Rogue/mage unstoppable

Infinite cc, TONS of damage from either of them (so even if you cc one - other can oneshot you anyway).
Rogue alone is so broken that being out of trinket EQUALS DEATH, but guess what? You’ll have to use trinket on their opener or you’re dead. But if you use it they’ll just fly across the map and reset and then you’re dead anyway, it’s 100% guaranteed death unless they do big mistakes.
WTF?
Losing around 100% to rogue/mage around 1.7k cr, and EVEN if they do stupid mistakes like rogue stealth got broken before opener, they just PRESS ALL BUTTONS AND KILL EVERYTHING THROUGH DEFENSIVES anyway.
What a complete bs.
Only a coordinated group of two glads can do anything vs MEDIOCRE rogue/mage on trash cr.

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You can easily counter their cc chain by having ‘‘Sephuz’’ equipped

Also be an Orc + Sephuz and you basically counter even clean rogue’s+mage’s

So basically all other legendaries are useless garbage, because Sephuz is the only way so survive, nice, balanced game.

And, yes, IN THEORY you can take recorded match, EXAMINE it step by step what could be done better and where, and come up with strategy that would win, but even that is doubtful since rogue/mage need to use like 30% of their toolkit to destroy you. They just have so many cc, they can perma-cc one of you, forever, for BILLIONS OF YEARS, while 2v1 the other one with their insane bursts.

UPDATE: checked what Sephuz does, and WOW ITS WHOOPING 10% REDUCTION IN CC. Wow. Will definetely help, sure, of course, absolutely inevitable.

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Out of my experienc with that fight around rival,

the healer gotta los the mage to avoid getting sheeped
you gotta make sure who to kill
a demonhunter can easily stop a rogue to restealth sometimes even destroy his opener

if you know how to respond to combustion and shadowblades and the healer dont get stunned its winnable but its still pain

if it goes terribly wrong the rogue can restealth and even sap healer while fight

Rogue Mage was never an intendet playstyle but some ‘‘Turbonerds’’ created it around 10 years ago

rogue throws blind and then sheep chain begins.

I tried both. When I go for rogue he runs away and starts hugging pillars insanely until restealth (as DH I was unable to catch him around pillar and my healer got sheeped ).
When I go for mage rogue just restealthes and next stun I’m dead.

NOPE. I had games where I managed to broke rogue’s stealth at start, but it didn’t do anything since rogue would just shadowstep stun me anyway and blind healer into sheep chain, then I either don’t trinket and die or trinket and die later. But most of the times rogue just waits until I use my spectral sight, sitting comfortably behind wall. And if I felrush to them then shadowstep sap or shadowstep stun anyway. So there is no point in even using spectral sight vs anyone with some skill.

Why would healer not get stunned? In what universe can it happen? Healer is sapped and then blinded/stunned if he trinkets sap. I’m stunned and if I trinket they either reset or just do DR stun on me and kill me anyway, through all defensives and everything I have. The only reliable way to survive is that both me and healer pop trinkets and then healer puts all defensives on me and I also use my own, then they’ll just run away and reset. And next time we’re ULTRA DEAD.
There is no solution to this if they are good.

Yes.

Yeah but 10 years is more than enough to see the problem and fix it? Instead they just buffed sub rogues to unbelievable levels and also made mages unstoppable tanks with 3 lifes (TANKIER THAN PALADINS!!!). It requires enormous effort to catch and kill a mage alone, but with rogue it’s near to impossible.

in that situation if would try to win time or stop the sheep from happening, if the sheep is on you its a good situation

i play arms+mistweaver we usually go for mage and win it, probably just because im stunned 30% shorter tho

you can also use your bloodelf ability to detlete the combustion or los it

So you’d trinket? Otherwise you can’t since you stunned. But if you trinket they’ll reset and next time you’re dead.

Well, arms is tankier so can survive burst, also has reflection. But classes like DH are sitting ducks waiting to be slaughtered.

