at level 22 is new content compared to doing it at level 54.
That doesn’t make any sense. It’s not new content.
Yes, I am arguing for gating content behind shows of skill or dedication lasting a few months, to give us something to aim at at all times. Sue me.
You can skip LFR (it is opening later anyway), and do normal
Scaling means you can go anywhere more or less 0-60. That is your choice. Comparing scaling to Raiding difficulties is a bit strange and doesn’t really relate in any way shape or form.
If you are going to compare in terms of Dungeons then
- Hc dungeon is the equivalent of LFR
- Mythic 0 (no key) is the equivalent of Normal
- Up to M+10 is Heroic
- Pushing keys is Mythic.
For those who only do LFR every new wing is new content. Something some want to take away. They can’t, but still I find it sad that some of the community want to deny others access.
Just go away you 1%'er
Or you can get tempted into it like everybody else, complete it in a total of 3 hours spanning several months, and spend all the remaining time saying how awful it is that the game is timegated.
How much do you wanna bet that people doing exactly that has cost this game millions of subscribers?
… okay, we can’t actually prove that one way or the other, but pretty sure it’s a lot who have done this given the sheer amount of backlash LFR has received, and that the game receives at large whenever challenging content, rather than challenging modes, does not exist.
No, it’s core to the point. You can’t just scale things up and call it new content all over again. I’m not buying that baloney.
I, as most others, play World of Warcraft to socialise and explore the Warcraft universe. It is not compassionate or wise to skip everyone to the stage where they have explore the entire universe too quickly, because that leaves them unable to explore anything further, because there is nothing further. They can challenge themselves, but there is ultimately no reward to it, and that’s when the game becomes grindy, and that’s when they quit.
Giving people everything they want for no effort is not compassion, and it is not virtuous. I’m not buying that guilt-trip reasoning.
I am not saying it because I want small amounts of people to get most of the content, although I realise that a consequence is that there will be a tiny chunk of content, even if it’s just a boss or a few rooms, that only the 1% gets to see while its current.
I want there to be something new to explore for everyone, and I want each new location to explore to be within reach of everyone. That means there must be a large gradient of increasingly harder content - like staircase, where each step is a set of dungeons or a raid or a new activity. Some steps can be stepped over, but you can’t step over many of them at once.
Now, I’m sure you agree with that; you just forgot why people would want to get up the stairs in the first place, and you probably also forgot about the fact that it should be fun to take each step and explore that part of the staircase.
I don’t blame you; you’re not alone. It’s one of the subtler aspects of making MMORPG’s, and nobody else seems to get it either, which is why the entire genre is rotting away.
No sorry, i just go have fun in the game and don’t worry about other things existing that i would not enjoy myself.
Like Mythic raiding is the same as LFR but only ‘scaled up’. Right.
There is NO justification for the removal of LFR. It will not make the game more social to cut out a huge proportion of the playerbase.
Pugs are not friendly or social experiences. They are dictatorships of ridiculous requirements often set by people who lack that experience/ilvl/achievement themselves.
Different difficulties exist in most games. World of Warcraft is no different. If someone enjoys doing LFR then it does not harm you in any way. But if people like you get to remove LFR you are harming a lot of the player base.
LFR is the only free for all anyone can play, anyone can enter, and take part portion of the raiding scene. The rest requires pugging or a guild.
It’s very simple. Don’t like LFR, then don’t do it.
It will never be removed.
Maybe you dont see that wow was maybe completely gone without LFR and LFG-tools. I was definitely not playing this game without.
SWOTR tried to go the no random grouping tool road and they had to u-turn. People don’t want to spend hours in trade/general finding people to do a group with. Many got told to shut up when repeatedly looking for more players.
Modern games have match making. All those that are hankering for that vanilla experience can spend hours putting groups together, travelling there and spending a long time completing a dungeon when Classic comes out in the Summer.
I admire your tenacity. If only humanity at large had this - but they don’t, so we must not assume so.
It is. It’s exactly the same bosses, trash, locations, sounds, visual, and story. It is not new content. It’s just scaled up by a metric ****ton.
I’m going to have disagree with you on that. Let’s explore more about it. I get the impression you mind may have closed, though.
