its unreal how i can get 600 Rating in one Soloshuffle Round and barely Lose Rating if i lose
this bracket is inflated and worthless having acces to ELite Mogs is just a slap in the Face for the normal brackets.
Its a pure Troll bracket and not really a indicator for Arena Skill also i leave everytime if i get Tanks into my Games thats just annoying on pRealms SoloQ was much more balanced since Rating Gaps existed…
Also u really notice if someone is actually a bad player and is higher up because he plays specific zug zug types but the fact that the zug zug can play with good zugzugs is again a slap in the face
Also i was yesterday shopping and showed someone in the store world of warcraft on my steamdeck i recommend him playing Demonhunter he hit 2,1k by mistake suddenly
It was obvious it would make every reward (except glad mount/r1 and glad title) a joke kinda, it’s popular and more played so the mmr grow up faster.
Imo it should have been only a tool to like warm-up before 3s session and that’s it, or add some reward like a toy or something different but shuffle =/= 3s.
I think most average players will hit 2.1 but after that it’s a bit of a slog. I played 2 games yday at 2.2-2.3mmr and everyone was an exceptional player, I won 3 rounds both times and only gained 30 points in total. It seems to balance itself out once you hit the 2.1 mark
cant tellstarted a few hours ago and i am now 1,8 in a blink since rating gaisn are sooooo high and as a healer i get instand pops but if thats what u say its true they need to rise the elite mogs to 2k
Its not that much of an issue since we will just get used it.
So 2k is the new 1,6k, everyone will be aware of this and while it makes ranks kinda worthless it really doesnt matter since its just not a serious bracket
People who complain are just seeking self validation,
the bracket does not reward Glad title or Mount, it has absolutely no impact on those playing 3v3.
solo shuffle has an impact on 3vs3. i reduces the amount of people playing 3vs3 that have no teammates they form a team with over years. so the mmr gets deflated cause if only a fraction of players playing 3vs3 than that means the overall mmr and cr drops.
basically players with a set team dont have lfg teams to farm in 3v3 and thats why these people are malding
But that means you want to take the option away from those people who would of their free will do something else, so they are forced to stay in 3v3, if they would like it they would not leave for the first alternative available.
as a fury player when i join solo im gettin vs dh’s shamys, shpriests or locks all the time cant even win a game on 2.2k mmr lost 185 rate in 3 solo queues to those specs
i think you misunderstood me or i did not express myself very clearly.
i am happy that solo shuffle exists and what i wanted to say is, that the people that have been playing 3vs3 for years now have less lfg team that they can stomp in 3vs3
You can watch the ladder of solo shuffle, so it’s easy to see which specs to reroll if you want to have an easy time (zugzug or assa for dps and dragon/dudu for healer, shocking results). Healer seems to be more deflated than dps tho, guess they have their “own” bracket.
getting elite mog at 1800 is not at all an achievement by todays standard, its like a LFR mog, doesnt bring you any ''coolfactor compared to back in Mop/WoD ,
its just another progression in between 2.1 enchant which also is NOT at all an achievement since 2.4 was the standard achievement for enchants back in the day,
any1 who got 2.1 in solo shuffle but no high rating in 2s or 3s just simply do not deserve my attention when forming a group