Revert Nerf to Raw Gold Farming (raids, dungeons)

Hi WoW Developers, since you have shown that you listen to the player base and our feedback, can you please revert the nerf that you did to gear value (selling to a vendor) in Shadowlands prepatch?
Many people like me really enjoyed farming Old Raids for gold, it was the most relaxing way to farm gold while also dropping cosmetics!

Also making legacy scaling better by letting us solo some of BFA raids, or let us be able to do them in groups of 10 people.

Thanks in advance! :blush:

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My feedback is please don’t do this, it just drives inflation.

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This is a dumb thing to say, there is WoW Token, which is infinite amount of gold with having nothing to do in game.

Some people farming gold in Old Raids is no way even near inflation what WoW Token does.

Next time, try to make an opinion that is not just disagreeing with someone just because you want to.

I wish when you block someone they wouldn’t be able to post in your threads, oh well


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Bruh how in the world is wow token inflation.Economics 101?Token moves gold from left to right in the wow economy while your stupid gold farming of old raids prints gold like there is no tomorrow.The inflation would be through the roof if farming old raids and vendoring was the best way to farm gold.

Please use at least some amount of brain when posting stuff.

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It was never the best way to farm gold, NEVER.

Old Raids were a way to farm gold for casual people, listen to what I’m saying first.

There are calling which are literally the same as Old Raids, they are rewarding almost the same amount of gold.

Right now I can just get 5 million gold with 0 work but just using my credit card, how is that better than doing old raids?

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Here’s where you’re wrong. The WoW token does not inject gold into the game. To turn a token into gold, someone has to buy it, for gold. It merely redistributes the gold. It can’t affect inflation, because it doesn’t add gold into the game.

Now, people grinding old raids for raw gold, that would. And thus, lead to inflation.

You can, if there are people who buy 5m gold worth of tokens. You didn’t add 5m gold into the game. You moved 5m gold from someone else’s bank to yours.

Old raids? That’s gold that wasn’t in the economy before.

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Cause you are not making any inflation in the extremely deranged economy we have.The only good thing that came of bfa was the deflation of gold with the gold* sinks.
Every single gold you gain by vendoring is adding to the inflation of the economy because you printed the gold out of thin air.IF you have something against the token spit it out don’t try to mask your ideea under the pretext that the token is bad for gold inflation.
THe token is probably the best thing to combat it seeing as people that buy the token get the gold from another play and usualy spent it on BMAH,AH,or mounts thus making the gold leave the economy for ever and going towards deflation.

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You lack even the most basic understanding of what the hell is going on apart from ‘gief moar gold for farming plz’

Imagine even thinking tokens print money.

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Thank you for explaining me, I was a bit confused by it.

I get it now, but there are still other ways to get gold like callings, they reward 7k gold a week on only one character, there are also World Quests.

But they are boring, callings give no cosmetics, achievements or anything but raw gold, with old raids you would get nice cosmetics, some gold, achievements and even mounts.

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The wow token doesn’t just move gold that’s already present - it has encouraged people to farm more and introduced gold into the system. Prices have definitely increased since the wow token was introduced. Not as simple as it’s being made out to be.

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It was indeed hitting 2 birds with one stone, and Skyreach used to be a very good gold farm with 500g for a roughly 6 min run if you needed some urgent cash.
I got most of my gold from places like this and questing so
 pretty please ‘rebuff’ the vendor value for those unable to play the AH :grin: (and Goldshire is too far away
)

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honestly this nerf was one of the biggest reasons i left the game.

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Yes, but everything drives inflation. Mission Tables drive inflation, quests drive inflation, Callings drive inflation, dungeons drive inflation. Everything that rewards gold drives inflation.

Incidentally

they actually reward about 15K a week per character. 1.8 * 7 = 12.6, and 7 callings will add enough rep for a bonus box, which rewards around 3.5K.

I will argue quite confidently that the Token drives inflation too, but not by increasing the money supply. It does not do that directly, but it ties the value of gold to the value of real money, which makes gold more desirable, which provides more incentive to engage in goldmaking activities, and some of those, the ones that extract raw gold, do increase the money supply. Don’t we get lots of testimony on the forums from people who say that they couldn’t continue their subscription without being able to pay in gold? And that they make extra efforts to get that gold?

So the argument “it drives inflation” is weak on its own. We need to quantify that in terms of numbers of gold mined, and demographics affected.

Old raids are a nice thing for new players to see, and getting useful amounts of gold from them is an incentive. And not just an incentive for new players. I used to do one or two every week in BfA. I don’t think I’ve bothered since SL. Those mogs and mounts are still there, but lacking the gold makes me lack one part of my motive for doing them.

I don’t claim that we have the data for a conclusive view either way, but my money is on restoring the gold rewards.

P.S.

  • Citation needed.

Of course, if they spent it on the AH, it didn’t keave the economy. If they spent it on mounts in the AH, it didn’t leave the economy. Incidentally, I’m guessingthat by far the majority of it is spent on boosts, where it stays in the economy.

Gold spent on BMAH does leave the economy. But how much is that?

I don’t know. I doubt that it’s much. My realm has currently 5 items with a total bid price of 180K. That’s 180K - for one realm on one day. I see ~3K people logged on now. There will probably be 12-24K character sessions today. Sure, some may sell for higher, and some days there will be really big ticket items, but I doubt the BMAH sink is even a fraction of repair bills or AH fees.

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Wasn’t there some AH tax cut?

Yup, there is an AH cut, and that is one of the big sinks, but it is only 5%. 95% of the gold spent stays.

The problem is bots, pretty sure that’s what blizz was aiming to cull when they nerfed old raids gold. Youd see an army of druids leaving, selling, entering old raids and dungeons all day long. And they’d be harder to catch when they was stealthing out and selling up. Now they’re forced open world, much easier ro catch.

Not the raids. The dungeons, but not the raids. Raids have their lockout limit. Dungeons don’t. We have had a zillion threads on this over the years, where we have dissected the observed behaviour of bots, and the rewards.

Dungeons are, even now, very lucrative for bots, and for a bot that can run for hours without getting tired or bored, raids are nowhere near.

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The amount of boosting is driving the token sales atm
 it wouldn’t hurt to let us have the nerf undone if boosting goes untouched.

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Coming from you who used “bruh” i find that really insulting how you speak to others just because you do not agree with there view gives you no right to insult and belittle them at all .

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I don’t think bots are such a big problem really. They are too few compared to real players to be able to add a substantial amount of gold to the economy.