Ruination is supposed to be an upgraded Chaos bolt that you get to cast once every third cycle of Demonic Art. However, because it has a 0.575 PvP scaling, it ends up dealing something like 600-800k dmg, whereas a normal Chaos bolt hits around 1.5 mil.
Is there any world where this makes sense? In its current PvP iteration, Ruination is a downgraded Chaos Bolt that you HAVE TO cast in order to be able to cast normal Chaos bolts again . Seems pretty stupid.
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agree 100 % its a very good point actually.
it can also be a sort of a “nerf”, we do 2mil+ dmg with each chaos bolt, and then just a little break of the dmg with no cost of shards, we have Ruination+looks cool, because apparently warlocks are overpower according to many warriors and hunters
however, i fought a rogue today and my chaos bolt slammed him for 3.4 mil( for some reason i cannot post a link) which is kind of discouraging. it happened to me before to hit people with chaos bolt that do over 3 mil damage.
i wouldn’t mind if Blizzard brings the damage down a little bit, but boost our survivability and buff Drain life… and maybe smaller chaos bolt casts, yes ?