Remove pet aggro

As the title says, i hope with the upcoming patch that blizzard looks into this issue. Ive played demo this entire season and ive noticed several wierd interactions in m+.

The thing about demo is that there are certain things you cant dismiss like doomguard and wild imps. You can certainly implode before a skip, but cant really do anything about doomguard. The problem however with imploding is that you still have the inner demons talent which spawns imps on an internal cd. So most optimal way is to use a 30 sec cd, power siphon, to be absolutely sure there are no imps. Dismissing pets is fine by me, but using a 4 sec cast to get your fel guard up again feels awful in keys. You have the talent fel domination which makes it free of cost and almost instant cast, but in my opinion this should be baseline like it is for hunters. Also fel domination is on a 3 min cd for some reason.

Another problem is with the wierd interactions and inconsistencies with pet aggro. In ToP after arena boss if you jump down your felguard will run all the way around instead of just tping directly on you. In mechagon, the gateway skip will either bring all your imps with you or they will run through the pack, sometimes it pulls and sometimes not. When you jump over the fence in cinderbrew or gatewaying through the miniboss «bubbles» in floodgate, even if you instantly implode some imps might be left behind and pull. Ive also had an experience when trying a gateway skip with a fellow demolock where his felguard pulled and mine didnt. Even one time in rookery when jumping down with the feather after first boss, my imps snapped to the bottom of the room and pulled the pack you skip by hugging the left wall. You also pull the 4 adds before the last boss in cinderbrew while your on the bee that takes you to the bossroom.

I can get behind dismissing pets, even though it feels outdated considering we have pet classes in the game that relies on pets to do damage, but let me atleast be able to get rid of my imps and doomguard. I would gladly even use a talent point giving me the ability to remove all summonings outside of combat.

The new demo changes seems good and im really excited, hopefully pet aggro will be looked into aswell cause it leads to frustrating experiences and in some cases depleted keys.