Hmm… we shouldn’t be relying on old consumes and items to be able to stand a chance (heard they are pretty much a must have, or at the very least heavily increase the odds for some specs). If the rest of the TW content can be completed without them, so should this be. 
It relies on the class’ base toolkit. If there aren’t too many major reworks, it may be still doable in the future provided you can down it now, this is a good thing. 
There’s no way to outgear the challenge like in Legion where you could soak mechs in high end raid gear that you couldn’t in entry level, I was told.
That said, in my challenge of choice (shadow), one has to first pump Karam. Not difficult but… after that, you want to pump Raest asap, keep small adds at bay, when Karam is back up pump him again because he’ll speed up and catch you, kill hands in 10 secs or instagib… quite a lot to handle for the average player and mechanics often appear to collide, making it much more harder to pull off…
…for a single transmog set. If it instead was a mount, it’d be worth the effort in both time, repairs, consumes, gear and whatnot. 
One of the posters mentioned multiple difficulties where the lower one awards the mog, higher will be toy or tabard etc. That might be a good idea. It’s as easy as in my case say, deactivate Rune and Hand for “Easy”, only the Rune for “Normal” and all stays like this on “Hard”. Trust me, even Easy mode poses a bit of a challenge, if it was as easy to kite adds while draining the boss with DoTs, most should be able to down it easily after roughly a dozen tries. That’s enough effort for the mog and you can add additional rewards for the full challenge, up to a mount 
This means about 5/10.
TL;DR: It will need either some nerfs or more difficulty levels for players to make a progress with a fitting reward for each if we cannot outgear it ourselves as it’s too difficult for the reward it provides right now.
That’s how I played the old CoD’s, Recruit - Regular - Hardened - Veteran (I never managed to fully complete Veteran, just about ~66% in the 2nd game but was 100% on Hardened). 