I’ve never seen anyone say they like this feature and I hate it. Classic proved the importance of having ONE server community in a single connected world, if we could have something like Vanilla community in retail it would be amazing. The only reason any retail player even tried Classic was become of COMMUNITY. It was amazing, I had rivals while leveling up from the same and enemy faction that I’d see over and over again, that would never happen in retail. Just admit it Blizzard, the only reason this exists is so you don’t have to merge servers because it would look bad to shareholders. Why do I need to see people from 20 different servers each time I log in to a capital city that I’ll never see again?
I want to be able to log in and see that guy I ran a dungeon with last week, and stop for a chat. All this cross realm stuff makes me just feel like an anonymous ghost on Xbox Live instead of being able to build up my reputation and others as well.
15 Likes
Well that would require them to merge a lot of servers.
Actually, on second thought, sign me up.
11 Likes
No thanks, I absolutely hate large crowds and competition to get quests done… I don’t want to pay wasting my time idling waiting for things to respawn…
3 Likes
I mean you could just join their group.
6 Likes
And when there’s a bunch of groups doing it?
I like what sharding allowed : stable expansion launch and shared loot on open world mobs and nodes.
Solve these issues without sharding and feel free to remove it. For the time being I’ll be satisfied with a nerfed group finder and more stable servers for world PvP.
Imagine removing shards on draenor, kazzak, silvermoon and other high pop realms. Basically will be unplayable.
If you want crowds, go to classic.
And if your only problem is to find someone to chat, i recommend other platforms like facebook and instagram.
5 Likes
Then it respawns much faster.
We’ve been over and solved these problems already.
The only problem we’ve run into is when Blizzard have done some kind of fancy intro-quest that lagged the server by running complicated scripts, such as the ridiculous MoP intro vehicle, or the WoD garrison placement.
In Classic they did this temporary sharding thing in the first few weeks of release. Did the job perfectly.
Why not just do that?!
Multisuckers will be even more powerful in unsharded areas
No nodes
Honestly, this multiboxing thing needs to be stopped. It really does.
In fact I’d go so far as to claim that the whole “Multiple people can pick a herb” thing is a huge problem. Not only does it allow this multiboxing problem to run amok, but it also means that a large amount of time you see a herb, you don’t even see anyone swoop in to take it or get a chance to stop them. It just vanishes right before your eyes.
But honestly, this is a separate issue.
6 Likes
It would be great. The sense of community has definitely diminished over the past decade and I’m glad I’ve experienced WoW during the early years. I made so many friends in WoW during TBC and WotLK. Ever since i returned to WoW with the launch of BFA it all feels so disconnected. Rush dungeons, no words exchanged in parties except “Hi” , “Bye” or the occasional rage when the group wipes. But i guess WoW as a game has changed so much in 10 years, you can’t compare Vanilla WoW and current WoW, so it makes sense that it attracts different kind of people. Vanilla WoW wasn’t a competitive game, most players were true nerds who loved lore, adventures and RPG. Modern WoW is highly competitive, so it attracts a different mindset.
Also it’s always breaking my immersion when i see players in the world fading out when they talk to NPCs, or are just a few meters away. Is that “sharding”? It’s horrible.
2 Likes
Then you didn’t done your research well.
Mono-faction realms limiting ability to do group content, PvP and whatnot.
I don’t care who do I see around me. I played Classic and pserver just before release because it was fun and the content was fun. It was fun watching people preparing for the day MC opens (pserver) and how things progress, but player names are overrated.
So you can PUG M+, Raids and whatnot… or pay for a transfer, just to switch faction to the most optimal one.
A dungeon last week is to slow for retail. It can be ok for Classic but in retail you run multiple keys a days even.
Your reputation is your RIO score, PvP rating, mounts collected, rare pets, transmog etc. Your name is meaningless unless you are a popular streamer. Nobody cares about name, people care about ilvl, RIO, rating…
3 Likes
“Friends” whom you probably never ever seen irl.
People forget that WoW used to be an MMORPG, a genre about playing together to reach certain goals…
Parties to quest aren’t even required anymore. Everything is soloable. Not an approach I’m fond of. It’s those quest-parties where i made most friends in early WoW.
Ok go solo mythic nzoth or a +15 key in time. Please post a video about it.
Most classic quest also made for solo btw.
Does that matter? I connected with people that shared the same humor and attitudes and interests. And it’s not unheard of that some friendships made in WoW transcended the game.
Make it single nodes just like in Classic. Boom, multiboxer problem solved.
Sharding has meant many people can play on launch night. CRZ means I can find a group at any time of day or night because I’m not limited to people from just my server.
It has pros and cons. I don’t understand why some shards seem incredibly empty. I rarely run into guildies until we invite to group etc.
What are you talking about?
You can tag mobs far easier in Retail than classic
Don’t remove it just…give priority to my server in x-shard If that makes sense, I play on ARGENT DAWN to see people from ARGENT DAWN, not some random pleb pve server or a different language region as a whole.