So I dont treat Blitz as anything serious because its literally just a coinflip whether your team wins or not, but it’s odd that blizzard bothered to make a competitive mode for a design that does not facilitate smart play or dynamic influence of win conditions.
It’s literally just whoever gets the first advantage stalls and that’s the game done, I dont really understand why they made Blitz. RBG makes sense because you have a team you can play and do tactics with but there’s literally zero point in blitz.
There needs to be more ways to influence the game than just 1 objective and whoever gets the first advantage wins.
2 Likes
Honestly, you play a class with a real impact on the game even if you’re right about the fact matchmaking isnt really good as we all want.
Whatever the mmr you are, you can still have an impact. Just try all the time of the blitz. Most of team just give up when the first tf is lost.
Btw, some battlegrounds need clearly a rework like gilneas.
A lot even give up before the gates even open. “GG people with 0 rating on our team”. Seen it so many times.
It’s even worse in normal battlegrounds.
People need to get a grip.
3 Likes
The only reasonable excuse people have for ‘giving up’ before a gate opens is if 2+ or more people have decided to queue in PvE gear and the enemy don’t have a single person with the same.
My general rule of thumb, as I’m completely anti - leech, is: 2 people in their timewalking gear + every enemy with 10m+ HP = /afk and logging over to a different character.
Unless we’re talking about Blitz…anyone that thinks CR matters in Blitz is on a different planet.
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Ppl are too lazy to get some stuff before queueing.
The War Within is just the perfect expansion to get some stuffs in AH or WQs with WM on.
Honestly, if it was like SL, i could understand that. But in TWW ? Really ? You litteraly can stuff you like you gather some herbs.
1 Like