It’s time to voice your concerns for changes for the 10.0.5 patch, otherwise, nothing will happen.
Ret need the same talent as the enhance shaman that let them use / stock up to 10 holy power, there so much lost holy power in the current design.
Divine toll is underwhelming on single target, since it’s missing the Ringing Clarity conduit from SL
Add an indicator for Empyrean Power free divine storm proc
Exorcism should be baseline or at least not locked behind such gameplay changing talent choice. (god i hate consecration)
Divine steed need to be 30 sec, we are the least mobile melee in the game (dk doesn’t count, double death advance, double death grip, ranged cc…etc)
A new talent like fist of justice : Each 1 Holy Power spent reduces the remaining cooldown on Divine Steed and Shield of Vengeance / Divine Protection by 0,2 sec
bring back sacred shield :
Sacred Shield :
Each time the target takes damage they gain a Sacred Shield, absorbing 500 damage and increasing the paladin’s chance to critically hit with Flash of Light by 50% for up to 6 sec. They cannot gain this effect more than once every 6 sec. Lasts 30 sec. This spell cannot be on more than one target at any one time.
Ret Talent tree is designed by an intern who got released mid way of his training.
Talent tree is making no sense to any player.
you pick a point for ST then there is a point for Aoe then a point for CC , then a point that make no sense (burn target …etc).
I spent the whole pre patch trying to make a path way into the talent to get the best of it. I ended up taking talent tree in (Paint) and move the talent around to make a proper selection.
I voice this to you Blizzard:
Either delete Ret, make paladin Tank + Healer (only)
Or re-design the class, it has been a cluster failure for a continuous 3 expansions.
What is going on with Exorcism, its like it came from no where in the talent tree and in the rotation. if you are willing to bring a talent from the core paladin history , at least make it useful !
Im honestly thinking that the worse is yet to come.
SL was bad , but even DF is worst !
If you will abandon the class let us know so we can leave this char in peace, than trying to voice out that wont be hearable !
talent tree needs to be one side single target other side aoe
and for the love of all that’s holy get rid of consecration.
nothing is gonna stay in it long enough
To be honest at this point I think they should just delete ret because its fing useless you can’t pvp because you die to everything in seconds. You die to every thing in M+ because you have the least amount of health and are squishy as a turd. Whats even the point of this class its complete bs. I’m so close to unsubbing from this game its unreal.
I dont get how is our voice is not reaching to Blizz !!!
3 Expansion and the design is going worse to worst !
every Rank puts Ret at swamp A$$ , what else needed to get this out and get the result ?
Sacred shield from cataclysm would solve half our defensive problems. “Taking damage bellow 30% health will activate shield that absorbs 100k damage and increases healing received by 20% for 10 seconds”.
Knowing blizz if they implemented that they would make that purgable
Dont forget a BUNCH of talents are buffing it
I just dont understand why dont they let us replace TV completely with JV for survival, or TV for FV for extra distance/damage and let all those talents buff the one we selected
Such clunky talent design
Blizz will never listen, they have like one guy onthe paladin team and it looks like hes too busy playing fornite to admit that he has royally screwed any rets, ive mained since cataclysm and ill always main it till they delete it . but this expansion is not fun as ret. Going to let my sub run out till they fix, another long term subber lost due to blizz being incapable of fixing a broken class for at least 6 years.
Yep, paladin complety has close to zero effort and no passion at all, just look at the amout of passive talents named “Seal of” and judgment does this and that.
Honestly it’s such a shame how they treated paladin development this expansion. They could have taken the trees in such interesting direction - holy could have had a close melee battle healer option or a long range sturdy healer option. Ret could have had seal twisting, a more bursty dps output or consistent (NOT THE LAUGHABLE CONSECRATION OPT).
As an ex Pala main, watching other classes get such interesting builds and Pala getting nothing / reversal of interesting builds was pretty aggravating.
At this stage, I think paladin needs a complete rebuild to keep it interesting, fresh and competitive.
I think not only the mechanics of it (talents and abilities), I think its in dire need of a animation face lift too. They are still using combat animations from 6 years ago, talking about things like Judgement (uses a generic thowing animation), Hammer of Wrath etc.
I could go on, just so much missed opportunity here.