Ring with good secondary stats or iLVL?

My secondary stats are Haste>Mastery
Now I am wearing this ring:

233 iLVL
91 Stamina
162 Haste
65 Mastery
+16 haste from socket (and 16 from enchant)

So it’s 194 Haste which is my main secondary stat.

The next finger is BIS according to the guide in icy veins.

275 ilvl
151 Stamina
177 Critical Strike
118 Haste +16 enchant haste.

Should I keep my 200 haste ring, or switch to higher ilvl even though it gives useless stat?

What you should actually be doing is adopting a better way of identifying upgrades. And the only way to do that reliably is through simming. Raidbots.com , go there and play around a little. Gear compare is something I’d recommend you trying out first and foremost. Then you’ll receive actual numbers that tell you whether something is an upgrade or not. There are a lot of powerful features, so I would recommend getting accustomed to it. There’s probably tutorials on the internet too.

I’m just confused because icy veins gives this as a best in slot, but then also tells us that haste>mastery>verscrit. And on the video guide I see a rank one dude saying that item level upgrade is better no matter what.
But thanks for the link, I will check.

You’re confused because while everything you’ve heard is theoretically correct, it doesn’t mean that the information applies correctly in every situation and thus contradicts itself.

Icy veins best in slot list is the best combination of gear from different sources, and what is important is here is the word “combination”. You have to take into account the stats you get from other items when looking at such a list. As a general rule, don’t follow BiS lists because its unlikely you’ll actually obtain all that gear. The only thing I’d pay attention to is the trinket tier list since those are very often accurate (but again, not absolute).

Next is the stat weights you’ve mentioned. Stat weights are tricky, and should only be used as a guideline. Many specs have breakpoints where the stat priority changes dramatically. Even Icy veins mentions on their page that stat weights are to be taken with a grain of salt and that you should sim the upgrades.

Lastly regarding the rank one dudes point. Without having seen the source, I can’t really tell if it’s right or wrong, but I’m assuming what they meant was that ilvl>stats (unless its a trinket/neck/ring), as a very generalized statement. Because necks/rings don’t give any mainstat, ilvl over stats does not always apply. That being said, very large ilvl differences are typically still worth it, though again this is very situational and spec dependent. Simming is the only safe choice, once again. And for trinkets the effects are often superior to pure stats.

I’ll reinforce the idea that simming is truly the only way to know whether something is an upgrade or not. Any other method is dubious at best.

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The website cannot find my username. It says I need addon, but I didn’t find it on curseforge. There’s one with similar name, but not sure if it’s the same.

Never mind, figured it out. Thnx

The website finds your character for me.

The addon you want is

https://www.curseforge.com/wow/addons/simulationcraft

See
https://medium.com/raidbots/how-to-install-and-use-the-simulationcraft-addon-5b64d0835a0b for its explanation.

You would use this addon to provide Raidbots with a list of alternate gear that is in your bag, that it can’t get by looking up your character. This can then be used by Raidbots Gear Compare and similar functions that rely on checking whether gear in your bags would b better.

I just did a Quick Sim of your character to get baseline Stat Weights for a simple 5-minute single-target encounter. These are the results (will disappear in 2 days):
https://www.raidbots.com/simbot/report/ihYGgXLQ1U6DTXZTZhqq2Q

What this shows is that for your character, using your current Talents and your current gear, p[laying the given rotation perfectly against a target dummy for 5 minutes, you would put out about 10.7K DPS, plus or minus 10% to 20% depending on procs and RNG.

And that your current stat values for that encounter are

Intellect 4.62
Critical Strike 2.87
Versatility 2.54
Mastery 2.24
Haste 2.04

  • If you added 116 Intellect to your character, each point would add an average of 4.62 DPS (this does not guarantee that 1 Intellect = 4.62 DPS)

Change one piece of gear, or something about the encounter, and these values will be affected.

This is a sim for a “Dungeon Slice”, 5 minutes in a Mythic-Plus kind of environment:
https://www.raidbots.com/simbot/report/6xJP9VcDmFKmvqMZjr9ry6

which gives stat weights as

Intellect 5.88
Critical Strike 3.68
Versatility 3.24
Haste 3.05
Mastery 2.49

This would not be surprising, because with AoE and Cleave you will be using a different mix of spells, which will get different amounts of benefit from the various stats.

Icy-Veins and others do try to help with their original recommendation of the stat priority for a generic Warlock with specified Talents in a target set of gear, but at Mythic level, where you are playing, it is worth getting more tailored recommendatons.

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