Rate Expansions

WoD uber alles

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For me it’s all about how it felt when I was playing. So this would be my list:

Vanilla - 9/10 - it was an amazing time. I had tremendous amounts of fun, and WoW was a game unlike anything I had played before. The huge world was breathtaking, and the fact I would still find new stuff throughout even one year in was just… I was speechless. If only it would have had sufficient improvements to classes and if it would have had a decent pvp system and arenas, it would have been 10/10.

TBC - 10/10 - this expansion was to me the perfect storm. Everything seemed to fall into place just so. I loved playing the game in TBC, and the fact they introduced Arenas and fixed classes was awesome. It was like Vanilla, just without the things I felt were lacking. TBC will always be the golden era of WoW for me, I don’t think anything they release will ever beat it. I can’t wait for Classic TBC, to relieve that great expansion.

Wrath - 8/10 - It was fun. It was dynamic. It had a good story. Towards the end, it was very, very good. The first time I stepped on that boat to Howling Fjord and there was that music when I entered was just wow! Stuff looked better than ever before, and it was a direct continuation of the Warcraft RTS series, which are some of my favorite games ever. I have lots of praise for WotLK, but in spite of all the praise, I still cannot forget the disaster that was season 5 nor the fact they added LFG in this expansion, and for those two reasons it gets a lower grade than Vanilla and TBC.

Cataclysm - 1/10 - I was hyped to play it, then it came and I just didn’t like it. At all. Now, my opinion is possibly biased, since it’s only based on playing the expansion for the first 3 months and then quitting the game until MoP and I know that WoW expansions tend to get better over time than their first patch (BfA is an actual exception to this rule), but to me Cataclysm was a disaster, I completely hated every single change they made in it, and the only thing I actually liked was the Twilight Highlands zone, nothing else. It remains to this day the expansion that I dislike the most in WoW, although Blizzard is making great efforts to change that opinion for me.

MoP - 7.5/10 - After the sour taste Cataclysm had left in my mouth for WoW, I had exactly zero expectations from an expansion with pandas. And yet, everything about the expansion seemed nicer than Cataclysm. Everything except revamping the talent tree from an actual tree to a list, that is. Even so, the start was still iffy. I was on the verge of quitting, and then the .1 patch hit and I stayed a little bit more, and frankly I am glad I did. All of the WoW expansions except BfA got better over time for me, but this is especially true for MoP. It was like they constantly took steps to fix what was poor about it. Maybe they couldn’t completely do it, but at least it felt like they tried. They understood where things were going wrong, and did better. I even enjoyed raiding, something I don’t normally enjoy much. I loved MoP Challenge Modes, another thing that isn’t normally very much my cup of tea, and is even more surprising considering how bland the normal and heroic mode for MoP dungeons was. PvP was pretty good, if it weren’t for the insane over the top amount of CC I’d say it would have been great. I’ve made new friends in MoP, had a fun new guild, and I had overall a good time. I still can’t rate it at the level of Vanilla, TBC or Wrath, but just an itsy bit below will do.

WoD - 7.5/10 - I get why many people didn’t like it. It’s because of all the cut content, the content that didn’t make it in the game and should have been there. I think that if they wouldn’t have abandoned it, if they would have gone forward with the grandiose plans they had, if the Alliance capital would have been at Karabor and the Horde capital at Bladespire, if Farahlon would have been in the game, if the .1 patch wouldn’t have been a selfie cam and twitter integration but actual content, then WoD would have been one of the better expansions. Even in spite of these things, to me it was fun. I don’t much care for PvE all that much, so my need for content is secondary to the need for a functional PvP system and class balance, which I think WoD did a good job at. Especially WoD season 3 was possibly the most balanced season ever, and WoD’s take on PvP gearing was the best one we ever had. MoP’s class design was overall better, though I think the optimal class design for modern WoW was in between MoP and WoD, leaning more towards the former, but in the end WoD wasn’t for me the disappointment it was for others. I liked it, I had a good time, I had fun either leveling a gazillion alts on my own, leveling up their garrisons, or playing Arena, random BGs and RBGs with friends. So once more, while I cannot score it as high as Vanilla, TBC or Wrath, it was still a fun expansion to me.

