I am very very excited to play SoD for many many things. But at the same time, Blizzard is asking us to provide feedback, so here you have it.
I saw first runes of SoD and I wanted to create a small thread for rogue players to talk about first runes in gloves, specifically about Shadowstrike (Sstrike).
Not only by the name, but also by the mechanic, it reminds me a lot of a much classic ability called something like Shadowstep (Sstep). I remember playing at TBC and as the last of the Sub talents I enjoyed how such a unique skill broadened my movement… it fitted perfectly into the Sub rogue. I could move around and make any kind of combo after reaching my target’s back. And despite its many changes in future expansions, the skill remained loyal to the first time.
But then I get disappointed when I read the full name of the skill: Shadowstrike. It seems it was not enough for Sstep and they added this skill in Legion. Why choosing this one instead of the classic one? I understand the cool extra buffs from Sstep (speed, extra x% damage, cast out of stealth), but they can be modified or even taken away. I just loved the flexibility of choosing what to do: either ambush, stun, pick lock or just move away from the back of the target.
Maybe there are plans to add it on future runes and this thread doesn’t make sense at all. But I see the rest of the skills from gloves runes and… If they decide to add Sstep later on, I bet no one will take Sstrike, as the others are too good. (mutilate, bleed, shiv…)
Then, I am expecting the worse: If I were to be asked if it makes sense on Classic SoD to have these 2 similar skills, I would say NO, one is enough. But then, if I were to choose one, I would definitely go for a flexible simply “classic” Sstep than the non-classic, nor-very-subtle Sstrike.
So please, if and only if it makes sense according with your plans, let us subtelty rogues play more stealthy with Shadowstep instead of Shadowstrike
What do you think?