Remove "Leave Group" option in Dungeons

C’mon Blizz, PTR served for nothing if you could not see this coming. This option is killing healers like there is no tomorrow!

Doesn’t it save you if you realize you are playing in a bad group?

Well if you realise your group is full of French people, you can just run outside of the instance and leave before they have chance to ruin your day?

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Save you from a bad group? so the healer is sole responsible of having a bad group?

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Your jealousy ruins your life*

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Jealous of what?

Baguettes and losing a war in 6 weeks?

No idea, I just see your hatred.

Your jealousy is divine :tipping_hand_woman:t2:

Truth hurts.

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Jealous of what?

The truth is that I’ve never had a positive experience with French players. I dare say that’s a sentiment shared across most of Europe.

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These amalgamations, generalities and racism are beautiful… You should get out of your country and open your mind.

No offense.

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What difference will make? If you are in group, still you can’t exit the dungeon or hearthstone?

Considering your Clan Name, your opinion kinda makes sense. I would expect some obese cartmans sitting in front of their PC complaining about the nationality of their teammates.

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You cant possibly know that, it isnt like many players walk in announcing their nationality. Plenty just join the group and u have no idea whete there from.

I garuntee uve grouped with far more french players then u beleive

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Honestly I doubt it, you can usually guess somebody’s nationality pretty easily from their attitude and their accent. Most people I play with have been through raiding so voice chat has been used.

There’s only one time I’ve played with somebody and couldn’t guess their nationality. There was a Polish fellow I played with in Cataclysm, his English was absolutely perfect. I mean utterly flawless. I would have never guessed he was a young Polish man from the way he wrote.

There’s been times where I’ve ran pug 5 man dungeons where nobody has said a thing and from that I can’t tell where people are form, sure. But those aren’t ‘positive’ experiences. A positive experience to me is a memorable one, where I haven’t left a dungeon feeling bored or aggitated.

Hardcore is slightly different to a normal run, wherein people play more safe and alert. Silence in the dungeon runs isn’t as common; at least for me. As a tank I usually tell people what I’m doing and where I’m going etc.

Prolly easier to know via voice chat. I rarely voice chat with pugs lol.

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