Legion - 3/10 - I didn’t like it. The PvP system was much worse than WoD. Class design took a major dump. Sure, it had content, and mythic+ is a good system for the game, and it should be praised for that objectively speaking, but my opinion is not objective, it’s based on how I felt about the game while playing it, and mythic+ and pve content don’t really mean much to me when the PvP systems are garbage and classes aren’t fun to play. Except for Cataclysm, Legion was the expansion I had spent the least amount of time playing the game up until then. It was boring, RNG infested, poor class design, poor pvp systems, and they destroyed my main and my favorite alts, changing them into unrecognizable pieces of crap. It got slightly better towards the end, but too little and too late for me. I only did the bare minimum during that expansion, taking long breaks and not feeling like entering WoW, and only ending up doing that because of a few friends who were still playing, but overall it was a really poor expansion to me.

BfA - 1/10 - BfA is a massive paradox. It had a good idea, faction war sounded interesting on paper and it turned out to be a pve fest. Warmode sounded interesting on paper, and it turned out to be a boring, horde infested pile of crap. Class design was just as bad as Legion’s, totally hate it. The RNG was extremely bad at the start. All the garbage that Legion had, BfA seemingly tried to top. And the cherry on the cake? BfA is the only WoW expansion I can safely say got worse over time. In fact, it’s lucky for BfA that my direct experience with the expansion is based only on the first two months, after which point I quit and didn’t play it since, because from all my friends who still play are telling me, the essences patch is even worse than the state of the expansion before essences, and the corruptions patch is even worse than the essences patch. On top of that, BfA had the worst PvP systems the game has ever seen and PvP gearing is non existent, which alone is a complete deal breaker for me. It may have pretty areas and dungeons and raids, lots of content and whatnot, but the game design part completely destroys the game for me, which is why I opted out. I simply don’t like any BfA system: I don’t like Azerite gear. I don’t like farming Azerite power for the neck. I don’t like titanforging. I don’t like corruptions. I don’t like essences. I don’t like the classes. I don’t like the PvP gearing system. So I don’t like BfA. The only time before BfA when I only played the game for a few months at the start and then never set foot in the game until it was over was Cataclysm, so it’s only fitting BfA gets the same 1/10 rating.

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My favourite 3 are, in order:

  1. Wotlk
  2. BfA
  3. TBC

Each to its own.

Me too. :slight_smile:

TBC - no idea, I started here, but since it was a very new game for me, I can’t give any number.

Woltk - 8/10. Had it’s ups and downs. I don’t like an idea of repeating old raid (Naxx), also ToC was a bit lacking for a raid tier, though story vise idea was good.

Cata - didn’t play, can’t rate.

MoP - 9/10 for me it’s the best x-pac there was. Beautiful zones, classes are fun to play, fun dungeons, amazing raids the whole atmosphere of the x-pac is just great. And the thunder island… even now I sometimes go there to enjoy it, perfection.

WoD - 6/10 - while world content was lackluster at best, but people tend to forget: dungeons were amazing, leveling story lines was amazing, raids was super amazing. Sadly decent idea of garrisons were implemented so bad… Should have been guild garrisons without endless mission table, this would have made everything so much better.

Legion - 9/10 - this is the standard how modern wow should look like - introduction of new decent systems (WQ, M+), amazing story lines in questing zones, good raids, a lot of small class quests, which just spice up everything. Very underrated x-pac which was done very decently.

BFA - 7/10 - while RNG aspect kills it, it still has decent questing zones, decent raids, few dungeons could go to TOP10 of all wow dungeons (hello freehold), but sadly, RNG RNG RNG.

