Super good changes for warrior talents they thinkt to warrior self healing and mobility also utility Bravooo devs super good job
Dont believe enything w8 till 1-2 months after game releases this ppl destroy even classic mop classes. I dont know what they have done even classic mop is terrible.Idont believe warrior it will be competitive to other classes even if we start good for sure they destroy him and dont forget they remove alot skills and look what they will do to other classes
3 changes in the class tree that I wholeheartedly welcome are:
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Field Dressing: Increases healing received by other players by 3% and your self healing by 10%.
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Javelineer : Heroic Throw, Wrecking/Shattering Throw, Stormbolt apply Hamstring
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Fearless Reduces the cooldown of Berserker Rage by 50% and it removes Movement reducing impairing effects.
Very good additions that will help Warrior at PvP scenarios in uptime and and sustain. I don’t think it will become oppressive but I can say they are QoL changes.
The bad: Intimating Shout being a choice node with Piercing Howl. That’s “criminally” bad as Warriors are not powerhouses of utility in PvP. Even In classic WoW Warriors had access to both and even today having using them both in PvP scenarios hasn’t been proven overwhelming for the enemies. In other words no one complained for Warrior having a AoE slow AoE Fear. Also these tools are necessary for peeling.
I think Blizzard should reconsider the Class talent tree layout making these abilities separate options.
The class tree needs rework asap, its so bad with so many 2 points
That i agree there is to many passives like critikal strike or haste or bleed damage increase that should not take two points only one its enough
Can’t agree with your post tbh.
Field Dressing: Increases healing received by other players by 3% and your self healing by 10%.
10% of nothing is nothing.
Javelineer : Heroic Throw, Wrecking/Shattering Throw, Stormbolt apply Hamstring
PvP only talent. Useless for PvE. Should not be in the base tree.
Fearless Reduces the cooldown of Berserker Rage by 50% and it removes Movement reducing impairing effects.
Mostly a PvP talent with minor PvE use. Garbage.
What’s even worse is that Javelineer and Fearless gatekeep the left side of the base tree. Terrible.
In my post, I talked from a PvP perspective. Having talents that are designed solely for a PvP and solely for PvE is good approach.
By this logic of “it’s useless in PvE” , it has lead to prune our kit even more with a notable example of Shattering Throw back in Legion to BfA .
Also, we don’t know the PvE design in the new expansion, we can only assume, maybe these talents will find place even in some niche, at least, situations.
Having a PvP designed talents in our core class tree is a healthy decision.