What, it can be dispeled?

Not possible while I’m being murdered by rogue in stun.

I’m just so sick of that comp I stopped arenas for today, I just COULDN’T BEAR IT ANYMORE. After one or two rogue/mage rape I tilt and play worse in next games, so cr absolutely dumps non-stop. And I had LOTS of good healers leaving party after first game just because of ROGUE MAGE SCUM.

i always have to safe my trinket for combustion ; i throw Peaceweaver ‘‘Revival’’ in to counter it

it can be purged by rshamans, havoc’s purge and belf probably also works

They can kill anyone during first stun even without combustion. I’m killed in 2 seconds during shadowy duel sometimes, or 4 seconds when they don’t even use big cds (just tiny overgear and maybe luck on crits), BY ROGUE ALONE. Even without combustion mage can add lots of dps to it.

I’ll try but I seriously doubt that ability with big cd can be dispelled just like that. It’s just too important.
Ah, but mage also have THREE (!!!) shields, int buff and other stuff that would be dispelled first.

In the optimal situation your healer is never sheeped, counters either combustion or shadowblades and you incap/darkness/netherwalk/Blur against rogues duell/blades etc or when you healer is chained, if you go for rogue you can easily pressure him with shackles trinket while hes in evasion(dodging)

How can it happen? Healer is free sap for rogue anytime at start of match, it’s impossible to prevent this.

Idk, my shackles were dispelled or interrupted somehow (cloak of shadows?), so no. And when I go after him he just runs around pillar with absolutely mad skills and lightning fast reflexes (so ALWAYS staying at opposite end) until restealth. Even if I manage to catch him with fel rush + felblade he just stuns me or blinds me or nf teleports away or vanishes or keeps hugging pillar (and my felblade will be on cd so I can’t catch him again). All while mage is sheeping healer and murdering me freely.

All advices vs rogue/mage work only vs bad rogue/mage, and by bad I mean very bad. OR they work only for specific comps, so only a few comps are viable for pvp then (since others will get slaughtered by rogue/mage and that’s it).

Oh and don’t forget about booster rogues with 55k-60k hp that just do it as routine - sap healer, stun you, then if you don’t trinket he kills you in one stun without cds, if you trinket he restealthed and next time kills you anyway. Even if you have absolutely perfect healer he just pops shadowy duel and murders you through radiance or anything thanks to gear alone.

you have many ways to avoid a sheep on your healer but it gonna make you take more damage

they will try to get your cds out and chain healer to kill you or cc you and kill healer

This guy plays his own meta xD

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Lol no, you can win against most RMs up to ~2k rating with a meme comp or even 1v2 them around the 1600 range.

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Show proofs please.
Unless you mean one rogue can kill two people, that’s more believable.

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Unless you’re going to try to convince me that arms-mage is a meta counter-comp, I think that should be proof enough they’re not unbeatable.

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Arms is hard counter to any melee. Mage equals mage so it’s arms vs rogue so obviously he’ll win.
Maybe it’s just DH being useless in arenas this season.
Just out of curiousity I checked ‘healing done’ and most of dps have self healing and outheal me by large amount, while DH has only leech and darkness (yes also venthyr thing but it’s microscopic), and leech was nerfed to the ground (I equipped rank 5 leech domination shard and all possible leech talents and maximum I got in arena is like 10-15% leech (from damage done). Not enough to sustain me for long.

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You… do know that this isn’t how arena comps work, right?

Probably not. Also, I just had sub rogue that vanished 2 times during fight (and blade dance immediately after didn’t reveal him), and seconds later came out with FULL HP. What else can they do? Oh, assassination rogue is actually A TANK. And one crimson vial heals tons more than several eyebeams of leech (maximum achievable leech possibly) heal me.

I think it’s even more proof that it’s not unbeatable since the rogue we see in that video, Dane, is a multi rank1 rogue. Not just a 2k player!

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