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What you said about BFA is on point. I used to play for PVP only, since they removed the PVP vendors and introduced RNG i stopped playing…again. Also the fact that pve gear is better in most cases makes it complete. Why did they remove the vendors? Who came up with the RNG idea, everything was fine till they introduced that. I want to be able to choose the gear I want, instead of grinding conquest for an item which is s*** compared to one from a raid. Really sad how they made me do PVE even though I don’t want to… Now I’m logging in and helping people out to do some old dungeons etc, i cba with all the corruption and the endless grinding.

Shadowlands will be exactly the same. That Ian Hazziajidfjsqofnqsofolos guy who’s the end game designer is just a complete idiot who thinks his ideas are a revelation, but instead he ruins the game more every expansion at first, and now even with every patch. Sad…

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  • TBC

I began playing WoW at this time, so I’m going to refrain from rating it because I suspect nostalgia goggles influence my opinion too much.

  • WotlK
    Interesting class design, amazing zones, sort of kind of decent lore, some really poor choices were made such as the LFG tool being implemented and heirlooms: Laying the grounds for unprecedented convenience that would eventually plague the game and continues to do so.

  • Cata
    I hated this expansion all the way up until the final major patch. Even though I began enjoying it a lot at that time, we unfortunately had raid finder bringing us to a new low within progression. Good class design though with a few exceptions (macroing hunter aspects felt very awkward just to mention one example)

  • MoP
    Absolutely loved the lore and the zones. Don’t care much for Pandaren themselves. In terms of gameplay the expansion didn’t really shine until 4.2 or so. Class design was interesting, but I agree with the common consensus that our toolkit for just about every class reached critical mass.

  • WoD
    Exciting with the hd update for old races, but I’m mostly agree that this was easily one of the most underwhelming expansions on almost all fronts, especially because raiding was not very attractive to me. My favorite iteration of Demonology Warlock and Retribution Paladin, happened in this expansion though.

  • Legion
    Very odd expansion for me. I loved the artifact weapon, but there was so much time gating that became apparent very quickly. Player retention reached critical mass.

  • BfA
    I don’t know how to feel about this expansion. I often summarize it as the expansion where I’ve just been farming reputations for allied races and not much else. Player retention is at an all-time high and I dislike the overall class design. It’s a first for me to not find a single specialization all that appealing and only decent at best.

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Vanilla: no rating
It’s not an expansion. I did love it though. Was the only time in my time playing WoW I did actual progress raiding. Fond memories, but no desire at all to relive or replay it so Classic remains firmly uninstalled for me.

The Burning Crusade: 3.5/10
My least favorite expansion. I don’t like outland. I don’t like that they gave alliance shamans and that they gave horde paladins. I wasn’t into raiding anymore and the game very much still was raid-or-die for the most part. I couldn’t really care about Illidan or any of the big bads in the expansion, because I’d never get to see them (technically I did see some of them when I helped out my guild when they were short on bodies for a raid). The little there WAS to do for me was grind flying mounts and mine ore (which in vanilla had been one of my favorite non-group activities; mining arcane crystals in Burning Steppes… man the hours I spend there - but this feeling was very different in TBC, I did mine, but it was more just ā€˜going through the motions’).

Wrath of the Lich King: 7.5/10
Cool setting. Cool antagonist. Still. Raid. Or. Die. :weary: For the most part.
The stuff that was there for me, I just didn’t think was fun (mainly talking about the Argent Tournament here). I quit near the end of this expansion because I was just sick of paying and not having anything fun to do. This expansion’s lore and locations are its saving grace for me because gameplay wise it offered just about as little as TBC did.

Cataclysm: 4/10
Now, to be clear; this rating is based on my experience after the fact. I did not play Cata live. But when I returned to the game later on, I played through the stuff I had missed. So I’m basing the rating on my experience of that.
The world revamp was nice imo. The new areas were ā€˜okay’, but they really lacked a feeling of consistency for me. They felt like self contained mini campaigns.
Screw this expansion’s dungeons. I hate them. All of them.
As for its story and antagonist; I don’t know… I just never really cared about Deathwing or found him very interesting.

