but most people playing wow finds that boring as far as I am concerned.
How is it fun at the expense of nothings? Absolutely nobody is forcing you to level in battlegrounds. Battlegrounds award exp so that people had more “options” in regards to levelling, not so that they were forced into one.
That’s not relevant to this discussion.
People had the choice anyway? Didn’t want to risk being ganked? Choose a normal, PVE or RP server.
The MMOs that offered gearless PVP had incredibly dull pvp, and none of them were as popular as WoW. There’s multiple reasons as to why WoW succeeded where other MMOs failed, one of those reasons was that you had to put time and effort into your character.
And how many players does guild wars have in comparison to WoW?
Except there wouldn’t be a “balanced” queue. A gearless queue would result in players once again, getting rekt by overtuned classes in that bracket. It would also result in longer queues and people crying.
It’smerely an example; albeit an accurate one.
For “skill and teamplay” to be the deciding factors, you’d have to play a game where everybody has access to the exact same abilities and compositions. Instead, the deciding factors of levelling battlegrounds tend to be which team has a healer or two.
Faulty logic, a more accurate comparison would be to equate you to someone complaining about being put with maxed out players as a fresh 120. Or even just with people one gear season ahead of you.
EDIT: accidental double post. Merged them.
They should totally do something like that. Or better yet just go back to some form of templates. And I’m saying that as a twink. The pros will definitely outweigh the cons if handled with care. If everyone is a twink then nobody will be. Problem solved for both of us.
Lol I do actually. My main is a twink, my alts are twinks. My higher level characters are for making money to support my twinks. But yeah for most it’s just a side project. x’D
Oh wow… where to even begin. This post might be a bit rambly but it’s getting late so I don’t have time to proof-read and restructure like I did with my other comments today. I’ll just put down my thoughts as they come. So bear with me.
The ‘point’ of twinking for me, simply put, is to not be stuck in an endless grind. I like the game, the classes and the mechanics. I always have. But I hated falling behind after every hiatus or having to buy the newest expansion to keep up, when the game is just as fun a few dozen levels below max. For me more so because it’s the same game minus said endless grind, cutting out the tedious chores that dragged down structured pvp. I could just jump in and out whenever and always do what I enjoyed without first having to build my char up again. No constant reliance on friends or guilds to keep up either. I bit the bullet for a few seasons after patch 3.2, but eventually just decided to quit playing altogether. During that time I wasn’t enjoying the game while grinding out the gear, I was simply working up to a point where I could temporarily enjoy the game again. Because people were going about it backwards and treating a symptom rather than the root cause. And here we are again, history repeating itself.
Once again I have not seen a queue pop for long enough to declare twink BG’s legally dead, just like back then. Collateral damage to maintain an outdated progression system (gear in structured pvp, at least during the leveling portion of the game). I’d say the greater issue than having a few twinks running around in normal bg’s is the fact that there aren’t enough of us to support our own. Twinks are just properly geared players for their level that make the most of the tools given to them in their chosen bracket. It’s no different from what people do at end-game and I don’t see fresh 120’s calling to segregate maxed out players. Point being that there will always be a gap in ilevel between those at the top of any bracket and those at the bottom. If that’s bad in any bracket then it’s bad in every bracket, and they need to add some form of customizable templates like in GW2’s structured PvP to address the underlying issue.
The current ‘solution’ doesn’t merely segregate us to our own little corner of WoW where we can do our own thing, it kills twinking entirely because we lack the numbers to support our own BG’s. Personally I would much prefer customizable templates that bump everyone up to the exact same iLevel. Kind of like GW2’s structured pvp where you build the template yourself and everyone has access to the exact same tier of gear. And if that were to cause some other imbalance depending on class, then that would simply be the next issue to be addressed and not to be conflated with this one.
Real talk, as a twink having an advantage to whatever extent is honestly the last thing on my mind. It can be fun to see how far you can push a twink in any given bracket, but that is secondary. And while I can’t presume to speak for everyone, in my experience with twinking (during both the TBC-WotLK days and Legion-BFA) that goes for most twinks I have interacted with. For a lot of people twinks are a side project, and even those who main one (like me) aren’t automatically bad players or looking for easy kills. I just stop leveling at a point where I think the character has enough abilities unlocked to properly enjoy the class and then gear it up accordingly. To not do so would be like refusing to get the latest seasonal pvp gear on your 120. Difference being that here I only need to do it once, and it will last forever. Or rather it would have.
This is a good summary of why, along with the fun / enjoyment of actually gearing and optimising gear and enchants on any given character.
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