{RP} Healing, healers, healed- 's problems

Hello,

These days its the Feralas Rp-PvP campaign and with it, comes a large plateau of Role play. Among these we’ve got the healer/medic/doctor RP. I cannot hide the disappointment is brings every time, so this time, I thought that maybe I should speak about it. Ann Ziety seems to think it’s not a big deal.

Around the large world that Azeroth is, we’ve got many healing camps where we see soldiers getting healed and tended to. These soldiers are indeed in pain and we notice that the healers aren’t constantly waving magic around everyone immediately healing them from their wounds, replenishing their stamina and sending them back getting thrashed on the battlefield. They are tended to the traditional way, through medication, healing potion, surgeries maybe, first aid… etc. Even one of the million times you had a quest to bring ingredients to a character so he/she could make a salve/potion for another npc. These didn’t ask you to wave light/nature/shadow or anything. The Moon priestess in the night Elf starting zone quest, the trolls in Volduun, the Shamans in WoD, and many many more. These could have used magic! Instead they used traditional ways. So I thought I might actually bring up some big points today.

My character is a Surgeon/Doctor/Alchemist.

Ever been in the position where your character had fun skills with which s/he could use to heal somebody but somehow a little light can heal from an entirely broken body? As someone who Role plays a lot in every Rp PvP in the [Insert mending place here] I saw many people healed with massive waves of light. If your character can (and that’s ok. No hate against powerful characters) summon all this light/nature and channel it for so long (Anduin flash back~) then maybe s/he should get his own tent. I have nothing against that, pardon my speech, I just think it is a bit lame to have these traditional ways like surgeries, potions, healing salve… etc, forsaken for magic every time somebody has a scratch,

Those ‘‘wrongly’’ healed limbs.

I have noticed many people these days with glances for limbs that were ‘‘healed wrong.’’ We agree WoW’s magic is not Skyrim’s healing magic. It will not bring back the limbs to their original state. It’ll at best sooth the pain, link flesh together maybe. Maybe nature magic could do it another way, but again, you can’t channel it for hours without depleting your mana. Resources, rememer? :sweat_smile:

So, what do we do, we poor peasants.

Well, first, you could maybe give your healer character more skills than magic. If he is a healer, he will know that magical skills don’t always answer every problem a wounded patient has. And that most of the time, we never know if a patient is sensitive so some kind of magic or not. (Illidari, Void ew scum, Undead, Fel/shadow/void/death users. You won’t always know by pure 6th sense.) Using nature against a necromancer is dangerous, light against a Shadowmage, or a Felmage goes by the same song. It’ll heal, maybe. But it might not always go the way you want it, you might end up causing more damage.

I hope I didn’t offend much people, such was not my intention. I simply wanted to share something that has been troubling me for a while since I started participating in healing Rp in every campaign I can assist. I also really hope people understand my message. I think magical skills are as necessary as traditional skills in healing. We should not favor one on another because it is ‘‘easier.’’ because sometimes, it is not.

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What are you talking about, my Healing is perfect.

Cuts off another one of my limbs to sacrifice it in a healing ritual.

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What is your opinion on this quest, then?

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no

dudflex no

i dont have any more hand puns to make.

this is an intervention.

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Fine, How about I get a Leg up on the competition!

Cuts off a leg for sacrifice

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I believe what cames into play is also that the campaign is for a limited duration, and people want to keep participate in it; that is, magical healing allows for them to reasonably go back to the meat of the campaign (the rp-pvp battle) in a fairly short time while a recovery via surgery and other natural means would take longer.
People are more open to it on the last days of a campaign, where they have time to play the recovery in question without it walking on pvp time, I think.

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I agree most people want to be back up by the next day so they can get hurt all over again. Your not gonna change that. fun trumps realism.

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Confused lore. I will say.
If this human priest was able to do that, why wouldn’t the Priestess of the Moon heal the poisoned druid in the Night Elf starting zone quest, why were you asked by so many capable magic healers to bring ingredients, collect items from different creatures around the region and bring them back? If that was possible through a Holy tome maybe, and great faith within the light which I quote :‘’

It is through the Holy Light that we are saved! It is through the Holy Light that I am able to heal these overly demanding soldiers!