Mists of Pandaria: 8.5/10
Again, like Cata, I didn’t play this ā€˜live’. But when I returned and came to this expansion I LOVED it. I loved most of the areas and the whole atmosphere. I loved how this felt like an actual story that took you from zone to zone. I played through all of it except for the legendary questline of course, because I couldn’t.
Now, of course my view is going to be skewed because I got to experience this in a much shorter time than players did when it was current. There was no waiting for patches for me etc. But this expansion more than any before it made me fall in love with WoW’s story again.

In fact… MoP was the catalyst for me to really get back into the game again. Up until this time I had been playing a new, fresh character on a totally new server. I had not touched any of my original characters… MoP made me want to experience that place again, but with my original main. I moved my character over, faction changed and continued on at my original lvl 80 and Tahra was back again (with a facelift). I loved this expansion so much that I stuck around there after I could go on to WoD.

Note: If Blizzard ever make MoP servers like they did with Classic, I am damn sure going to try it out.

Warlords of Draenor: 6.5/10
The expansion where I returned. Now, granted, I returned when the second patch had just been released. So I did not experience a big content drought. I had loads to do; First of all; the expansions I had missed (see above). Lots of rep to farm, stuff to get… So to me this was a cool expansion. I wasn’t a big fan of the garrison, but it was ā€˜okay’.

Legion: 9/10
The best expansion so far for me. It kept me entertained for 98% of its release. There was loads to do for me as a non-raider. I can’t express how much I love this expansion. The only thing that cost it a point was Argus. I. Hate. Argus.

BfA: 5/10
It started out great. Loved leveling the first time through the zones. The BfA 8.0 zones are AWESOME. But the starting theme, the AvH war, didn’t interest me at all. I couldn’t wait for the story to get to N’Zoth… And then that just was a big disappointment. That coupled with the very disappointing new systems for this expansion, make it not good. But… I still had plenty to do. So there is at least that.

Shadowlands: …
Please be good! :pleading_face:

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Blockquote BfA : 5/10
It started out great. Loved leveling the first time through the zones. The BfA 8.0 zones are AWESOME. But the starting theme, the AvH war, didn’t interest me at all. I couldn’t wait for the story to get to N’Zoth… And then that just was a big disappointment. That coupled with the very disappointing new systems for this expansion, make it not good. But… I still had plenty to do. So there is at least that.

Does having plenty to do increase the game experience or Quality? That’s just one of the worst things. There is too much to do, makes me want to quit. I literally subscribed cause of corona and after 3 weeks of grinding every single day I got my flying and now i need to grind gear with corruption, to then grind Visions in order to remove some corruption. Not talking about the endless mythic dungeons, which are pretty fine, same as CM back in WOD, but come on, all this corruption and Vision s*** is just too much.

For me it does. I want stuff to do, otherwise why would I even need to log in?
And I don’t pvp. I don’t do M+. I don’t raid except for LFR. But still there’s plenty to do. And I love modern WoW for that. The lack of that was a real problem for me in TBC and Wrath.

Well it all depends on why you do it. If you feel you need to do it because otherwise you can’t (for instance) do M+ or higher end raiding, then yeah… It feels like a chore. But when it’s literally my endgame content…

That’s not to say that BfA did it the right way… I mean… I loved grinding AP in Legion. I didn’t love it in BfA. So there needs to be that ā€˜fun factor’ or at least that ā€˜juicy carrot’. Which is what BfA lacks in both instances.

A big problem that BfA has imo is that many of its systems are the same as in Legion, but worse. It’s like they took Legion’s systems, removed everything that made them work/fun/worthwhile and then put them in BfA.

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1 to 8; 1 being the best and 8 the worst. I cant rate wow expansions out of 10 because there are way too many factors involved, what is even a 10/10 for wow? But Ill try that too.

