Retri paladin healing vs DPS classes

It feels strange to be topped healing by classes like DH and DK. Today I had solo shuffle where both doubled my healing. In games where I used atleast 40% of my holy power on healing… I get the nerf on retri after rework, but the nerf on the sustain and most of our utility was uncalled for seeing they are buffing a lot of classes to be able to sustain themself more than a retri paladin.

I do understand our kit is able to help out teammates, but its the lack of skill from the community that makes us stronger than we are. A ret paladin his self sustain is nothing outside of his bubble, freedom and lower stun duration. We have the same defensive cooldowns, but our leech is not that great. Our mobility is not that great, our self heal means we do way less damage.

For example a DH has better leech and a aoe cooldown for lowering damage taken. Mistweavers do damage while being able to parry a lot. Warriors have great healing while doing damage. yes they screwed when they cant. Rogue’s have like multiple cooldowns vs ret and paladin used to be rogue his natural counter…

Druids, I only feel feral is kinda in the same boat as ret, but they do have offensive cyclone. Boomkins, what Can I say I made a boomkin and with lower gear and skill im able to outperform my retri with ease. Shamans their self heal is insane as enhancement and elemental is still better than a paladin. shadowpriest yeah they are like warlocks in good hands way better in bad hands they kinda the same as a retri in survival, but leaving them as melee is just a deadwish.

I say that ret defensive and leech should be brought back to pre nerf. Our damage should stay what it is. Yes we do good DPS, but a lot of it is aoe and we lack the skillset to really stick on people or close distances so we have less time to do damage. Atleast gives us some power to sustain ourself better :wink:

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You mean the baseline 5 minute cd Darkness which nobody ever stands in, gets ring of peace-d or people knock you out of and is fully RNG and does nothing sometimes?

And I say this is a skill issue because Ret is still in the top 3 most played melees in the game, only outshined by Warrior.

Then don’t play 6 second CD Flash of Light instants, play the casted version with no CD, go behind a pillar and top yourself with a few Flash of lights. Or Reroll Holy paladin if you want to heal so much.

Which was nerfed multiple times since season 1, and is barely noticeable even with full Leech enchants.

I guess you meant Windwalkers? Windwalker has the same instant Vivify healing as you do. So what if they can parry? You can do almost all your dmg from 25+ yards without even being a melee. If a Windwalker is not in melee range, he will do 0 dmg, there is literally no dot or ranged damage, 0.

The only melee that has stupid self healing is Warrior - literally makes no sense, and I would 100% agree to nerf that.

To me this whole thread sounds like the perspective of somebody who plays on low rating with not very good healers. No offense ofc

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We have to move smart, use pillar hit and run

Rogue counters everyone

He has infinite charge and overpowered at all

Im not playing in a high ranking but also not low. Around 2k. The higher I get the more I see people being able to deal with me during my goes. The casted FoL you are correct with that, but It seems even at 2k my allies tend to just stand in the open and die while Im trying to get myself back up :p.

I did not know that DH leech was nerf that much. I still see DH have the same or more healing done than me and also close in dps with me. Sometimes even 15% above me. Still that could be that lucky crit burst a few times in a row ;).

The 5 mins cd could be compared to paladin bubble which last 2 secs max vs an average and better priest player. I do know bubble is stronger. The reason ret is top 3 most played but never makes it into a AMC final is because ret is great in helping teammates out. This is also the reason why in Solo Shuffle ret gets played more.

Still my point still stands that Ret paladin have to offer up a lot to really be great in selfsustain. More than the other dps specs. Seeing how ret is the least mobile, you would expect us to have a bit more selfheal power.

Yes we have 20yards skills, but do remember we do not have leech at that moment. That is connected to our melee skills. Also our stun is not 20y. Neither is our blind. In the End FoL heal when silences shut downs most of skills.

With the broken 30 yard “melee” damage output and insane ultility with sac, bop and the cc reducing blessing, strong healing is the last thing a ret needs

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It is not worth using healing anymore or ret, everything got nerfed to the ground, while pure dps classes are untouched. I removed WoG from the bars and everything feels the same, flash is still worth with the 6 sec CD talent because you can press it on cd if you have nothing else to do, just watch your mana.

Sure, sounds good, except they nerfed the mana regen, now they do 40k heal per cast and you go oom after casting around 5 of them.

Kekw, this is another one of those, representation =/= how good a class is. Warrior and Paladin will be top 3 even if they are dog, because a lot of people play them anyway. There are a lot of busted specs that have lower representation.

But overall Ret feels amazing, big range on everything, good defensives and utility, huge burst, good cleave, short CD on everything, decent mobility even (I pick double horse + long duration vs casters).
If they buff the healing they would have to reduce some other stuff, I prefer to keep the damage and play smart, kite/los, so I don’t need to facetank and heal.

Ret design is pretty decent right now, although it basically being a ranged class is probably not the healthiest thing for a melee. I guess that’s because they couldn’t design proper mobility or gap closers for it.

But a lot of Rets fail to abuse that. If you’re getting blasted by 2 melees, you don’t need to stay in melee range to do dmg - but the opponents do.

Literally only Rogue.

This is why healers exist. I am sorry that your healers are bad. I also die all the time as DH when my healer isn’t good :frowning:

DH self healing is mainly just a passive thing that doesn’t really do much, the only decent heal DH gets is from Demon procs, which are fully RNG and oftentimes bug out.

Warrior on the other hand heals whenever he wants, has much better passives, Ignore Brain is also a spell without a CD basically.

You want freebie tips to climb as Ret quickly?

  • Play double steed
  • Make Blessing of Sanctuary macros, pay attention to the game and Sanc your healer instantly
  • Don’t use Freedom randomly
  • Play Blessing of Spellwarding. So many Rets don’t realize they have one of the most OP spells in the entire game as a PvP talent option. Remember, a lot of non-casters do magic dmg too - if you play Spellwarding vs DH, you are immune to 97% of all it’s dmg, if you play it vs DK, you negate about 80% of it’s dmg. Also does a lot vs Sub Rogue due to a big portion of the dmg being magical, although there its better to normal bop in 95% of the scenarios.

It can also be given to a teammate, and only a priest can remove it :slight_smile:

  • When trying to Hoj a Priest or Resto shaman, wait half a second so they waste their Fade or if the shaman uses grounding totem, kill it and hoj the shaman.

Hope this helps :slight_smile:

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