Also since you are reviving dead soldiers with holy light without making them Undead, what’s Calia situation?

People want to participate to fights, I agree. Even if I’d argue that Rp-PvP’s battlefield as amusing as it might be isn’t the only thing the campaign is giving. I believe it was explained that there’s much more to it then the battle. On other sorts, I don’t really ‘ban’ magic. I think it should be used more wisely and in the right situation, which the right category of magic for different characters and at your character capacities. And maybe, giving chance for other ways to be practiced, that will give the same result for that ‘quick recovery’ which at this point, isn’t ‘fully’ realism. The character’s time recovery is the player’s personal choice, the means to the end are a different thing.

I’ve read interesting ideas about the traumatism of being healed and wounded so fast too; it must take some toll on the mind to (for example) see your bones jutting from your leg and then it’s gone by the next day. But you remember both the pain and the vision, and perhaps there is a point where the flesh is saturated with magic and gives other effects… But this is more interesting for the healed person than the healer, I recognize.

I agree that there is more to campaigns than battle! I love dearly the more social rp out of it and the occasion to talk with people who are usually in completly different regions. But it comes into play still.

My honest opinion on this is that healers can choose not to use magic if they see no need to. Not all healers have the knowledge to actually stitch a wound or go on with surgical procedures. My character only learned how to remove an arrow from a wound safely last year.

It really also depends on the wound, because in all honesty, while a healing potion may work, the proportion of actual healers (druids, paladins, priests, shamans, monks) appear more frequent than alchemists (which is a shame, though they do exist). For that reason I think it’s easier to weave spells and mend people -if- you don’t have those resources available to use a healing potion or know how to stitch a wound.

I believe that you can still see clerics in the Cathedral of Light in Stormwind healing wounded with the Holy Light. While I agree that traditional healing skills are very valuable, and they bring some interesting RP. But magical healing excels a lot of the time.

A weakness of magical healing though is that you can’t indeed heal some beings with a certain type of magic, if they are having their bodies suffer mutations due to those magics. (Demon Hunters, Death Knights are good examples in my opinion)

Though,

I believe this is up to the healer’s discretion in regards to how they want to heal the wounded. It might have been more efficient, yes. But at the same time, it would’ve made the quest very boring. :woman_shrugging:

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This. I was going to reply asking if you had considered that healers in Azeroth take different approaches to healing the wounded (e.g employing a blend of potions/physical treatments and magic as opposed to using whole magic) instead of it being the only way full stop.

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Indeed. So long the wounded is replenished and no longer in a damaged state, the healer’s excelled at their job for the time being. How that happens really depends.

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Because he’s poisoned as you say, and needs special anti-poison. but the soldiers in Northshire just have wounds from worgs.

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I feel like this is just an issue of you wanting people to RP a set way.

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all forms of healing are equally viable, live and let live and just carry on without writing hard to follow 5 paragraph threads about them that don’t really go anywhere.

WoW is a setting that caters to lots of different genres and ‘levels of fantasy’, to give it a name. There’s something for everyone. Grab what you like, avoid what you don’t, and carry on.

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Warcraft operates on the laws of context and rule of cool. It’s all up to the healer how they heal. Best healing rp I’ve had has usually been “magic in the field and to close wounds, follow up with salves and poultices.”

But every healer is different.

And when it comes to reviving, it’s all contextual as well. In my case one of my characters has been resurrected like 2 times magically in the 6 or 7 years I’ve roleplayed him but that’s because I’m a coward who won’t kill off my character.

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Calia was dead for a whole lot longer than the average person that you bring back to life, I’m pretty sure.

I also don’t think the quest from Brother Paxton has you resurrecting dead soldiers, simply healing the wounded, as the quest text says, unless I misunderstood what Elyee was referring to.

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Most people (myself included) just prefer describing how they use magic, how they shape the light to heal the wounds etc. Not everyone wanted to play a medic in the first place. Also, some may prefer to only use the light not because magic is op or it’s fast, but because they consider it beatiful.

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This is only the 57th time this topic is being brought on these forums

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