While playing Classic version I started thinking. There has to a way to make leveling enjoyable in Retail as well. I hate that mobs match your level in retail , there is no real feel of danger going in to a new zone or a zone or any at all whatsoever. The Devs surely could have it made so it is like it used to be when the expansions you are timewalking as when they were launched and latest thing. I just dont understand and cant wrap my head around it. Just let us have some fun with the game, thats what it is about after all, right ? Rushing someone to end level for end game content seems stupid, that is supposed to be a choice each of us should take and not be made by the devs. I just want to get in the game (Retail) and timewalk a campaign (expansion) and not have all mobs the same level. Is that too much to ask ?
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I agree entirely.
The whole scaling thing is a putrid, stinkling puddle. It was entirely unnecessary.
Apparently it is.
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