Vanilla = 8………………… 9.2/10 (best mmo)
TBC = 6……………………… 9.4/10 (really liked skill trees)
WOTLK = 3………………….9.7/10 (spamming heroic dungeons was great)
CATA = 7……………………. 9.3/10 (worst expansion for questing and dungeons)
MOP = 2……………………. 9.8/10 (had everything)
WOD = 5……………………. 9.5/10 ( great questing experience, awful endgame)
LEGION = 1………………… 9.9/10 (had everything ++)
BFA = 4………………….…… 9.6/10 (good but story a bit of a mess)

mop 11/10

bfa 1/10
legion 1.5/10
wod 2/10

Bc:8
Wotlk:1
Cata:9
MoP:9
WoD:6.5
Legion:9
BFA:6

Cata: 7 - Amazing dungeons. Being social still mattered. Loved Tol Barad.

MoP: 9 - Amazing class design. Lots of daily content. Incredible patches.

WoD: 4 - Amazing raids but everything else sucked. But it did introduce the weekly events and Mythic dungeons.

Legion: 7.5 - Mythic+ was fun. Legendary and AP was a let down. Raids were fine. Going back and doing the dailies for Legion does make me feel like I took certain things for granted and didn’t appreciate the expansion enough.

BFA: 2 - The funnest part about BFA has been doing the Legion dailies at double rep, which bumped Legion another .5 for me.

TBC:

First expansion so everyone was hyped as hell about it.
Gave us the background as to how the Orcs got to Azeroth and 2 new playable races.
I enjoyed it.

WotLK.
The expansion that wrapped up the story started in WC3. Arthas/The Litch King finally got his comeuppance.
I liked the zone designs (Grizzly Hills is one of my favoutite WoW Zones).

Cata.

The Dev team had a bit of a brain fart with this one. Even Blizz have admitted it was a mistake.
I think one of the problems was Blizz took too much notice of people moaning that it was boring to level their 10th alt. (note, do anything enough times and it gets boring, except maybe a bit of rumpy pumpy)
I loved the initial dungeons, back to being a challenge like they where in Vanilla but too many whined about it so they got nerfed.

MoP

Excellent expansion with lovely zones and an excellent ambience to them. Some nice new lore and a few new things to do.

WoD

I got the impression that a lot got left out, The expansion seemed to devolve into doing dailies very fast and another mistake by Blizz with a failed attempt to remove flying. (Note to devs, don’t piss the player base off like that, learn a lesson from SWG and the dreaded NGE)

Legion

Blizz sorta back on track with a few new things and an excellent storyline. Only thing I disliked was tying in crafting advancement with doing dungeons.

BFA

Best zone deigns In general, but I would have prefered a little less clutter and some areas had a very claustrophobic feel to them.
Nice story but…

The dev team seem to have lost their way with some of the game systems introduced. The Azurite necklace and Corruption system where both mistakes IMO with Blizz making things too gimmicky and random for them to be enjoyable.

Shadowlands.

Same dev team that made BfA I believe so are we going to get more of the same ? I hope not but I’m not holding my breath.

What WoW needs now is a new captain and crew that can chart a different course and do it in a way the we, the players can enjoy.

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I named myself after Warlords of Draenor

vanilla (not classic): 8
tbc: 9½
wotlk: 9
cata: 4
mop: 7
wod: pity 1 or 2
legion: 7½
bfa: 5

classic: 3

BFA just sucks, what worse is that its started like 4/10 and with more additional patches it kept decreasing to 3/10 then 2/10 then 1/10 and soon in a month will be like 0/10.

Its no longer a fun rpg game, it just collecting transmogs, titles and mounts with a very poor class designs. Raids encounters and dungeon encounters is the only thing i could say that i can give it a big +, but with a poor class design it just devalued these encounters.

I don’t know. Nobody ever offered a satisfactory explanation for it, not even the few who support it cannot point to a legit reason.

TBC 10/10

MoP 4/10

The rest 8/10