Response to Preach and Bellular interviews

Ion does not seem to like that skill is the deciding factor when it comes to who is the most effective. They want to force people to have made a choice and that impact who is the most effective on different fights/scenarios.

This is a bit of a memed clip but you get the idea.

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i personally get their idea, you can create scenarios where blink can be useless and be tanky advantageous, but creating such scenarios without looking forced looks hard.

Mythic raiding will continue fine for the top 1%, they’re skilled boys where they can handle a downside or 2. Clearing N’zoth mythic with rank 7 cloaks and low corruption resistance says enough about them.

What’s in the grave/becoming cumbersome is all the other mythic trying guilds.

They’ll try and try and then they’ll be like: player 1 chose covenant y, player 2 covenant x, etc etc, until they can down the boss easily. Why? Because the option will be there, except they won’t be able to change easily if they were already in that covenant before.

So the raid leader will be like: You have until next Monday to grind back into that covenant. That would be fun, no?

Ofc plenty will tell him to shove it, plenty will grind and be miserable, plenty will simply quit the game.

Now let’s head down to heroic raiding guilds, will this happen? Sure, why not? They’re less skilled possibly or less geared, but they’re not stupid, they’ll know what they need to change to succeed.

And it will all trickle down to normal as well.

And this is just raiding with a guild.
Pugs will be even more restrictive. Ah you’re not covenant x? Sry, m8 no invite.

Pugs will try to down some bosses, hit a wall and then the RL will say, we need 3 people with covenant Y to handle this mechanic, sry m8s i’ll have to kick 3 of you. Thanks for joining.

Going into dungeons, guess what will happen here.

You say that actually this does not happen? Well okay then, then why the lock-down in the first place? Isn’t it to force people to accept sub-optimal builds?
Isn’t that why they say that they want the lock-down?

Seems like if there is a problem, then this will not fix it and if there isn’t a problem, then there’s nothing to fix, making the lock-down meaningless.

So what does the covenant lock-down actually mean? Less choice, more grinding, less subs.

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How long before we see a raider io type in game addon to see people’s Covenants.

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I am already expecting to see it on the Raider IO page as soon as SL goes live.
Why?
Because we can already see Gear/Essences/Corruption there.

And I’m sure they’ll make it appear in-game as well
I personally see absolutely no reason that they won’t update it.

Usually the most important information is at the surface anyway.

If not at launch, then 1 month in when M+ and the Raid are activated. Now when you check a players IO page you can see their essenses, azerite etc. I really see no issue whatsoever them inclucing a small textline in the tooltip that says “venthyr” or “night fae”.

If you’re guild is too tryhard, and it makes you unhappy => leave.

Bosses are easily doable with sub-optimal setup, and practice matters a lot more than 10% bonus dps.

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It’s also possible to paint a beautiful picture with just your mouth, but why do that if you still have your hands.

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How many times did you have to reroll to get AoTC or CE? Because I didn’t need to reroll once.

Skill > Everything else.

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You don’t see people on the internet arguing for removing hands from human beings?

They are indeed listening, or torghast would have been significantly worse with their terrible soft timer ideas.

The thing is, they’re stubborn. Sometimes you should give them time, and other times, you should expect them to not listen and screw things up. Because they’re trying to play chess while we wanted a simple checkers game.

The thing i’m trying to say is, at this point we’re used to them messing up something major everytime with every patch. At least we already know where the mess is this time.

Who should they listen to in this case? Those who oppose the current iteration or those in favor of it?

those who oppose it are amongst the players who played this game for years.

Those who don’t, are casual players mostly.

You can imagine who they should listen to.

I oppose it and I’ve played since vanilla.

What if casuals bring in the most revenue? Should they still not listen to them?

the difference being that the game has been a specific way and has worked being a specific way for 15 years, so now deciding to change it is the problem, where as there are a lot of people that enjoy playing a certain way regardless of if you think its because they are forced or not,

i for example like optimising my character for each situation regardless of whether or not people arbitrarily decide i have to or not, so why should my enjoyment of the game be reduced to heavily for a system that we have not been given a valid reason for staying as is.

all they are doing now is removing choice from players that want choice, which is a bad design.

please, show me horde pugs doing 11/12 M outside of some famous-streamer’s carefully assembled group

All expansions bring something that breaks something which has been in place for 15 years. Legion and BFA had weapons a necks not dropping anymore for example. So I don’t think that everything that breaks a 15 years tradition is the problem.

Ion talked about their reasoning for an hour with preach, they have definately defended their position. All changes make some people unhappy, this time it’s the people that want to always be optimal. There are better games for that than games in this genre.

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I don’t watch your guild progress so I guess you have a rather “high end m guild”

but its not like they just removed the ability to have them things, you had an artifact weapon, and the weapon drops gave you relics instead, so that was something that was still present.

yeah in BFA you didnt have necklace drops anymore, but did anyone really care about necklace drops in the first place, it doesnt even present something that you can mog, its essentially just a stat stick, that can cause more frustration than anything because you have to wait on RNG to get the “correct” one.

but all of my firends and my guild are not playing them games, so i would rather this game didnt get ruined thanks.

the current stats that are available show that at least 60% of the playerbase has cleared heroic n’zoth, which means that this kind of system could have a massively negative affect on a large amount of the playerbase, do you really think its in the best interest of blizzard to design a system to have a negative impact on that many players?

and also i did say they havnt given us a valid reason, and i stand by that, the whole arguement behind giving us an important choice is bullcrap, because its essentially making us choice to be bad in certain situations which removes a lot of the fun from the game for a lot of people.

Sure, I didn’t defend covenants with those examples, I just questioned you when you said that changing things that have worked a certain way for 15 years is a problem in itself.

If it gets ruined I’m sure your friends want to switch to another game with you.

60% Current stats? Please show me them, I’m very sceptical that someone has been able to estimate that.

If it’s valid or not is up to each of us to decide.