I have an annoying issue whenever I apply it, it gets insta removed up to 2-3 times, and also, for the love of god, give resto shaman some LOVE, the DMG is so bad, I am at the end of my 3k climb, and it’s near impossible to get into pugs, as resto shaman, I’ve done 2 13s right now, and that’s from pure luck of getting invited.
Disc Priest’s dmg is stupid, I don’t blame people for inviting “meta” but they need a FAT nerf, and resto shaman needs some kind of DMG increase, Acid does dog, chain lighting, kinda waste of time, stacking lava burst flame shock, is like…good for incoming ST heal on someone if you stack with master of the elements, you did resto dirty this season, my god.
Its not the damage that needs a bosst. Its that only Disc and MW monk have talents that transform damage to healing. We are stuck with healing OR damage.
I can pull off 1M DPS, as much as the tank (not PWarrior though). But all I can do is that. I cant do anything else.
What we need is a talent that look like this:
Every 3 heals you get 1 free cast off GCD of an offensive spell. And vice versa. Crits of such offensive spells also return mana via resurgence.
Or, while Disc and MW monk transform damage into healing. Why not a talent that transforms healing to damage (the inverse)?
And this should be a thing across the board for all healers. Not just RShaman. It adds an extra layer of complexity, which is fun to play.
As for DPriest specifically, I have a beef with priests in general. Their support utility is way too good.
PI is a problem. It is a “mini Aug” and we just witnessed what “support” spells do to class diversity, and what the solution is.
Fortitude is something that should be normalized with other class raid buffs. And with a dungeon pool full of humanoids mind-soothe should have a longer CD, or, give similar skills to others. For example reducing the CD of rogue Shroud or not make invi pot share CD with power/mana pots.