Remove Anti-Boosting when Solo

As the title suggests, there’s little to no reason to have this feature when you’re solo.

Why are we being punished for wanting to farm dungeons? As a Prot Paladin, I should be allowed to mass pull mobs, heck even the entire dungeon if I can handle it. Why are we being limited to small pulls?

My suggestion is very simple; turn off anti-boosting if the player is solo. Turn it on once in a group. This should be a fairly simple fix that achieves Blizzards goal of anti-boosting AND not punishing those who want to farm old dungeons (or newer, if they can manage).

Please, consider this. Many I’m sure want this.

Thanks!

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Suggestions are made ingame.

This can lead to people having FUN playing this game and it’s not allowed.

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This seems to be the case at the moment!
Hoping it’s more of an oversight and it’ll get addressed.

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What is that? How does it work?

Anti-boosting is a system Blizzard recently implemented to prevent higher level players from boosting lower level players in dungeons, which is why you would see in global chat flooded with boosters selling these boosts for gold. This is something Blizzard wants to crack down on in order to maintain a healthy leveling experience where people can group up and do dungeons how it was meant to be. The system has worked very well in reducing the amount of people selling boosts.

However, whilst the Anti-Boost feature has good intentions, it’s come at a cost for those who play solo. For example with how this works, if you go into Straholme and pull a bunch of mobs, when you reach a certain number (which isn’t a lot) then your character will start getting stun locked, which will quickly kill you.

So essentially, Anti-Boost isn’t a bad idea but it does need to be tweaked in its current state so that it doesn’t punish people who just want to run dungeons solo.

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Oh, ok. Thanks. Didn’t know this was a thing.

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This might be not the full truth.
Thats one thing that are referring to was the massive xp nerf when someone high lvl tries to boost lower ones.

Simply stratholme (and other dungeons) was a good gold farm solo without boosting others just vendoring everything. Which was ofc unfair against everyone else except prot pallies and mages.

You can still farm those dungeons, just less effectively.

I don’t agree that it’s unfair, certain classes have always been capable of doing things better than others. Plus, no one is prevented from making their own Paladin and/or Mage if they wanted an easier time farming gold in dungeons.
There’s simply no good reason to prevent us from mass pulling, as even you said yourself we can still farm dungeons, but it’s now at a needlessly slower pace. Let us have fun with the mass pulls!

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I also agree that it isn’t unfair… there’s different strengths to each class / spec:
Rogues are farming BRD, hunters sold DM buffs in classic, …
Now you literally have the class with most slows/control and the definition of an aoe tank farming old content…

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That’s really good idea of yours. I like it

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plz do bro

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Hopefully someone from Blizzard will read it, fingers crossed :crossed_fingers:

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It’s not. You just have to pull less mobs. You’ll take like 5min more minutes overall.

They’re stopping people from mass pulling which is a fun mechanic, so yes, it is punishing us.

If it’s not enjoyable for you, or you don’t find it to be a big deal, that’s your opinion, but don’t try to invalidate players by saying “it takes 5 minutes more” when the time it takes to clear dungeons isn’t even the topic of the discussion. It’s the mechanic of being able to mass pull.

It’s a system we enjoy, Blizzard took it away from us, and we want it back.

If you have any good reasons for not turning off Anti-Boosting for solo players I’d like to hear it.

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Nothing prevent you to do so.

You’re a paladin, you don’t kite mobs. The only and unique place you may struggle doing this is : Stratholme.

You can have fun and do “massive pull” everywhere else.

I said I’d like to hear any good reason for why Anti-Boosting couldn’t be turned off for solo players. All you’re effectively saying is “make do”. Please only contribute to the discussion if you have anything meaningful to add. Thanks.

The “anti-boosting” measures were also targetting few lucrative spots for bots.

But, it’s fine, you said you’ve fun doing “massive pull” but you can’t do it only in 1 dungeon.

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I don’t believe players should be punished if the intention is to target the bots, which I don’t believe to be the case as it’s called Anti-Boosting, not Anti-Bots.

It was to both target bots and boosting, and no one gave it the name “Anti-Boosting”.