Hello
I am speaking of a old spell that rogue got before and as been deleted : Recuperate
https://wowwiki-archive.fandom.com/wiki/Recuperate
This spell was a finisher depending of the combo point the effect lasted longer and you gained X% health per seconds
When i knew this spell i wasn’t playing rogue too much, and was a beginner in pvp to understand the basic spell.
However nowaday i play Outlaw rogue, and outlaw rogue struggle with double dps in 2V2 and self healing due having none compared to sublety and assasination.
Many people dislike Slice and dice, due of being a buff increasing only the damage of auto attack and feel inexistant , in PvP slice and dice is used when you are in stealth or leaving combat as outlaw to use your remaining combo point to reduce your cooldown and then you wait for your health being back to full to engage back the combat.
I agree that Slice and Dice feel not rewarding, mostly in PvP when you very often don’t benefit from it at all.
However a spell like recuperate you feel it’s on you and it help on the self healing, and allow the outlaw rogue instead of waiting for minutes his health being back to full than to help regenerating faster like subtlety rogue and go back in the fight, making the fight more fun in both side instead of waiting.
I hope that recuperate will be back next extension, Outlaw need this in Player versus Player, and it help also to spend combo point outside of combat like does slice and dice.
It will be a good spell, basic spell or either talent if it’s back