RIO: number of people with at least one M+ is 2.3 mil

Achievement trackers, I said above. The proportion of all accounts who have the achievement for +2 is 88%, and that percentage is against all accounts including those with no max-level characters. The number was stable in all expansions ever since the achievement appeared.

You didn’t seem to understand what I said. The achievment is stable for the amount of accounts because you can’t get a new one… If you did a +2 in Legion you won’t get the achievment in BFA or SL, that’s why it’s stayed the same because people can’t get it again. That’s why arguing for this achievment = active players is bad

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That, plus there are tons of ultracasuals that don’t yet have a max level toon.

I understood what you said. The numbers staying stable mean that new players are doing M+ at about the same rate as before. That’s reasonable ground to assume that M+ in general has about the same popularity as before.

But you can’t use the achievment to back that statement up though. Let’s just for argument sake nobody new joined wow since legion, the achievment % would stay the same even if not a single player did any m+ in all of BFA or SL because the achievment is still the same.

But it’s not! If I didn’t do a single M+ in SL I would still show up for the achievment and you’d think “oh he’s doing m+” just because you look at an achievment that was introduced in legion

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The people who have done m+ in the past and didn’t like it still have that achievment, even though they may not have done a single one in Shadowlands so far.

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Erm. Your assumption just removes the subject of the discussion, you are simplifying too much. People do leave and come. I am assuming that people who leave are distributed uniformly on the achievement. Then the numbers staying stable mean that new players are doing M+ at about the same rate as before.

The rate of doing M+ staying constant among new players is good enough to assume that M+ as a whole have about the same popularity as before. We need more than “but I can do no M+ after Legion and this won’t show in the numbers” to assume that there was a change. You are arguing that existing players behave vastly differently here from new players. This is possible, but needs justification.

In any case, we’ll know if the behavior is what you suggest it is - after a year or so. If the achievement percentages go down, then yes, M+ became less popular. Otherwise, it stayed the same.

The fact is that you’re using an achievment that haven’t changed since legion to say “this is how many people play” when it can easily be proven that someone did a +2 in legion and didn’t like m+ and never did it again and would still show up in your achievment database.

That’s why using achievments is a flawed argument

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People come and go. Over time a big percentage comes or goes. That the achievement stayed stable from Legion to BFA means that M+ popularity stayed stable. Because the percentage of coming and going in that period is big, if there were significant changes, they’d show up in the numbers.

We are talking solely for SL now. Yes, it’s possible that the percentage stays stable despite M+ popularity changing and we don’t see all these changes just yet. If so, we’ll see them later. In a year or so.

You will never see them if you’re using an achievment to collect your data because you said so yourself “people without max level toons have it”

What part of false positives are you not getting when you’re looking at achievment you could get in Legion to determine how popular M+ or WoW is?

Last post on this.

We have 100% of people, 90% of them have achievement X.

Over time, 50% leave and are replaced with new people. The achievement percentage is still 90%. What is the expected percentage of the achievement in new people? Still 90%.

Yes, it is possible that the 50% who didn’t leave didn’t get a single M+. But it is unlikely. You need to specify why that would happen. The assumption that nothing like this happened is simply the default here.

But it doesn’t matter if they leave if you look at an achievment! That’s what you’re not getting, even if they leave they still have the achievment so it will still count them…

It’s like looking at “stepping into the arena” achiev to see how active arena is right now when some people may have gotten it in WOTLK or Cata and haven’t set foot in an arena since then but they still show up on your radar because “they have achievment”

Looking at the dynamics of the achievement, not at a snapshot. Key difference.

Please do explain the dynamics of the achievment you’re looking at then. How many weeks before you discount someone with an achievment cause they might have quit? How many expansions?

You’re just spouting out words without actually showing anything

I already said - the achievement rate was around 90% for all of Legion and BFA, now continues into SL. 90.5% to 87.5% or so.

But when does it stop counting people who quit for BFA and still have the achievment? This is what you’re not saying and why you’re argument will always fail

It never stops counting these people. This does not matter. I posted why above.

Then you’re getting a false positive that adds people in your list and you’re entire argument falls flat.

It does matter. You’re counting people to the active subscription base based on your “M+ achievment” when you’re always counting everyone who ever got it even if they quit

You’re wrong.

The number on that achievment says “This many people played in legion, bfa and sl combined” not “this many people play in sl”

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Mate, it’s like polling. When you want to gauge the response to a question, you ask a sample of people. You don’t ask everyone, you ask enough to extrapolate.

New players are that sample wrt our measure. The default assumption is that the popularity of features like M+ among new players is roughly the same as overall. This is a reasonable default assumption. There might be deviations, but if you posit that there is a deviation for M+, you need to explain why it would exist. If you don’t know why that would exist but think it might, let’s wait for a year or so. Then if the percentage still doesn’t change, the probability that M+ had the same popularity would grow more. We already waited a couple of years between Legion and BFA, it didn’t change. If we keep waiting and this keeps happening, eventually you will be convinced that yes, it doesn’t change. On the other hand, if the percentage will change, then I will agree that the popularity of M+ overall changed.

It’s simple, really. Yes, what I said includes an assumption. But it’s a reasonable assumption. If it was a wrong assumption, we’ll likely see soon.