Rising Mist talent

I am not sure what I am meant to do here. I am thinking of a raid situation, I am standing somewhere in the back, raid boss is somewhere in the distance, what am I meant to do, run in and try to melee the boss?

Yes, that’s what you’re supposed to do with rising mist. Monk is a melee-range healer, that’s where both Rising Mist and Essence Font work best.

And I presume coupled with [Spirit of the Crane] ?

Can a build without Rising Mist / Spirit of the Crane be competitive?

Yes. In previous seasons, Rising Mist wasn’t even viable at all, it only got buffed in 8.3. An Upwelling or Tea build is still viable, both in raid and in M+. Those are also easier to play, 'cos for Rising Mist to shine, you really have to keep Sun Rise Kick on CD. Especially if you run with Spirit of the Crane - if you stay at range, you’ll run out of mana.

For some M+ runs, I spec Mana Tea instead of Spirit of the Crane, on Tyrannical weeks when there is at least one boss where I can’t stay in melee, and the group isn’t strong enough to kill said boss before I run oom. Otherwise I run Spirit of the Crane.

You can do just fine without either, though, if you don’t like the fistweaving playstyle. The huge advantage of Rising Mist, though, is that it not only heals amazingly well (essence font & renewing mist ticking on the full 5-man party during grievous and bursting weeks is just lovely, I tell you), you can dish out noticable damage too.

There are bosses where I can just stand in melee, dish out some very nice damage (25k+, considerably more with drums, and even more with good procs), and the only healing spell I cast is renewing mist when it falls off for some reason, and a single tick of soothing refresh on the tank. Otherwise it’s all about damage. For bosses like Gorak’thul, or the tree boss in Waycrest, or the lightning pillar boss in Temple of Sethrallis, this works amazingly well.

With a non-Raising Mist build, you’re standing back and healing much more, contributing less damage. Easier to pull off, but the run goes faster if you add 10-15k extra dps overall.

OK I am testing it now on the proving grounds, but I have to say that it feels more appropriate for M+ rather than raids, where the raid is usually spread and I need to be somewhere in the middle, and not necessarily near a boss/mob.

actually no, rising mist build is the highest hps healer in the game, by a very very long way. check wow logs on maut for example.

TO be really good at it you need an insane amount of haste. 55% base and then procs which will keep you at 110% or so. - not easy to get. with this you the best HPS so far is 400k+ on a mythic fight.

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