Quite right. Maybe there’s a way to not be playing with PuG’s all the time.
Most games are designed to be finished in a handful of hours after 4 years of development time.
WoW isn’t like other games. The rate of progression must roughly match the rate of making content, or the playerbase grows restless and leaves.
Do you think it’s a coincidence that WoW started losing subscribers with the introducing to LFD? Cause I sure don’t.
You do realise that raiding is only a tiny sliver of what World of Warcraft offers, and that it would be perfectly possible to enjoy it without raiding?
How did we go from “I don’t want raid or die” to “Raid or die is how the game is, so raid content must be accessible to all”? How about we just go back to not wanting raid or die? How about we rediscover the word “World” in “World of Warcraft”?
I haven’t. I’m arguing about game design, and that inherently means arguing on behalf of others.
I fear you’re right.
Isn’t it curious how WoW had 3-4 times more subscribers in a tiem without LFD and LFR, and now you’re telling me WoW can’t possibly survive without them?
You’re like a doctor spreading plague into a city while saying “What would people do without me?”
So much wrong with this post :shakeshead:
I’m the person who believes everyone has equal access to raiding and I’m the one with the closed mind? Interesting lol!
Many can’t commit to schedules, raiding in guilds is not an option to them. There are more types of players in WoW than just elitists who want to take content away from others or exclude them.
Shock Horror some don’t want to do Nm or Hc or Mythic. They can do LFR in nice bit size chunks whenever they have time. They don’t have to jump through any hoops, because apart from a minimal ilvl requirement, there aren’t any.
If we are going to be playing with crystal balls. Imagine how many more players they’d have lost with no matchmaking.
Saying LFR is the game’s downfall is like saying Pet Battling is it’s downfall. Or any other QoL improvement they’ve made to the game during that time. It’s never going to see those kinds of sub numbers again.
I checked your profile out of curiosity, you’ve done LFR in various expansions, you have them clocked off, maybe not BFA but you’ve done some in the past.
This old chestnut again. It’s there simply to allow players who have little to no interest in organised raids to see the content. Nothing more, nothing less. You want something more challenging, go do harder content, it’s available to you right now.
Yep. LFR gear should be blue (rare) quality, not purple (epic). There’s nothing epic about LFR and because of how easy it is, it shouldn’t reward epic gear. I would question Blizzard about that but then it would only add onto the mountain of questions.
No, you don’t believe everyone should have equal access to raiding. Your belief is far more specific. You believe that everyone should have access to the same content at the same time, and you also believe that having access to something means being immediately handed victory over that something, which is of course complete nonsense.
The comment about you having closed your mind to this debate is based on you reading several paragraphs about why people are leaving the game, as people are leaving the game, after it’s been repeatedly stated by thousands of current and former members of the community to the point where it reached a TV station, and yet you still believe there is NO (with capital letters) reason to remove LFR. If that isn’t the sign of a closed mind, I do not know what is.
Well, firstly there’s PuG’s, as you already admitted, and secondly isn’t it reasonable for me to just say that this game has literally thousands and thousands of hours worth of content, and so if these people don’t have time to do that one particular part of it, that that’s entirely okay?
I can’t seem to imagine that. Maybe it’s because the last time the game didn’t have LFR, it was growing. Idk, might just be my imagination.
No, because pet battles do not give gear and does not allow you to explore new areas, so it does not compete with or change the core reward loop of the game in any way.
LFR does exactly that. It’s designed to do exactly that.
No, not that this rate.
Fine - let me correct myself: I haven’t done any in ages, and whenever I did I hated every second of it.
Stop with bullshi*, you want entire raids like they were in the past to be made just for the 1 % of playerbase, that’s what you want, and stop masking that behind the " exploration " and all other excuses because its noticeable.
You want to take the content away from other players and if Blizzard would listen to you that would lead to a death of so many current guilds in the game which aren’t doing top content like mythic raiding in PvE.
In my opinion introduction of the more raiding difficulties to the game was the best thing ever Blizzard has ever done to the game because it allows everyone to experience the content they want in the difficulty they choose to based on their skill level and based on the time they have to dedicate for that content.