Sanguine Crusher - rework

We all understand the weapons from Bloodmoon aren’t supposed to be bis, yet still when it comes to dps classes, paladins as humans got a sword they are benefiting from as well as human warriors benefiting from 2h mace.

Both of these weapons are catered towards alliance.

Horde warriors are not getting any benefit from the mace, thus this topic has been made.

It would be wise to change the weapon design to polearm, so nor alliance, neither horde warriors would benefit from expertise racial bonus, remove critical strike rating from it and add useless stat like defense. Also decreas it’s dmg to be slightly lower than whirlwind axe, so it’s not going to be too much op.

Next.

So you want to nerf an already mediocre weapon?

yes, this belt boosts this weapon for human warriors even more

its a freaking mace.
warriors hate maces for PVE

Hi human warrior here, havn’t got the mace and wouldnt use it over bonebiter. Why? Cause 5% crit from axes is impossible to give up when you only have 18% in great gear and zerker stance.

You have to be realistic here. There is more chance of hell freezing over than them reworking stv rewards, it simply won’t happen im afraid.

Would i love there to be a 2h sword, of course, id even have taken a 2h axe.

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All they really do is add like “Sanguine greataxe” “Sanguine greatsword” and it would be solved, people can pick whatever they want and ofc do the same for the one handed versions

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tbh that paladin sword needs to be nerfed.

It looks way too good paladins dont deserve that.

Would look way better on an Orc male warrior

ofc, bonebiter is bis till last boss axe

what i wanted to point out is simply stupidity and lack of understanding how classes work

Giving us a mace was clearly a deliberate grief by Blizzard, it has to be.

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