Range/CC meta is not fun

Mage every lobby (sometimes even 2). Frost is literally god, arcane is close just 1 less block but unhealable burst.
Ele shaman is a god suprime. Insane burst, super hard to kill.
Demo lock is a tank, never dies.
Destro lock is a machine gun waiting to unload. Once kicks are off the table its run or die.
Balance, i dont know why ppl say they are squishy, maybe in 3s, but in SS they rarely die and are always top dmg. All while they run around immune to roots/snares with spamable clones. And just wait for incarn to end games.
MM you can do something about, but one mistake and its lights out. BM is close to immortal with unstoppable dmg.
Dev evoker singlehandedly shuts down every mele except rogues. (Sometimes even rogues).

Now for a perspective.

Im not super pro player. This patch I played every healer to 1800, and resto shaman to 2100.
I also finished warrior and mm hunter to 1800. Currently trying to get 1800 on DK. Also, before 11.1 I only played warrior in PvP.

This is just my perspective so you can take it as you wish. But. PvP, especially Solo Shuffle and BG blitz, is HARD dominated by RDPS.

Personally, I think CC is the problem, but MDPS definitely needs help.

1800 isnt really high. Yes some ranged dps are strong but maybe you should practise more

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Yes, practice makes perfect. I am not complaining about my abilities, I got 8 classes to 1800 already, and 1 to 2100. I can understand basics of the game.

What Im saying is that RDPS classes are overtuned compared to MDPS classes. And most of my experience is coming from playing healers, all of them. I see what classes are dying, and which are immortal.

Spriests and locks dont even kitte any more. Balance druids sit in bear form and only leave it for incarn burst. Mele cannot touch mages.

I also played mm hunter up to 1800, it was easy mode compared to war or DK.

Statistically incorrect.

The experience in 1800 lobbys as were mentioned by you. " I got 8 classes to 1800 already, and 1 to 2100"

And that is the reason why they are staying in 1800 lobbys if they dont play the game correctly.

Because they can do 800k dps from dots they apply before going in bear form to just kite.

Not if you never dispel any nova or slow on them they wont, nor if there is no help from the other dps with cc or freedom or something, the game is 3v3 meaning 3 people playing as team against other 3 people playing as team, the war is not alone responsible on having uptime on the target but instead its the entire groups team effort to achieve their objective. But if these are 1800 lobbys then I doubt they have sense to do that, I dont see rshamans using root on pets even in 2.2kmmr even when it is pretty obvious move to slow bm’s dmg on warlock and effective way to peel with a short cd.

This is correct and sound advice in general.