I dunno, but for an only DD-class there are other classes bringing more for the group… Raidbuffs, B-Rezz, Heals, more CC… I play as a Rogue for main, but the unresolved Bugs and the whole class feels like nobody cares about… I would even agree not to bring a Rogue to Raid or Keys or anything else, because others provide more… the Shadowcloak is not enough! That said even the high APM for outlaw and the output is not on a level - I like the spec, dont get me wrong but it feels like Finishers do nearly 0 damage and not worth playing… (I do it!)
Times ago, spellcasters and healers could go down to 0 Mana, nowadays our energy-bar feels like the limitation and others cast and cast and cast, heal and cast and there is no need to look after the mana-bar… some race-talents arent’t even worth having them → why would you eat as an undead to regain mana?!
Many classes have more interrupt-abilities that don’t require you to loose dmg! Or even use your combopoints on a kidney-shot… the lack is too big!
Slice and dice times ago had to be cast, then they removed it and (I think) it got a talent or ability that was “always on”, now you have the spell, but with the right talent you dont have to cast it… like cmon WTF?!
Sometimes there is the best offhand-weapon a Dagger, and to get it → you always have to switch your preference on loot - WTF?! which other class has to do something like that?!
There are too many things that dont work anymore and need to be reworked! It’s time, and I think we deserve more than this class it is nowadays…