What changes i want to see to the next expansion to enjoy the game again:
-
Dungeons and Raids
-adding the random themed instances, by example if i join a raid that boss to change appearance for higher dificulty(the aspect of the boss to be a little bit different, other visual effects and environnement in the room, or the room to look completely differently) comparative with other difficulties
-affixes for raid bosses
-bonus roll to be random in raid for a duplicate item that u earn it.
-remove most of thash mobs, u can take recipes from a boss(this mobs will boring you more) or vendor. -
Characters
-unique class models and restrictions between class races to look the same
-different movements between classes and behavior
-TANK role to be a little bit bigger in game when u choose this role(visual)
-reduce the class specialization to 2. Example: if warrior have two Dps spec make one hybrid between the two.
-make them look close to reality, not like robots(when u turn it around is like a chess piece)
-change a little bit caracter selection layers and models creation(is very booring and old) -
Reputation & Achievements
-to be account wide between all characters
-remove all junk items from the old reputation vendors(leave there only mounts or change the recipes to require gold instead of rep, if you don’t mastered that reputation)
-reorganization of the achievements(remove the useless or compact them per expansion) -
Pvp
-adding the Battlegrounds royale(can join with a party with 3 players or solo)
-remaster bg’s with new gameplay tactics and objectives. -
Environment
-dinamic weather, etc
-make objects look more real(ex: boats to turn smooth when change the direction, trees, many object in the world) for new xpack. -
Experience
-award more xp for players contribution in dungeons(for Tanks and Healers) to reduce the queue, or if a player resist alone when the others party are dead when defeat a boss.