You see we have a problem here xd
Cos as it was would be broken. 10 seconds stun + 5 seconds immunity = 100% dead caster.
I donât think rogues need this at all, but if they implement it i hope they make it devensive only. Something like âVanish removes all harmful magic effectsâ. And there should be a price like preparation no longer resets vanish cd.
So locks going around in meta 2 phases getting tickled by melee wos fine eh? Lock tanks most broken tank specc ever. Lock crits ? Affliction 120 % dmg boost ?
Disperse, Broken Runes all good? But rogues with 0 utility cant do the one thing they are supposed to? Owning people every 5-10 mins?
Kek
Skills issue.
If you lose to a rogue as dwarf pal, just go play Mario kart on very easy mode. Wow SOD is not made for you
which will happen when bubble/stoneform/trinket are on CD, defending a broken class doesnt hide the fact and truth that rogues do not need CoS and rather need nerfs.
I dont have problem with Rogues getting CoS BUT about your lock comment: 120% boost was only for one rune spell which is useful against casters but against melee felguard seems better not to whole afflictions spells. Meta is a joke for pvp and if see lock using it in pvp you know he is a noob and ez kill. Meta best tank? Dunno I dont Play tank but why would pve spec matter? And I dont know what u mean by lock crits.
he means your dots crits from that rune.
Yea that I get but whatâs about that? Its the same as saying âpaladins hammer stunsâ or âiceblock makes you immuneâ its like empty information without his problem tied to it unless the problem is critting dots by itself but I dont understand why is it a bad thing.
If u complain about paladin buble u are alredy bad player.
Paladin and reading comprehension makes it two it seems
Skill issue. And keep cope
The main issue here is that rogue is OP in 1v1 scenario.
You have a whole loop of cc/reset/stealth at your disposal with no counterplay as long as you can watch your energy bar and react in time to a trinket/bubble/IB.
On the other hand, rogue in bg and grp pvp scenario isnât that good given that yes, theyâll be focus or at least dotted as soon as they are out of stealth.
ALTHOUGH I feel like some (if not most) of the rogues I face donât even put up a fight once they get cornered out of their stealth and CD (no playing with range and kitting while your energy comes back up, no gouge to shadowstep and restealth out of range etcâŠ) especially now that your main damage abilities are not your openers nor your combo spenders, but your mutilate.
I would not go for a Cloak of Shadow as it would be too busted with your kit atm but a few second immunity granted by vanish could help you reset fight, soak some dot damage and allow you to break out of fight and distance yourselves if coupled with sprint.
Like the rank 5 trinket helps against a rogue nice joke.
what are you rambling about, the thread is about CoS
No Cloak of Shadows in SoD. And also priestâs dispersion also should be removed.
So with the new shadow priest buffs once rogue gets dotted it game over. Nothing to be done. GG
Rogues? Everyone. This is why they should be nerfed long time ago, but you want to buff another pretty strong class to fix balance⊠yeah, what about other classes who uses dots and who are not shadowpriests? They are will be screwed even more.