Removal of true fullscreen in 8.0 sucks for 4K monitors

DX12 can do non-windowless fullscreen, but windowed fullscreen (with a borderless window, naturally) is the only mode in which you can get unlimited frame rates with tearing. In any other mode, you are not going to get that. Ask Microsoft. Drivers run on their operating system and DX12 is governed by their components.

That’s why Blizzard don’t do non-windowless fullscreen.