For the last few years, I’ve been working in my spare time on this visual plan to radically restructure and rebuild World of Warcraft. It is BIG, but thoroughly illustrated.
(NO AUDIO…this is a slide deck in a YouTube video so I can link it here.)
https://youtu.be/8q0uJpr4e_E
(Forum error isn’t allowing video embeds…if you can embed this in a reply, please do.)
Any feedback would be greatly appreciated.
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All ten main classes playable on a single character? Not fan of that.
How about reGAMING.
Today all games installed on operatingsystems are disassotied with them, meaning that if the game discontinues all achievements are lost and you have nothing to show for.
The reGAMING would be this: A windows update where a playerhousing/avatarprogram is installed on your windows, in which you create your appearence online, and build up your playerhousing - these appearances and furniture and expanding your playerhousing is depending on your collecting stuff and achievements online/offline through playing and other pc stuff. From here you then install addons (games) where you use portals to go from player housing to games so you collect from addons to your playerhousing directly associated with windows playerhousing and saved even if a game is discontinued.
As is now, jumping into WoW2 would probably discontinue all progress and achievements from WoW1.
PS. SWTOR playerhouse is the best version.