Please don’t remove Skull Bash from Resto. Interrupts are core gameplay element in m+ and it has been nice quality of life improvement for us that we can finally also help do them. It seems odd to now remove this gameplay element from us. On top of that it fits perfectly to our shapeshifting theme as well as gives us more reasons to talent into fluid form.
incredibly weird that resto druids are the only healing specc that lose their interrupt going into midnight… Like why whats the reason for this? they way i see it is either you give all healers a interrupt or you remove the interrupt from all of them. Not some inbetween sht where some have and some dont.
Yea this is the biggest thing I don’t like about the talent changes. The number of times I/we survived because I could kick something where all kicks where on cooldown or just stay in cat a bit longer because I can just kick a spell instead of have to heal it. I would really hate to see this nice utility gone, and other healers keep it. This pushes the meta to those healers and leave the others behind… (Yes priests don’t have a interrupt, but I also don’t like that.)
I run solo delves alot as healer. Some monsters cast 10 MILLION HP barriers which have to be interrupted. With the removal of skullbash I see alot of problems with resto druids not being able to complete solo healing delves anymore. This change needs to be looked upon before they put it into live servers!!!
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