Every monk spec was far more enjoyable to play when it was first released in MoP.
Something I miss for each spec;
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Brew Master: Dizzying Haze (You hurl a keg of your finest brew, reducing the movement speed of all enemies within 8 yards by 50% for 15 sec. Deals a high amount of threat.)
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Mist Weaver: Healing Sphere (You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for X amount. 3 max). Each spec had this, it was way more fun and niche than vivify.
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Wind Walker: Tigereye Brew (Consumes up to 10 stacks of Tigereye Brew to increase damage and healing done by 6% per stack for 15 sec.
For each 4 Chi you consume, you gain a stack of Tigereye Brew. You can have a maximum of 20 stacks), and Spinning Fire Blossom (Deals Fire damage to the first enemy target in front of you within 0 yards. If Spinning Fire Blossom travels further than 10 yards, the damage is increased by 50% and you root the target for 2 sec).