Ray traced shadows MoP Classic

I know I probably belong to the minority of players who actually enjoy and appreciate the minute but noticeble difference ray traced shadows adds to the game. I wish there were more light sources casting shadows.

Anyway, I seem to have a problem with MoP classic. The ray traced shadows option doesn’t do jack all. I can flip between off → high and nothing happens. At the same time it works fine on the WoW classic client. It just seems like the option in the MoP client isn’t working.

It has been disabled since the last patch globally.
There is a problem with the Nvidia drivers and Blizz just seems to have disabled it for everyone as a bandaid.

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Ah, alright. Thanks for the answer mate :slight_smile: