Anyone who plays on wotlk private servers know how ridiculously common Shadowmourne becomes (just like what happened with thunderfury in classic, except thunderfury isn’t that strong), and how OP it is in PvP. the main reason I’m excited for classic wotlk is so that I don’t have to play against so many sweaty 12 year olds with smourne who are boosted to 2.4k mmr by pixels.
Not to mention gold sellers and GDKP runs. Wotlk gonna be ruined a month after ICC drops if smourne remains unnerfed (in pvp)
The resistance this post will get from the community (especially 2handers) is expected. Likely the same people who keep screaming #NOCHANGES.
Meanwhile in real wotlk not everyone was running around in bis gear after the 2nd raid reset because of GDKP runs, and cata dropping before the entire server had a chance to get bis & smourne.
Don’t expect this suggestion to go anywhere because chinavision blizz supports this type of thing. But it was worth ranting.
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I mean, as a SP main, knowing that every single warr/dk/ret will go for shadowmourne and i’ll primarily be their punching bag… I disagree. You already have to play against completely clueless backpeddling double rogues, lock/druids, feral/rogues @2.4k and the list goes on…
At least someone is putting effort to actively farm something and be consistent with it, instead of getting a free win 100% based broken talents
saying ‘farming’ shadowmourne is generous. 5% of the population perhaps may legitimately farm it. The other 95% will pay for it in DGKP where they can guarantee they get it when it drops if they’ve bought enough gold from bots and gold sellers.
theres absolutely no justifying this unless you support gold farming bots - like blizzard does.
and I don’t think farming something justifies having such a large advantage of other people in rated pvp. It might actually be fair if there was a caster/healer equivalent of smourne. So why not create a caster and healer equivalent of shadowmourne? nope that wont happen cause everyone will complain about how broken pvp becomes.
edited for clarity.
Yea we don’t see it the same way, I absolutely do not support GDKP, I absolutely do not support goldbuying or goldselling, but farming something in fact justifies having large advantage, because some other classes or races already have large advantages just by default.
I remember spending months in Firelands to farm Dragonwrath, despite not having any intention to do any PvE that particular season, as a result of that i gained massive advantage over other casters who did not have an opportunity to get the same weapon
Shadowmourne is not good for wotlk arena, just as dual gleves are not good for tbc arena right now. If every class and spec had a legendary weapon that was equally powerful, I’d accept your argument of earning yourself that power. But that’s not the case… every good arena oriented competetive private server disallowed shadowmourne.
And here’s why: even a heavy armor class is getting charged bladestorm into death. Counterplay almost nonexistant. Skill involved = 0.
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perhaps we’d have a better chance at seeing eye to eye if you’d stop avoiding my point.
do you have a solution to every single person and their mother having shadowmourne due to gold sellers and gdkp runs? how is buying a weapon with real world money fit the criteria of farming?
or do you not want a solution?
Well, we are looking at this from two totally different perspectives, if the playing field was more or less even and every class was balanced around PvP then i would lean towards agreeing with you alot more, but I really do not mind someone having advantage from something that they’ve actually put some effort into, I do agree that someone swiping credit card and gaining advantage that way isn’t fair at all, basically turns the whole thing into a pay to win, but my point is that game isn’t balanced anyway, it’s a drop in the sea. Banning that will also hurt alot of people who will farm that in a 100% legitimate way, that’s what i’m against, which brings us to a next point, which is why someone who farmed it in a legit way should be on the same level as someone who bought it and to be honest I can’t see a clear solution for that, other than completely shutting down all the botting and goldbuying/goldselling… while we’re at it, boosting and GDKP aswell, but we all know that won’t happen
Wotlk pvp is actually one of the most balanced arena wow has ever seen.
Until shadowmourne that is.
You make it seem as if warrior/DK are bad or something until they get shadowmourne… thats not true at all.
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Arena is only a very small portion of all PvP activities available.
Anyways, I am much more concerned about allowing PvE trinkets in arena than about Shadowmourne. Unlike Shadowmourne, PvE trinkets cause severe issues affecting everyone. The most severe issues would be:
- Competitive PvPers might feel forced to do PvE content even if they dislike it.
- Unneccessary loot drama due to PvP reasons
- EMFH is too strong not because it is that strong, but because PvE trinkets are so much better than PvP trinkets with little to no disadvantages. Having PvE trinket is exceptionally strong, having two is a complete madness.
- Faction balance shakes due to above (EMFH + PvE trinkets in arena)
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I don’t understand this - maybe because I never participated in DKP/GDKP runs , but for someone to get e.g. Shadowmourne it has to drop. That’s the first premise.
We take a group farmeing for Shadowmourne. If it drops, you say the one able to use it gets it in 5% of the cases when theres no DGKP involeved … or what … and what happens to Shadowmourne in the rest 95% of the cases where it drops?
EDIT:Or is this an under-subject of the old Need vs. Greed discussion where everyone Needs anything because they Need the G?
warr is fairly balanced. if they stack resil they dont do damage.
if they stack pve they are easily killed.
shadowmourne helps to close the gap between that bridge.
i agree dk is not balanced at all. they dont die and completely eat casters alive.
I never said that, i haven’t even attempted to imply that they are “bad”, in fact, wrath only became somewhat balanced only after they nerfed mutilate and death knights, destro locks still remained being broken, but that’s besides the point
People being worried about shadowmourne? Would be more worried about the vampire lady healing trinket that instantly tops you off and every dpser / healer will have that. Thats the broken thing of season 8 in my opinion. If you are a good player you will already be higher than most people with shadowmourne as it takes a while getting it done.
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Try playing against prenerf assa rogue with double Sinister Revenge, you’ll change your mind very very quickly about shadowmourne being broken
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I played during season 5 a little and rogues literally 2 shot people there. But that was also on the same patch where dks turned into ghouls. Complete clownfiesta, just saying in 3.3.5 state shadowmourne is not really a big deal to already good players.
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1st of all bauble does not heal you as much as you’re suggesting.
2nd of all a weapon is completely different from a trinket. can a druid use shadowmourne? no.
But a warrior can have shadowmourne & bauble & deathbringers. not to mention DPS loses a huge chunk of dmg if they take bauble over dps trinket.
we are talking about a legendary weapon that singlehandedly accelerates certain group of people, especially gold buyers, into high ratings.
same exact thing can be said about certain group of people having massive advantage over others just by creating a DK
either you are baiting or just really aren’t that smart. why are so many people trying to take this off topic?? is it in your best interest to keep shadowmourne in the game?
So, what you’re doing is intentionally bypassing my main argument against your statement just to steer conversation to the direction you want it to go, just to push your very very subjective narrative, while ignoring other substantial factors, I can also tell you that you’re probably that not that smart, but that would be very immature. Like i said, if the game was balanced i would agree with you, but there are much bigger problems in the game, you are just fixated on the tree so much that you can’t see the forest, It is not in my best interested to keep shadowmourne in the game, but you have to realize that they will not remove that from the game and i’m just sharing my opinion based on my previous experiences that If i had to choose between tweaking classes and making the game a little more balanced that way and flat out removing shadowmourne in arena - I would 100% choose fixing classes
Wouldn’t say that i’m concerned, but I agree with all of it