CPU - i7 6700k - default clock
MOBO - ASUS X99-II
RAM -32GB 2666mhz DDR4
GPU - ASUS ROG Strix 1070 O8G - Default clock
I have a mix of medium/high settings, more on high side.
The moment I approach Rustbolt and get to center, my FPS tanks below 30 and moving the game ‘stutters’ basically regardless of the settings. Once i leave th every edge of rushbolt, my fps jumps back to normal.
The time spent getting dailies or using tinkerer to craft stuff is awful with the fps and stuttering.
I have the same issue. Today i noticed it for the first time. Everywhere else i get around 100 fps. Only in the center of Rustbolt it drops to 30-40 fps.
Im using graphic preset 7.
Maybe pixel fill rate is flooded by some effect or storage problems? Hard to tell. You could run userbenchmark - once before running WoW and then while the game is running and you are in Rustbolt with this problem active. Post both links.
This “benchmark” has a handy feature as it shows percentile performance for each component - vs other users using same component. So if during this problem percentile of the storage or GPU drops to like ~1 percentile then it will indicate what’s the nature of the problem.
I have same issue man and i noticed this happened after the latest patch update 4 or 3 days ago… I lag in rustbolt, most of nazjatar some dungeons like mechagon workshop… this is really annoying i turnedoff addons reduced settings to the lowest still same problem…we want fix please blizzard
Looking at ProcessExplorer in Rustbolt there is some constant I/O activity (which I rarely see in WoW, like when racing around Dalaran):
Rust: https://i.imgur.com/DAxgXgx.jpg
Dazar: https://i.imgur.com/JXBaSxP.jpg
Looking at frame timeline in Radeon GPU Profiler there is ~double wavefronts and double threads when compared to Great Seal (and the framerate is half so somewhat matches):
Rust: https://i.imgur.com/dikF6Cl.png
Dazar: https://i.imgur.com/Fsb7W6V.png
On the frame overview only shaded pixels count doubles+:
Rust: https://i.imgur.com/mYwTyFI.png
Dazar: https://i.imgur.com/xv4tSrk.png
And memory overview for Rust: https://i.imgur.com/7hLHTx5.png
Something is not quite right there, goes YOLO with rendering something.
Crowded Dazar alor 100 fps / Rustbolt 30 fps
Tho i got fps drop when 8.3 went live .Dungeons fps also significantly lower since 8.3.
Had better fps during Legion with 650ti dx9 than now with 960 dx12
Hm… If it’s the same code/mini-patch then it’s odd, maybe GPU VRAM/pixel fill rate gets clobbered (Vega with HBM is quite resilient to this). Try also “check for update” in BNet/deleting cache and then maybe trying without any addons/clean WTF folder.
Can you run say userbenchmark before the game and while in Rustbolt? If GPU percentile drops to ~0 (or storage?) then it will be a hint. Also HwInfo could show something on the sensors (lots of traffic on the PCIe bus, activity on GPU VRAM etc.)
So, just confirming, you guys all got a patch for June 8th right? Because if it’s just a hotfix on Blizz’s side, then I’m afraid nothing has changed for me