Thereâs nothing to indicate that it was something very remarkable. Kul Tiras just loves the noose as a catch-all punishment. Thereâs a merchant that gets the rope for overcharging his goods, too.
Crime in Kul Tiras is not something done lightly, especially if you canât afford many bribes.
And you really are a child, is what it is, anyways, back on topic yeah Gab? dont try your usual derailment attempts, show about of courtesy for once yeah guy?
Right, let me answer this then.
Because I said that I donât want to sit and defend it, does not mean that it was
A) Attempt to power trip
B) Ignore/Serverignore - whatsoever
C) Control public RP.
Reason why I find it pointless to - defend it - is because it feels that this project is forced down the throats of other roleplayers or a situation of âIf you dont tag along, youâre not with us and thus /ignoreâ. Itâs not the case by any means.
Once again, I repeat, that this is a project for those who like the idea and want to contribute to it. If you donât like this idea or donât want to be a part of it - that is completely fine. You can judge it, question it, be against it. Itâs all fine. We all have our opinions.
Goal of this project - provide people, those who want or need or may find a use of it in a future, a second source of references/guidelines. Thatâs really it. And because this project was brought to a public attention, is exactly so that those who like or support this idea - have an equal chance of contribution to this project.
If I would sit down all by myself, write it down, then force it upon other players aka âOkay, you either accept this or we ignore you lolâ - yes, I can understand your concern. But this is not the case.
I like to debate and discuss. But if people say âThis lawbook shouldnât be a thingâ - then what is the point of me to argue with? It shouldnât be a thing for you, you wonât use it then. Why do I have to defend this against a person who wonât use it? I hope that makes sense. Forgive me if I sound harsh or passive-aggressive, itâs not my intention! I just donât understand why I should defend it against such arguments, maybe Iâm missing a point.
This gets my sell then. Far too many people try to do heavy roleplay concepts like this with the assumption of âwell if you donât like it go awayâ type opt-out mentality. Iâm sure a lot of people here can all remember the farce that came with Democracy Dan and his handlerâs way of trying to âpromoteâ and âprovideâ rp.
Or whenever thereâs a big âthingâ going on, everyone who ignores the big boys club trying to tell everyone thereâs a pandemic - during lockdown no less - or any other wild thing like idk, marching 200 good men on Stormwind for a coup, or that Argus is in the sky and itâs not. Players are expected to just âacceptâ this or get browbeaten.
Opt in means those who do law&order rp or criminal rp who donât want to take part means theyâre not being infringed upon if they donât want to, they can literally not have to worry about it. They can continue doing their Miami Vice cop shtick or their Peaky Blinders rp with no disruption to that.
Not sure what the haw hawing over it all is. Itâs a lot better than the current legal professioneerâs attempt at controlling what goes on, which just has the effect of confusing people.
Mostly because unlike the other iterations of this kind of thing from what iâve seen and interacted with in game as well, these people are trying to portray their guards more in line with what you see in lore over american crooked cop stereotype as a cover to try dictate how to rp in a -hub- of all places.
As far as Horde is concerned âcontrollingâ it as you put it seems easier because RP is less spread out and more organised along guild lines. It is far easier to formation drill guilds than an amorphous group of players who are just trying to enjoy themselves in a capital city hub.
Exactly, huge difference in both parts, the approach these guys are taking regarding this system compared to previous guard guilds, and then ofc, the Horde/Alliance landscape differences and how the Alliance cant really be âtaken overâ like one person suggested this may be an attempt at, nevermind the Alliance/Server, Stormwind alone cant really be controlled by one guild/group lol, people are so capable of just making large communities with numerous guilds now and can simply ignore/not engage with those they deem as rp dictators, as evidenced recently.
Well people can just ignore over zealous guards trying to beat them up/arrest for no reason, and carry on their day if they dont wish to engage, what I would say is though, if blatantly committing a crime in rp, why not go along with an arrest/chase atleast? whats the point of being a criminal if you dont get into trouble occasionally?
For having played a lot with guards of all sorts, with and against, I am very much liking the idea of picking a pool of consequences because oftentimes itâs death/banishment only and that isnât very cool. The NPC Court System is also very welcomed for lowering the need to have players dedicating hundreds of hours for this.
And I very much love the Community Service. When I was under bail with the Kings Footmen, I really think itâs what I missed. Being able to travel around with something to do, it opens up a lot more of fun RP than the immediate conflict and prospect of just not playing the punished character.
Itâs going to be a good idea to start slow, start with your guild and make it appealing for other players, thatâs the success for building something community wide, being very fair.
And the final advice I can give is just forget about buzzboxes. This is what destroys guard RP and will take a dent to this project. Feeling like you canât touch a guard or do any crime without fifteen more showing up before you can even emote a reply.
The best way to make such a thing work is to drop all aspirations regarding IC/OOC power, as well as adopting the idea that a guard can suffer consequences too. The âgood guyâ doesnât always have to win.
I am tempted to have my own barrister character sign up for duty.
Haha now you put it like that, its even more appealing, I remember back in the day crime/guard rp was simply, criminal does something bad, guards beat the crud out of him, drag him to jail, tell him heâs there for a week or w/e and just leave him in the cell n go about their patrols, the criminal would typically log off n be like âffsâŚwhat do I do now?â, thats if the crime was punished by cell time and not just a simple execution, the idea of having to answer bail n stuff is actually pretty interesting for crime rp, not something Ive ever seen or heard about until your comment.
We are already slowly integrating this into our roleplay. For any criminal character that has been caught, we ask OOCly the person if they are fine with this idea, offer them a list of consequences and ask them what theyâd like more unless neither of the options are fit at all. Then they can decide for themselves via NPC court system.
So far, three characters went for a community city where one was trimming bushes in Lionâs Rest under the supervision of the guards and 2 were mopping blood-covered flours at the clinic. Another person wanted to be banished from the city for a few days.
Perhaps itâs best to share a link to the lawbook itself here so people can see our efforts so far without having to join the discord.
.tinyurl.com/communitylawbook
Just remove dot at the beginning! ^^
Iâm not entirely sure what is the difference between the two. Iâm not that educated when it comes in terms of legal. This lawbook comes with an idea of giving a choice to both sides and encourage rp & style that fits both parties. Could you tell me then, please?
Ah, well, civil law is basically the law system used on the European continent, with an emphasis on actual lawbooks, while common law is the system used in England and the Anglosaxon world, with an emphasis on cases and the jurisprudence generated by them, and a minimum of written laws.
I think the English system can be more âroleplay-yâ, but itâll require a bit more work. You can create all sorts of (whacky) cases of the past to base your RP upon.
I was a little confused by the term but itâs not death as in killing an individual as much as it seems to be the loss of rights that other civilians have. In the context of guard roleplay I assume it means to inpose an exile from Stormwind.