like mostly start of the season, resto druid bad spot. i am burst healing my … off vs Resto shaman, and his healing stream totem outheals 2 of my top 2 spells by far 
they do like 30m++ healing in a match, and i am struggling to get even 20 m on a spell, mostly i need to cast and still not out performning those totems.
also holy paladin outheals me by far, even i summon 3 treants ironbark + overgrowth on a target, need to spam swiftmend and regrowth, never ever outheal a paladin that never casts, he was even backpaddling tho with keyboard. and i have to spam reju and all those hots regrowths trangq, never come near that healing output others classes can do.
Demotivating to play resto druid atm.
Hmm weird, maybe its because the hot fixes to the wilstalker hero talents are live but the last week I had such a blast on druid , and felt like my hots alone can keep people mostly alive.
Almost played more shuffel in preseason than in the actual season because it felt so clean.
What talents / hero talents you running?
I saw absterge go 1-5 as rsham vs rdruid yesterday, seems weird.
Hpala and disc are only good healers now, the balance is as terrible for healers as its for dps.
How is resto druid mana regen in pvp? Still the lowest? Why? To do big heals as resto druid you need to press a lot of buttons compared to holy pala or resto shaman. Why? Any answer from blizzard?
Its too easy to counter by just swapping targets, goes oom quickly by having to spam hots also when there is ppl spellstealing and purging on global like they should be doing. The alot apm heavy gameplay of spamming hots make it oom. But we also dont have full mastery or s3 stats yet so its early to say. Disc and hpala looks better overall anyways Imo.
i tried druid and it felt really good honestly
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I imagine hpala and disc will stay as meta but as we dont have mastery or s3 stats yet rdruid will not stay as low as people are predicting it to be. Mana prolly continue be issue though.
Just did at blitz a 8 mil hps with double earthen wall+tide+ double healing stream while casting healing
i love it.
So once again resto druid is limited by the mana regen.
Great job blizz. Resto druid need to press double no triple the buttons of other healers and yet again they get lowest mana regen by a lot 
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The meta is not favorable for its healing profile either imo, disc or hpala has better cds against this oneshot meta. Everyone does so much dmg disc mitigates and shields or hpala hard immunities are better than trying heal the dmg as rdruid. The druid can spam hots but if everyone dies in few globals then what good does it do.
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Played some more druid in 2s and it feels really even. Just Dk/ Rets and few other classes can nuke my dps sometimes unlucky, but thats missmanagement of cds/ unbalanced start of season gear
Only out liner I saw was MW monk still doing so much more damage than other healer.
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I also played 2s. 2s feels somewat fine tbh.
But shuffle is a difrent story. Sometime i am wondering if its even worth putting up a reju instead of a bigger heal, since the dmg is so high and the global cooldown, in that time someone can get dmg 30% of their health
Ofc should have 24/7 reju on the target, before the big dmg even happens.
But maybe stacking mastery and the tier bonus will get better later on…
Tryed some games in SS this season as resto druid and im not happy…Weakness in crystal form-
Pls dont 
PLS NO 
Impossible to hex the druid,
Impossible to root them
Immune to cc under the incarn
Everything is instant under incarn
Spammable Cyclone
What else do you want?
Rdruid is fckin viable and good.
Dont cry every fckin expansion
Resto druid remains overpowered as hell as long as they have cyclone with no CD.
Cyclone and the new cc immunity pvp talent tree is the only things it has going for it. Hpala has better toolkit to deal with current meta and stop people from dying, thats why hpala is considered as op right now but I dont care, I think any heal that is good in meta is better to the game in big picture than having even less healers willing to play the game.
Irrelevant.
Resto druid forces you to keep away or you get spam cycloned. If your DPS moves away so you have to get closer to the druid, you’re screwed. Doesn’t matter if you fade it, they just cast it again. And again. They just cast it endlessly on everyone, cycling it on the whole team and it can’t even be dispelled.
There’s no other CC that stops you from interacting with the target and has no CD. All the other ones have a CD.
There’s also no CC that has no CD except cyclone that works the way it does. I guardian spirit someone? They can cyclone me OR them to stop the guardian spirit from having any effect, if it’s DR on one of us, they can just switch it to the other one to stop it from having any effect. Absolutely dumb ability.
Hunters or DHs can’t cycle their CC on both of us to stop it… Because, drumrolls, their CC has a CD.
Again and again and again you are wrong and your crusade against cyclone has far and beyond surpassed the line of being sad.
Resto druid can’t spam cyclone because the damage is so high, he has to keep his teammates up, not to mention you AND your teammates should be using stops for it.
Cyclone is the literally the least of the problems with druid class, resto is a non issue, boomkin is overpowered and while cyclone adds on top of that, it is not the main issue.
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