Blizz please for the love of all that is holy remove the pit of Saron from the wrath timewalking rotation. It is AWFUL. I personally have never NEVER entered the dungeon and had the group be happy about it. NEVER. Hell not even when it was current did anyone wanna run it.
Please remove it, replace it with utgard keep I know its a smaller dungeon but it so sooooooo much better.
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Pit, HoR and Forge of soul is kinda my fav dungeons.
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Pit of Saron is a great dungeon.
If they’re gonna remove ANY Timewalking dungeons its bloody Black Morass (TBC) and The Nexus (Wrath).
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try healing these dungeons as resto druid xD its torture if its heavy hitting haha
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Fun fact, if you doesn’t know, that skull in the center of the pit is turning towards you for whole run, like some kind of observer 
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What? Why? It’s fast to do so it’s one of the best. You really only do the timewalking dungeons for the mounts and leveling alts.
But, but, but! I like those. Or at least did.
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In fact the problem with PoS are Garfrost. (a pain for healers) and the packs b4 the cavern. nothin else
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And Garfrost is only difficult if people are a bunch of dips that dont hide behind the rocks he throws to reset the stacks… 
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No its great i love it. The place keeps you in your toes and is not just a AoE rofl rofl gogogogogogogo place.
And all of that you can avoid. Los behind stone to drop stacks and los blue circles on frost mages before cavern. Azerite and neck helps a lot. I actually have full set of gear just for time walking. Fully socketed with all of the legendarys and enchants. It is a lot more fun when you going there prepared and just pull half of the dungeon
To be fair, I’ve never had a party wipe to those packs if they didn’t try to skip them. 
It goes wrong probably 90% of the time. Makes you wonder why people still try.
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It’s like the DLC comic.
‘‘If the shortcut takes twice as long as the normal path, is it worth it?’’
‘‘It’s the principle!’’
Kinda same mindbogglin’ logic. 
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PoS - head left to 2nd boss, head to 1st boss, climb a mountain to last boss, enjoy +1 to your quest progress in about <10minutes thanks to only having to fight a handful of mobs before the mountain gauntlet.
It only hits hard when people try to faceroll through mechanics, like Garfrost stacks, or multipulling massive packs without considering the scaling.
this dungeons are super easy when your not stuck in a group of noobs who refuse to wear their Hoa and legendary cape, azerite armor and whatever else gives you a massive advantage
Only hits hard if nubs don’t move away from mechanics.
They should just nerf it. In other timewalkings I can tank mobs but I get twoshot in these.
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well there is that haha
still hard anyhow as resto druid
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Nothing wrong with PoS.
what is a problem is players with the mentality they had in 3.3 when it was first released.
Gogogogogogogo and ignoring the mechanics. Garfrost throws saronite, hide behind to drop your frost stacks.
Ick n Krick, avoid nova, mines and run if he fixates.
Tyrannus run away if targetted, don’t attack if branded and if he empowers drag him through frost patches to slow him down.
Just be grateful they didn’t add MY choice of the 3.3 trio, Halls of Reflection …
HEAVY editing due to typing on phone with huge thumbs…
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